anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
55 lines (50 loc) • 2.2 kB
TypeScript
/** @noSelfInFile */
declare namespace item_artefact {
export const HUD: UIBelt
export function activate_hud(): void
export function actor_on_before_hit(s_hit: AnyTable): void
export function actor_on_item_change(item: CGameObject): void
export function actor_on_net_destroy(): void
export function bind(obj: CGameObject): void
export function deactivate_hud(): void
export function on_console_execute(name: string): void
export function on_game_start(): void
export function on_option_change(): void
export function print_dbg(txt: string, ...args: any[]): void
export function toggle_feature_arty_degradation(val: boolean): void
export function update_hud(): void
}
/** @customConstructor UIBelt */
declare class UIBelt extends CUIScriptWnd {
W: number // @generated field — refine type
_tmr: TODO // @generated field — refine type
dialog: TODO // @generated field — refine type
mirrored: boolean // @generated field — refine type
offset: number // @generated field — refine type
slot: TODO // @generated field — refine type
constructor()
__finalize(): void
InitControls(): void
Clear(): void
Refresh(): void
Update(): void
}
/** @customConstructor artefact_binder */
declare class artefact_binder extends object_binder {
_tmr_dgr: TODO // @generated field — refine type
_tmr_rad: TODO // @generated field — refine type
first_call: boolean // @generated field — refine type
no_rad: TODO // @generated field — refine type
constructor(obj: CGameObject)
update(delta: number): void
net_spawn(se_abstract: CseAbstract): boolean
net_destroy(se_abstract: CseAbstract): void
}
declare namespace item_artefact {
/** Anomaly `class "UIBelt"` is also reachable on the `item_artefact` script namespace; typed as
* the instance so its methods can be captured/overridden (`item_artefact.UIBelt.Method = ...`). */
export const UIBelt: UIBelt
/** Anomaly `class "artefact_binder"` is also reachable on the `item_artefact` script namespace; typed as
* the instance so its methods can be captured/overridden (`item_artefact.artefact_binder.Method = ...`). */
export const artefact_binder: artefact_binder
}