UNPKG

anomaly-packer

Version:

Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

39 lines (35 loc) 1.19 kB
/** @noSelfInFile */ declare namespace ui_numpad { export const GUI: UINumpad | undefined export function start(owner: CGameObject): void } /** @customConstructor UINumpad */ declare class UINumpad extends CUIScriptWnd { owner: TODO // @generated field — refine type st: TODO // @generated field — refine type constructor(owner: CGameObject) __finalize(): void InitControls(): void InitCallBacks(): void AddNumber(number: number): void OnButton_backspace_clicked(): void OnButton_c_clicked(): void OnButton_0_clicked(): void OnButton_1_clicked(): void OnButton_2_clicked(): void OnButton_3_clicked(): void OnButton_4_clicked(): void OnButton_5_clicked(): void OnButton_6_clicked(): void OnButton_7_clicked(): void OnButton_8_clicked(): void OnButton_9_clicked(): void OnButton_OK_clicked(): void OnKeyboard(dik: number, keyboard_action: number): boolean Close(): void } declare namespace ui_numpad { /** Anomaly `class "UINumpad"` is also reachable on the `ui_numpad` script namespace; typed as * the instance so its methods can be captured/overridden (`ui_numpad.UINumpad.Method = ...`). */ export const UINumpad: UINumpad }