anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
27 lines (22 loc) • 1.05 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace sr_teleport {
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function set_scheme(obj: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void
}
/** @customConstructor action_teleport */
class action_teleport {
object: TODO // @generated field — refine type
st: TODO // @generated field — refine type
state: TODO // @generated field — refine type
timer: TODO // @generated field — refine type
constructor(obj: CGameObject, storage: AnyTable)
update(delta: number): void
}
namespace sr_teleport {
/** Anomaly `class "action_teleport"` is also reachable on the `sr_teleport` script namespace; typed as
* the instance so its methods can be captured/overridden (`sr_teleport.action_teleport.Method = ...`). */
export const action_teleport: action_teleport
}
}