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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/// <reference path="modded_exes/globals.d.ts" /> /// <reference path="modded_exes/events.d.ts" /> /// <reference path="modded_exes/math.d.ts" /> /// <reference path="modded_exes/gameobject.d.ts" /> /// <reference path="modded_exes/world.d.ts" /> /// <reference path="modded_exes/engine-classes.d.ts" /> /// <reference path="modded_exes/ui.d.ts" /> /// <reference path="modded_exes/dxml.d.ts" /> /// <reference path="modded_exes/imgui.d.ts" /> // Barrel for the modded-exes script API delta. The declarations are split into // modded_exes/*.d.ts by subsystem; see modded_exes.delta.md for the full changelog. // All files declare global ambient types, so merging (CGameObject, alife, // GameEvents, …) happens across the whole set regardless of reference order.