anomaly-packer
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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
64 lines (57 loc) • 2.76 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace axr_beh {
export const beh_actid: number
export const beh_evid: number
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function am_i_reached(npc: CGameObject, index: number): boolean
export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void
}
/** @customConstructor action_beh */
class action_beh extends action_base {
dist_to_assist_pt: TODO // @generated field — refine type
in_camp: TODO // @generated field — refine type
keep_state_until: TODO // @generated field — refine type
st: TODO // @generated field — refine type
constructor(npc_name: string, action_name: string, storage: AnyTable)
initialize(): void
execute(): void
set_desired_target(): boolean
beh_cover(): void
beh_wait(): void
set_state(): void
beh_move(): void
beh_path(): void
get_current_waypoint(use_var: boolean): any
next_waypoint_index(): string
increment_waypoint_index(): void
fill_approved_actions(state: string): void
finalize(): void
}
/** @customConstructor evaluator_beh */
class evaluator_beh extends property_evaluator {
st: TODO // @generated field — refine type
constructor(storage: AnyTable, name: string)
evaluate(): boolean
}
/** @customConstructor position_node */
class position_node {
node: TODO // @generated field — refine type
constructor(amt: number)
// shared global name: 4-arg form defined in axr_beh, 6-arg form in xr_danger
select_best_vertex_id(object: CGameObject, dir: vector, lvid: number, distance: number): number
select_best_vertex_id(object: CGameObject, dir: vector, lvid: number, min_dist: number, max_dist: number, find_furthest?: boolean): number
}
namespace axr_beh {
/** Anomaly `class "action_beh"` is also reachable on the `axr_beh` script namespace; typed as
* the instance so its methods can be captured/overridden (`axr_beh.action_beh.Method = ...`). */
export const action_beh: action_beh
/** Anomaly `class "evaluator_beh"` is also reachable on the `axr_beh` script namespace; typed as
* the instance so its methods can be captured/overridden (`axr_beh.evaluator_beh.Method = ...`). */
export const evaluator_beh: evaluator_beh
/** Anomaly `class "position_node"` is also reachable on the `axr_beh` script namespace; typed as
* the instance so its methods can be captured/overridden (`axr_beh.position_node.Method = ...`). */
export const position_node: position_node
}
}