anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
20 lines (18 loc) • 1.29 kB
TypeScript
/** @noSelfInFile */
declare namespace txr_paid_companions {
export const paid_companions: AnyTable
export function have_guard_money_1(actor: CGameObject, npc: CGameObject): boolean
export function have_guard_money_2(actor: CGameObject, npc: CGameObject): boolean
export function is_actor_natural(actor: CGameObject, npc: CGameObject): boolean
export function is_not_dangerous_map(actor: CGameObject, npc: CGameObject): boolean
export function is_paid_companion_faction(actor: CGameObject, npc: CGameObject): boolean
export function is_squad_competent(actor: CGameObject, npc: CGameObject): boolean
export function is_squad_not_competent(actor: CGameObject, npc: CGameObject): boolean
export function on_game_start(): void
export function register_paid_companion(actor: CGameObject, npc: CGameObject): void
export function st_paid_companion_dialog_text_1(actor: CGameObject, npc: CGameObject): boolean
export function st_paid_companion_dialog_text_3(actor: CGameObject, npc: CGameObject): boolean
export function st_paid_companion_dialog_text_4(actor: CGameObject, npc: CGameObject): boolean
export function take_guard_money_1(actor: CGameObject, npc: CGameObject): boolean
export function take_guard_money_2(actor: CGameObject, npc: CGameObject): boolean
}