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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ declare namespace treasure_manager { export const caches: AnyTable export const ini_treasure: AnyTable export const last_secret: AnyTable export const stash_bonus: AnyTable export function box_in_same_map(id: number): boolean export function box_in_valid_map(id: number): boolean export function create_random_stash(no_spot: boolean, hint: string, bonus_items: boolean, spawn_local: boolean, inv_box: CGameObject): void export function get_random_stash(no_spot: boolean, hint: string, spawn_local: boolean, inv_box: CGameObject): LuaMultiReturn<[number, string]> export function init_settings(): void export function load(pk: net_packet): void export function on_game_start(): void export function release_stash_by_id(id: number): void export function save(pk: net_packet): void export function set_random_stash(no_spot: boolean, hint: string, bonus_items: boolean, id: number, dbg: boolean): number export function simulate_stash_creation(num: number): void export function try_spawn_treasure(box: CGameObject): void }