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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ interface CUIStatic { SetCoverTexture(cover: boolean): void GetCoverTexture(): boolean SetColorAnimation(lanim: string, flags: number, delay?: number): void ResetColorAnimation(): void RemoveColorAnimation(lanim: string): void } interface CUIMainIngameWnd { /** @returns list of quick-slot icon statics */ GetQuickSlotIcons(): TODO m_QuickSlotText1: CUITextWnd m_QuickSlotText2: CUITextWnd m_QuickSlotText3: CUITextWnd m_QuickSlotText4: CUITextWnd } interface CUIProgressBar { GetProgressStatic(): CUIStatic GetSnapNoDelay(): boolean SetSnapNoDelay(status: boolean): void SnapProgressPos(): void } interface CUIPropertiesBox { /** Add a non-selectable header row */ AddHeader(text: string): CUIListBoxItem /** Add a submenu item; returns the child box to populate */ AddSubmenu(label: string): CUIPropertiesBox } interface CUIPdaWnd { GetPdaXml(): string SetPdaXml(xml: string): void } interface CUIListBoxItem { GetTAG(): number SetTAG(value: number): void } interface CUIDialogWnd { AllowWorkInPause(allow: boolean): void }