anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
43 lines (39 loc) • 1.55 kB
TypeScript
/** @noSelfInFile */
declare namespace task_manager {
class TaskManager {
give_task(task_id: string, task_giver_id: number): void
set_task_completed(task_id: string): void
set_task_failed(task_id: string): void
set_task_cancelled(task_id: string): void
update(): void
task_complete(task_id: string): boolean
task_fail(task_id: string): boolean
}
export function get_task_manager(): TaskManager
export const task_ini: system_ini
export function task_complete(p1: string): boolean
export function task_fail(p1: string): boolean
export function task_callback(tsk: CGameTask, state: string): void
export function clear_task_manager(): void
export function save_state(m_data: AnyTable): void
export function load_state(m_data: AnyTable): void
}
/** @customConstructor CRandomTask */
declare class CRandomTask {
task_info: TODO // @generated field — refine type
constructor()
save(packet: net_packet): void
load(reader: net_packet): void
give_task(task_id: string, task_giver_id: number): void
set_task_completed(task_id: string): void
set_task_failed(task_id: string): void
set_task_cancelled(task_id: string): void
update(): void
task_complete(p1: string): boolean
task_fail(p1: string): boolean
}
declare namespace task_manager {
/** Anomaly `class "CRandomTask"` is also reachable on the `task_manager` script namespace; typed as
* the instance so its methods can be captured/overridden (`task_manager.CRandomTask.Method = ...`). */
export const CRandomTask: CRandomTask
}