anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
26 lines (21 loc) • 1.04 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace mob_combat {
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, st: AnyTable, temp: AnyTable): void
export function disable_generic_scheme(npc: CGameObject, scheme: string, stype: number): void
export function setup_generic_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp: AnyTable): void
}
/** @customConstructor mob_combat */
class mob_combat {
object: TODO // @generated field — refine type
st: TODO // @generated field — refine type
constructor(obj: CGameObject, storage: AnyTable)
combat_callback(): void
}
namespace mob_combat {
/** Anomaly `class "mob_combat"` is also reachable on the `mob_combat` script namespace; typed as
* the instance so its methods can be captured/overridden (`mob_combat.mob_combat.Method = ...`). */
export const mob_combat: mob_combat
}
}