anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
41 lines (36 loc) • 1.4 kB
TypeScript
/** @noSelfInFile */
/** @customConstructor se_stalker */
import type { Section } from 'anomaly-packer'
declare global {
class se_stalker extends cse_alife_human_stalker {
first_update: boolean // @generated field — refine type
constructor(section: Section.Item)
can_switch_offline(): boolean
can_switch_online(): boolean
switch_online(): void
switch_offline(): void
STATE_Write(packet: net_packet): void
STATE_Read(packet: net_packet, size: number): void
on_before_register(): void
on_register(): void
on_unregister(): void
on_spawn(): void
on_death(killer: CseAbstract): void
update(): void
}
/** @customConstructor se_trader */
class se_trader extends cse_alife_trader {
constructor(section: Section.Item)
on_register(): void
on_unregister(): void
keep_saved_data_anyway(): boolean
}
namespace se_stalker {
/** Anomaly `class "se_stalker"` is also reachable on the `se_stalker` script namespace; typed as
* the instance so its methods can be captured/overridden (`se_stalker.se_stalker.Method = ...`). */
export const se_stalker: se_stalker
/** Anomaly `class "se_trader"` is also reachable on the `se_stalker` script namespace; typed as
* the instance so its methods can be captured/overridden (`se_stalker.se_trader.Method = ...`). */
export const se_trader: se_trader
}
}