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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ /** @customConstructor se_stalker */ import type { Section } from 'anomaly-packer' declare global { class se_stalker extends cse_alife_human_stalker { first_update: boolean // @generated field — refine type constructor(section: Section.Item) can_switch_offline(): boolean can_switch_online(): boolean switch_online(): void switch_offline(): void STATE_Write(packet: net_packet): void STATE_Read(packet: net_packet, size: number): void on_before_register(): void on_register(): void on_unregister(): void on_spawn(): void on_death(killer: CseAbstract): void update(): void } /** @customConstructor se_trader */ class se_trader extends cse_alife_trader { constructor(section: Section.Item) on_register(): void on_unregister(): void keep_saved_data_anyway(): boolean } namespace se_stalker { /** Anomaly `class "se_stalker"` is also reachable on the `se_stalker` script namespace; typed as * the instance so its methods can be captured/overridden (`se_stalker.se_stalker.Method = ...`). */ export const se_stalker: se_stalker /** Anomaly `class "se_trader"` is also reachable on the `se_stalker` script namespace; typed as * the instance so its methods can be captured/overridden (`se_stalker.se_trader.Method = ...`). */ export const se_trader: se_trader } }