anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
28 lines (23 loc) • 1.07 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace sr_timer {
export function add_to_binder(obj: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function parse_data(npc: CGameObject, s: string): AnyTable
export function set_scheme(obj: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void
export function time2str(n: number): string
}
/** @customConstructor action_timer */
class action_timer {
object: TODO // @generated field — refine type
st: TODO // @generated field — refine type
constructor(obj: CGameObject, storage: AnyTable)
update(delta: number): void
deactivate(delta: number): void
}
namespace sr_timer {
/** Anomaly `class "action_timer"` is also reachable on the `sr_timer` script namespace; typed as
* the instance so its methods can be captured/overridden (`sr_timer.action_timer.Method = ...`). */
export const action_timer: action_timer
}
}