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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

25 lines (20 loc) 967 B
/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace mob_death { export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, st: AnyTable, temp: AnyTable): void export function setup_generic_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp: AnyTable): void } /** @customConstructor mob_death */ class mob_death { object: TODO // @generated field — refine type st: TODO // @generated field — refine type constructor(obj: CGameObject, storage: AnyTable) death_callback(victim: CGameObject, who: CGameObject): void } namespace mob_death { /** Anomaly `class "mob_death"` is also reachable on the `mob_death` script namespace; typed as * the instance so its methods can be captured/overridden (`mob_death.mob_death.Method = ...`). */ export const mob_death: mob_death } }