anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
34 lines (29 loc) • 1.16 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace mob_trader {
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item): void
}
/** @customConstructor mob_trader */
class mob_trader {
object: TODO // @generated field — refine type
st: TODO // @generated field — refine type
constructor(obj: CGameObject, storage: AnyTable)
reset_scheme(): void
use_callback(): void
update(delta: number): void
select_global_animation(): string
select_head_animation(): string
on_global_anim_request(): void
on_head_anim_request(): void
on_sound_end(): void
deactivate(): void
net_destroy(): void
}
namespace mob_trader {
/** Anomaly `class "mob_trader"` is also reachable on the `mob_trader` script namespace; typed as
* the instance so its methods can be captured/overridden (`mob_trader.mob_trader.Method = ...`). */
export const mob_trader: mob_trader
}
}