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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

32 lines (30 loc) 1.55 kB
/** @noSelfInFile */ declare namespace actor_menu { export function set_msg(type: 1 | 2 | 3, message: string, seconds?: number, color?: string): void // --- auto-added by audit-coverage (missing from hand-refined types; refine by hand) --- export const last_mode: number export const xr_meet_dialog_closed: boolean export const xr_meet_trade_closed: boolean export const xr_meet_upgrade_closed: boolean export const dead_body_searching: boolean export function get_last_mode(): number export function is_hud_free(): boolean export function actor_menu_mode(mode: number): void export function inventory_wnd_opened(): void export function inventory_wnd_closed(): void export function trade_wnd_opened(): void export function trade_wnd_closed(): void export function upgrade_wnd_opened(): void export function upgrade_wnd_closed(): void export function dead_body_search_wnd_opened(): void export function dead_body_search_wnd_closed(): void export function dialog_wnd_showed(): void export function dialog_wnd_closed(): void export function inventory_opened(): boolean export function set_fade_msg(msg: string, tm: number, cl: number, snd: string): void export function set_notification(typ: number, texture: string, tm: number, snd: string): void export function set_item_news(color: number, type_m: number, text: string, ...args: any[]): void export function last_hud_msg(typ: number, value: any): boolean export function check_hud_fading_msg(): boolean export function on_game_start(): void }