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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace bind_level_changer { export function bind(obj: CGameObject): void } /** @customConstructor lchanger_binder */ class lchanger_binder extends object_binder { st: TODO // @generated field — refine type constructor(obj: CGameObject) update(delta: number): void reload(section: Section.Item): void reinit(): void net_spawn(se_abstract: CseAbstract): boolean net_destroy(): void net_save_relevant(): boolean save(package: net_packet): void load(reader: net_packet): void } namespace bind_level_changer { /** Anomaly `class "lchanger_binder"` is also reachable on the `bind_level_changer` script namespace; typed as * the instance so its methods can be captured/overridden (`bind_level_changer.lchanger_binder.Method = ...`). */ export const lchanger_binder: lchanger_binder } }