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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** * Reader over an incoming save/net stream (luabind class `reader`, C++ `IReader`). * Every `r_*` reader is registered in a value-returning form — `local x = reader:r_u32()`. */ declare class reader { r_seek(pos: number): void r_tell(): number r_vec3(): vector r_float(): number r_u64(): number r_s64(): number r_u32(): number r_s32(): number r_u16(): number r_s16(): number r_u8(): number r_s8(): number r_bool(): boolean /** @param min @param max quantization bounds the value was written with */ r_float_q16(min: number, max: number): number /** @param min @param max quantization bounds the value was written with */ r_float_q8(min: number, max: number): number r_angle16(): number r_angle8(): number r_dir(): vector r_sdir(): vector r_stringZ(): string r_elapsed(): number r_advance(pos: number): void r_eof(): boolean } /** * Bidirectional save/net stream (luabind class `net_packet`, C++ `NET_Packet`). * `w_*` append to the stream; `r_*` consume it (value-returning form). * @customConstructor net_packet */ declare class net_packet { constructor() w_begin(type: number): void w_tell(): number w_vec3(v: vector): void w_float(value: number): void w_u64(value: number): void w_s64(value: number): void w_u32(value: number): void w_s32(value: number): void w_u16(value: number): void w_s16(value: number): void w_u8(value: number): void w_bool(value: boolean): void /** @param min @param max quantization bounds */ w_float_q16(value: number, min: number, max: number): void /** @param min @param max quantization bounds */ w_float_q8(value: number, min: number, max: number): void w_angle16(value: number): void w_angle8(value: number): void w_dir(v: vector): void w_sdir(v: vector): void w_stringZ(value: string): void w_matrix(matrix: matrix): void w_clientID(id: ClientID): void w_chunk_open8(): number w_chunk_close8(chunk: number): void w_chunk_open16(): number w_chunk_close16(chunk: number): void r_begin(type: number): number r_seek(pos: number): void r_tell(): number r_vec3(): vector r_float(): number r_u64(): number r_s64(): number r_u32(): number r_s32(): number r_u16(): number r_s16(): number r_u8(): number r_s8(): number r_bool(): boolean /** @param min @param max quantization bounds the value was written with */ r_float_q16(min: number, max: number): number /** @param min @param max quantization bounds the value was written with */ r_float_q8(min: number, max: number): number r_angle16(): number r_angle8(): number r_dir(): vector r_sdir(): vector r_stringZ(): string /** Reads an `Fmatrix`, filling `matrix` in place. */ r_matrix(matrix: matrix): void r_clientID(): ClientID r_elapsed(): number r_advance(pos: number): void r_eof(): boolean } /** * Network client identifier (`ClientID`, luabind class `ClientID`). * @customConstructor ClientID */ declare class ClientID { constructor() value(): number set(value: number): void }