anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
47 lines (39 loc) • 1.1 kB
TypeScript
/** @noSelfInFile */
interface CUIStatic {
SetCoverTexture(cover: boolean): void
GetCoverTexture(): boolean
SetColorAnimation(lanim: string, flags: number, delay?: number): void
ResetColorAnimation(): void
RemoveColorAnimation(lanim: string): void
}
interface CUIMainIngameWnd {
/** @returns list of quick-slot icon statics */
GetQuickSlotIcons(): TODO
m_QuickSlotText1: CUITextWnd
m_QuickSlotText2: CUITextWnd
m_QuickSlotText3: CUITextWnd
m_QuickSlotText4: CUITextWnd
}
interface CUIProgressBar {
GetProgressStatic(): CUIStatic
GetSnapNoDelay(): boolean
SetSnapNoDelay(status: boolean): void
SnapProgressPos(): void
}
interface CUIPropertiesBox {
/** Add a non-selectable header row */
AddHeader(text: string): CUIListBoxItem
/** Add a submenu item; returns the child box to populate */
AddSubmenu(label: string): CUIPropertiesBox
}
interface CUIPdaWnd {
GetPdaXml(): string
SetPdaXml(xml: string): void
}
interface CUIListBoxItem {
GetTAG(): number
SetTAG(value: number): void
}
interface CUIDialogWnd {
AllowWorkInPause(allow: boolean): void
}