UNPKG

anomaly-packer

Version:

Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

31 lines (26 loc) 1.25 kB
/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace ph_oscillate { export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void } /** @customConstructor action_oscillator */ class action_oscillator { coefficient: TODO // @generated field — refine type dir: TODO // @generated field — refine type joint: TODO // @generated field — refine type object: TODO // @generated field — refine type pause: boolean // @generated field — refine type st: TODO // @generated field — refine type time: TODO // @generated field — refine type constructor(obj: CGameObject, storage: AnyTable) reset_scheme(): void update(delta: number): void } namespace ph_oscillate { /** Anomaly `class "action_oscillator"` is also reachable on the `ph_oscillate` script namespace; typed as * the instance so its methods can be captured/overridden (`ph_oscillate.action_oscillator.Method = ...`). */ export const action_oscillator: action_oscillator } }