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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

36 lines (34 loc) 1.76 kB
/** @noSelfInFile */ declare namespace arszi_psy { export function actor_on_before_hit(s_hit: AnyTable): void export function actor_on_item_use(obj: CGameObject): void export function actor_on_sleep(hours: number): void export function actor_on_update(): void export function get_controller_tube_damage(obj_position: vector, power: number): number export function get_distance(position_1: vector, position_2: vector): number export function get_ppe_intensity(): number export function get_psy_health(): number export function get_psy_health_regeneration(): number export function get_telepatic_protection_artefacts(): number export function get_telepatic_protection_booster(): number export function get_telepatic_protection_helmet(): number export function get_telepatic_protection_outfit(): number export function get_telepatic_protection_total(): number export function is_actor_zombied(): boolean export function is_controller(obj: CGameObject): boolean export function load_state(m_data: AnyTable): void export function manage_ppe_effects(): void export function manage_psy_bar(): void export function manage_psy_health(): void export function manage_sound_effects(): void export function manage_zombification(): void export function on_enemy_eval(obj: CGameObject, enemy: CGameObject, flags: AnyTable): void export function on_game_load(): void export function on_game_start(): void export function remove_all_psy_ppe_effects(): void export function save_state(m_data: AnyTable): void export function set_psy_health(amount: number): void export function show_message(msg: string): void export function show_message_news(message: string): void export function trace_this(to_trace: any): void }