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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace bind_crow { export const crow_counter: number export const crow_storage: AnyTable export function bind(obj: CGameObject): void } /** @customConstructor crow_binder */ class crow_binder extends object_binder { body_timer: TODO // @generated field — refine type st: TODO // @generated field — refine type constructor(obj: CGameObject) update(delta: number): void use_callback(obj: CGameObject, who: CGameObject): void reload(section: Section.Item): void reinit(): void net_spawn(se_abstract: CseAbstract): boolean net_destroy(): void death_callback(victim: CGameObject, who: CGameObject): void net_save_relevant(): boolean save(stpk: net_packet): void load(reader: net_packet): void } namespace bind_crow { /** Anomaly `class "crow_binder"` is also reachable on the `bind_crow` script namespace; typed as * the instance so its methods can be captured/overridden (`bind_crow.crow_binder.Method = ...`). */ export const crow_binder: crow_binder } }