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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ declare namespace dialogs_yantar { export function actor_can_afford_bad_psi_helmet(a: CGameObject, b: CGameObject): boolean export function actor_can_afford_bad_to_good_psi_helmet(a: CGameObject, b: CGameObject): boolean export function actor_can_afford_good_psi_helmet(a: CGameObject, b: CGameObject): boolean export function actor_dont_has_good_psi_helmet_task_completed(a: CGameObject, b: CGameObject): boolean export function actor_dont_has_psi_helmet(a: CGameObject, b: CGameObject): boolean export function actor_has_bad_psi_helmet(a: CGameObject, b: CGameObject): boolean export function actor_has_good_psi_helmet_task_completed(a: CGameObject, b: CGameObject): boolean export function actor_has_psi_helmet(a: CGameObject, b: CGameObject): boolean export function give_player_bad_psi_helmet(a: CGameObject, b: CGameObject): void export function give_player_good_psi_helmet(a: CGameObject, b: CGameObject): void export function take_money_good_psi_helmet(a: CGameObject, b: CGameObject): void export function upgrade_player_bad_psi_helmet(a: CGameObject, b: CGameObject): void }