anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
29 lines (24 loc) • 1.09 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace mob_jump {
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void
}
/** @customConstructor mob_jump */
class mob_jump {
jump_path: TODO // @generated field — refine type
object: TODO // @generated field — refine type
point: TODO // @generated field — refine type
st: TODO // @generated field — refine type
state_current: TODO // @generated field — refine type
constructor(obj: CGameObject, storage: AnyTable)
reset_scheme(): void
update(delta: number): void
}
namespace mob_jump {
/** Anomaly `class "mob_jump"` is also reachable on the `mob_jump` script namespace; typed as
* the instance so its methods can be captured/overridden (`mob_jump.mob_jump.Method = ...`). */
export const mob_jump: mob_jump
}
}