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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ declare namespace tasks_defense { export function actor_on_first_update(): boolean export function barrier_defense_available(tid: string): boolean export function barrier_defense_monolith_complete(a: any, b: any): void export function barrier_defense_monolith_start(a: any, b: any): void export function barrier_defense_zombie_complete(a: any, b: any): void export function barrier_defense_zombie_start(a: any, b: any): void export function f_chatter(opponent: string, stage: number): boolean export function f_expire(x: string): boolean export function get_closest_freedom(): LuaMultiReturn<[string | undefined, string | undefined]> export function get_random_stalker_chatter(): LuaMultiReturn<[string | undefined, string | undefined]> export function load_state(mdata: AnyTable): void export function mid_news(str: string): void export function npc_on_update(npc: CGameObject): void export function on_game_start(): void export function printl(frmt: string, ...args: any[]): void export function save_state(mdata: AnyTable): void export function skip_surge(t: AnyTable): void }