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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

26 lines (24 loc) 1.15 kB
/** @noSelfInFile */ declare namespace txr_mines { export const _mines: AnyTable export function actor_on_update(): void export function clean_mines(id: number): void export function func_prox_plant(obj: CGameObject): void export function func_timer_plant_10(obj: CGameObject): void export function func_timer_plant_30(obj: CGameObject): void export function generic_on_update(npc: CGameObject): void export function load_state(md: AnyTable): void export function manage_timer_explosives(): void export function mine_killer(): void export function npc_on_before_hit(npc: CGameObject, shit: AnyTable, bone_id: number, flags: number): void export function on_game_start(): void export function periodic_clean(): void export function plant_bomb(obj: CGameObject, mode: number, delay: number): void export function release_item(id: number): boolean export function save_state(md: AnyTable): void export function str_prox_plant(): string export function str_timer_plant_10(): string export function str_timer_plant_30(): string export function trigger_mine(id: number): void export function tss(): number }