anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
33 lines (28 loc) • 1.06 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace bind_trader {
export function bind(obj: CGameObject): void
}
/** @customConstructor trader_object_binder */
class trader_object_binder extends object_binder {
loaded: boolean // @generated field — refine type
st: TODO // @generated field — refine type
constructor(obj: CGameObject)
reload(section: Section.Item): void
reinit(): void
update(delta: number): void
net_spawn(se_abstract: CseAbstract): boolean
net_destroy(): void
net_save_relevant(): boolean
save(packet: net_packet): void
load(reader: net_packet): void
save_state(m_data: AnyTable): void
load_state(): void
}
namespace bind_trader {
/** Anomaly `class "trader_object_binder"` is also reachable on the `bind_trader` script namespace; typed as
* the instance so its methods can be captured/overridden (`bind_trader.trader_object_binder.Method = ...`). */
export const trader_object_binder: trader_object_binder
}
}