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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace mob_trade { export function ActorMenu_on_trade_closed(): void export function ActorMenu_on_trade_started(): void export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, st: AnyTable, temp: AnyTable): void export function disable_generic_scheme(npc: CGameObject, scheme: string, stype: number): void export function GetTalkingNpc(): CGameObject export function on_game_start(): void export function setup_generic_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp: AnyTable): void } /** @customConstructor mob_trade */ class mob_trade { object: TODO // @generated field — refine type st: TODO // @generated field — refine type constructor(obj: CGameObject, storage: AnyTable) reset_scheme(): void update(delta: number): void storage_trade_section(): string start_trade(zone: CGameObject, obj: CGameObject): void end_trade(): void on_trade(buy_coast: AnyTable, sell_coast: AnyTable): void } namespace mob_trade { /** Anomaly `class "mob_trade"` is also reachable on the `mob_trade` script namespace; typed as * the instance so its methods can be captured/overridden (`mob_trade.mob_trade.Method = ...`). */ export const mob_trade: mob_trade } }