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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace mob_jump { export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void } /** @customConstructor mob_jump */ class mob_jump { jump_path: TODO // @generated field — refine type object: TODO // @generated field — refine type point: TODO // @generated field — refine type st: TODO // @generated field — refine type state_current: TODO // @generated field — refine type constructor(obj: CGameObject, storage: AnyTable) reset_scheme(): void update(delta: number): void } namespace mob_jump { /** Anomaly `class "mob_jump"` is also reachable on the `mob_jump` script namespace; typed as * the instance so its methods can be captured/overridden (`mob_jump.mob_jump.Method = ...`). */ export const mob_jump: mob_jump } }