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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ declare namespace ui_ctrl_lighting { export const GUI: AnyTable export function actor_on_first_update(): void export function on_game_start(): void export function on_key_release(key: number): void export function start(): void } /** @customConstructor UILightControl */ declare class UILightControl extends CUIScriptWnd { Num: TODO // @generated field — refine type Track: TODO // @generated field — refine type Value: TODO // @generated field — refine type dialog: TODO // @generated field — refine type scroll: TODO // @generated field — refine type xml: TODO // @generated field — refine type constructor() __finalize(): void InitControls(): void Callback_Track(i: number, val: number): void Update(): void OnKeyboard(dik: number, keyboard_action: number): boolean Close(): void } declare namespace ui_ctrl_lighting { /** Anomaly `class "UILightControl"` is also reachable on the `ui_ctrl_lighting` script namespace; typed as * the instance so its methods can be captured/overridden (`ui_ctrl_lighting.UILightControl.Method = ...`). */ export const UILightControl: UILightControl }