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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace stalker_generic { export function can_select_weapon(npc: CGameObject, scheme: string, st: AnyTable, section: Section.Item): void export function disable_invulnerability(npc: CGameObject): void export function get_infos_from_data(npc: CGameObject, s: string): AnyTable export function is_need_invulnerability(npc: CGameObject): boolean export function remove_level_spot(npc_id: number): void export function reset_group(npc: CGameObject, ini: system_ini, section: Section.Item): void export function reset_invulnerability(npc: CGameObject, ini: system_ini, section: Section.Item): void export function reset_show_spot(npc: CGameObject, scheme: string, st: AnyTable, section: Section.Item): void export function reset_threshold(npc: CGameObject, scheme: string, st: AnyTable, section: Section.Item): void export function set_npc_info(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item): void export function take_items_enabled(npc: CGameObject, scheme: string, st: AnyTable, section: Section.Item): void export function update_invulnerability(npc: CGameObject): void } }