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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ declare namespace bind_smart_terrain { export function bind(obj: CGameObject): void } /** @customConstructor smart_terrain_binder */ declare class smart_terrain_binder extends object_binder { se_smart_terrain: TODO // @generated field — refine type constructor(obj: CGameObject) net_spawn(se_abstract: CseAbstract): boolean net_destroy(): void net_Relcase(obj: CGameObject): void update(delta: number): void } declare namespace bind_smart_terrain { /** Anomaly `class "smart_terrain_binder"` is also reachable on the `bind_smart_terrain` script namespace; typed as * the instance so its methods can be captured/overridden (`bind_smart_terrain.smart_terrain_binder.Method = ...`). */ export const smart_terrain_binder: smart_terrain_binder }