UNPKG

anomaly-packer

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Anomaly Packer is a tool that helps in making of an addon for STALKER Anomaly with type-safe code using TypeScript

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/** @noSelfInFile */ declare namespace dialogs { type RelocationType = 'in' | 'out' export function break_dialog(speaker_1: CGameObject, speaker_2: CGameObject): void /** * Give actor money or transfer actor's money to an NPC. * @param type If `in` money will be given to the actor, `npc` makes no difference. If `out` money will take from the actor and given to the `npc` */ export function relocate_money(npc: CGameObject | null, sum: number, type: RelocationType): void /** * @param speaker_1 unused * @param speaker_2 unused */ export function relocate_money_to_actor(speaker_1: null, speaker_2: null, sum: number): void export function relocate_money_from_actor(speaker_1: CGameObject, speaker_2: CGameObject, sum: number): void /** * @param npc if specified, will receive items in their invetory, otherwise items will be simply removed * @param type `in` to actor, `out` from actor */ export function relocate_item_section(npc: CGameObject | null, section: string, type: RelocationType, amount?: number): void export function relocate_item_section_to_actor(speaker_1: CGameObject, speaker_2: CGameObject, section: string, amount?: number): void export function relocate_item_section_from_actor(speaker_1: CGameObject, speaker_2: CGameObject, section: string, amount?: number): void }