anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
47 lines (41 loc) • 2.37 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace axr_stalker_panic {
export const actid: number
export const evaid: number
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable, temp?: AnyTable): void
export function configure_actions(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void
export function disable_generic_scheme(npc: CGameObject, scheme: string, stype: number): void
export function npc_add_precondition(action: any): void
export function setup_generic_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void
}
/** @customConstructor action_stalker_panic */
class action_stalker_panic extends action_base {
st: TODO // @generated field — refine type
stand: boolean // @generated field — refine type
constructor(npc: CGameObject, name: string, storage: AnyTable)
initialize(): void
try_go_cover(npc: CGameObject, ene_pos: vector): void
try_to_strafe(npc: CGameObject): void
try_to_strafe_behind_enemy(npc: CGameObject, enemy: CGameObject, ene_pos: vector, dist: number): void
try_go_backward(npc: CGameObject): void
try_go_cover_backward(npc: CGameObject, ene_pos: vector): void
execute(): void
finalize(): void
}
/** @customConstructor evaluator_stalker_panic */
class evaluator_stalker_panic extends property_evaluator {
st: TODO // @generated field — refine type
constructor(npc: CGameObject, name: string, storage: AnyTable)
evaluate(): boolean
}
namespace axr_stalker_panic {
/** Anomaly `class "action_stalker_panic"` is also reachable on the `axr_stalker_panic` script namespace; typed as
* the instance so its methods can be captured/overridden (`axr_stalker_panic.action_stalker_panic.Method = ...`). */
export const action_stalker_panic: action_stalker_panic
/** Anomaly `class "evaluator_stalker_panic"` is also reachable on the `axr_stalker_panic` script namespace; typed as
* the instance so its methods can be captured/overridden (`axr_stalker_panic.evaluator_stalker_panic.Method = ...`). */
export const evaluator_stalker_panic: evaluator_stalker_panic
}
}