anomaly-packer
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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
26 lines (24 loc) • 1.15 kB
TypeScript
/** @noSelfInFile */
declare namespace txr_mines {
export const _mines: AnyTable
export function actor_on_update(): void
export function clean_mines(id: number): void
export function func_prox_plant(obj: CGameObject): void
export function func_timer_plant_10(obj: CGameObject): void
export function func_timer_plant_30(obj: CGameObject): void
export function generic_on_update(npc: CGameObject): void
export function load_state(md: AnyTable): void
export function manage_timer_explosives(): void
export function mine_killer(): void
export function npc_on_before_hit(npc: CGameObject, shit: AnyTable, bone_id: number, flags: number): void
export function on_game_start(): void
export function periodic_clean(): void
export function plant_bomb(obj: CGameObject, mode: number, delay: number): void
export function release_item(id: number): boolean
export function save_state(md: AnyTable): void
export function str_prox_plant(): string
export function str_timer_plant_10(): string
export function str_timer_plant_30(): string
export function trigger_mine(id: number): void
export function tss(): number
}