UNPKG

anomaly-packer

Version:

Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

35 lines (30 loc) 1.23 kB
/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace se_heli { export const se_helicopters: AnyTable } /** @customConstructor se_heli */ class se_heli extends cse_alife_helicopter { assigned_target_id: TODO // @generated field — refine type community: TODO // @generated field — refine type current_target_id: TODO // @generated field — refine type m_smart_terrain_id: TODO // @generated field — refine type player_id: TODO // @generated field — refine type respawn_point_id: TODO // @generated field — refine type respawn_point_prop_section: TODO // @generated field — refine type constructor(section: Section.Item) on_register(): void on_unregister(): void can_switch_online(): boolean clear_smart_terrain(): void STATE_Write(packet: net_packet): void STATE_Read(packet: net_packet, size: number): void keep_saved_data_anyway(): boolean } namespace se_heli { /** Anomaly `class "se_heli"` is also reachable on the `se_heli` script namespace; typed as * the instance so its methods can be captured/overridden (`se_heli.se_heli.Method = ...`). */ export const se_heli: se_heli } }