anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
35 lines (30 loc) • 1.14 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace bind_crow {
export const crow_counter: number
export const crow_storage: AnyTable
export function bind(obj: CGameObject): void
}
/** @customConstructor crow_binder */
class crow_binder extends object_binder {
body_timer: TODO // @generated field — refine type
st: TODO // @generated field — refine type
constructor(obj: CGameObject)
update(delta: number): void
use_callback(obj: CGameObject, who: CGameObject): void
reload(section: Section.Item): void
reinit(): void
net_spawn(se_abstract: CseAbstract): boolean
net_destroy(): void
death_callback(victim: CGameObject, who: CGameObject): void
net_save_relevant(): boolean
save(stpk: net_packet): void
load(reader: net_packet): void
}
namespace bind_crow {
/** Anomaly `class "crow_binder"` is also reachable on the `bind_crow` script namespace; typed as
* the instance so its methods can be captured/overridden (`bind_crow.crow_binder.Method = ...`). */
export const crow_binder: crow_binder
}
}