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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace sr_light { export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void export function check_light(stalker: CGameObject): void export function clean_up(): void export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void } /** @customConstructor action_light */ class action_light { active: boolean // @generated field — refine type id: TODO // @generated field — refine type object: TODO // @generated field — refine type st: TODO // @generated field — refine type constructor(obj: CGameObject, storage: AnyTable) reset_scheme(): void update(delta: number): void check_stalker(stalker: CGameObject): boolean } namespace sr_light { /** Anomaly `class "action_light"` is also reachable on the `sr_light` script namespace; typed as * the instance so its methods can be captured/overridden (`sr_light.action_light.Method = ...`). */ export const action_light: action_light } }