anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
30 lines (25 loc) • 1.18 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace sr_crow_spawner {
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function set_scheme(obj: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void
}
/** @customConstructor crowkiller */
class crowkiller {
object: TODO // @generated field — refine type
spawn_points_idle: TODO // @generated field — refine type
spawned_count: TODO // @generated field — refine type
st: TODO // @generated field — refine type
time_for_spawn: TODO // @generated field — refine type
constructor(obj: CGameObject, storage: AnyTable)
reset_scheme(): void
update(delta: number): void
check_for_spawn_new_crow(): boolean
}
namespace sr_crow_spawner {
/** Anomaly `class "crowkiller"` is also reachable on the `sr_crow_spawner` script namespace; typed as
* the instance so its methods can be captured/overridden (`sr_crow_spawner.crowkiller.Method = ...`). */
export const crowkiller: crowkiller
}
}