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animejs

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JavaScript animation engine

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/** * Anime.js - utils - ESM * @version v4.3.6 * @license MIT * @copyright 2026 - Julian Garnier */ import { unitsExecRgx, emptyString } from '../core/consts.js'; import { isUnd, parseNumber, isFnc, abs, floor, sqrt, round, isArr, isNum, isStr, max } from '../core/helpers.js'; import { parseEase } from '../easings/eases/parser.js'; import { parseTimelinePosition } from '../timeline/position.js'; import { getOriginalAnimatableValue } from '../core/values.js'; import { registerTargets } from '../core/targets.js'; import { shuffle } from './random.js'; /** * @import { * StaggerParams, * StaggerFunction, * } from '../types/index.js' */ /** * @import { * Spring, * } from '../easings/spring/index.js' */ /** * @overload * @param {Number} val * @param {StaggerParams} [params] * @return {StaggerFunction<Number>} */ /** * @overload * @param {String} val * @param {StaggerParams} [params] * @return {StaggerFunction<String>} */ /** * @overload * @param {[Number, Number]} val * @param {StaggerParams} [params] * @return {StaggerFunction<Number>} */ /** * @overload * @param {[String, String]} val * @param {StaggerParams} [params] * @return {StaggerFunction<String>} */ /** * @param {Number|String|[Number, Number]|[String, String]} val The staggered value or range * @param {StaggerParams} [params] The stagger parameters * @return {StaggerFunction<Number|String>} */ const stagger = (val, params = {}) => { let values = []; let maxValue = 0; const from = params.from; const reversed = params.reversed; const ease = params.ease; const hasEasing = !isUnd(ease); const hasSpring = hasEasing && !isUnd(/** @type {Spring} */(ease).ease); const staggerEase = hasSpring ? /** @type {Spring} */(ease).ease : hasEasing ? parseEase(ease) : null; const grid = params.grid; const axis = params.axis; const customTotal = params.total; const fromFirst = isUnd(from) || from === 0 || from === 'first'; const fromCenter = from === 'center'; const fromLast = from === 'last'; const fromRandom = from === 'random'; const isRange = isArr(val); const useProp = params.use; const val1 = isRange ? parseNumber(val[0]) : parseNumber(val); const val2 = isRange ? parseNumber(val[1]) : 0; const unitMatch = unitsExecRgx.exec((isRange ? val[1] : val) + emptyString); const start = params.start || 0 + (isRange ? val1 : 0); let fromIndex = fromFirst ? 0 : isNum(from) ? from : 0; return (target, i, t, tl) => { const [ registeredTarget ] = registerTargets(target); const total = isUnd(customTotal) ? t : customTotal; const customIndex = !isUnd(useProp) ? isFnc(useProp) ? useProp(registeredTarget, i, total) : getOriginalAnimatableValue(registeredTarget, useProp) : false; const staggerIndex = isNum(customIndex) || isStr(customIndex) && isNum(+customIndex) ? +customIndex : i; if (fromCenter) fromIndex = (total - 1) / 2; if (fromLast) fromIndex = total - 1; if (!values.length) { for (let index = 0; index < total; index++) { if (!grid) { values.push(abs(fromIndex - index)); } else { const fromX = !fromCenter ? fromIndex % grid[0] : (grid[0] - 1) / 2; const fromY = !fromCenter ? floor(fromIndex / grid[0]) : (grid[1] - 1) / 2; const toX = index % grid[0]; const toY = floor(index / grid[0]); const distanceX = fromX - toX; const distanceY = fromY - toY; let value = sqrt(distanceX * distanceX + distanceY * distanceY); if (axis === 'x') value = -distanceX; if (axis === 'y') value = -distanceY; values.push(value); } maxValue = max(...values); } if (staggerEase) values = values.map(val => staggerEase(val / maxValue) * maxValue); if (reversed) values = values.map(val => axis ? (val < 0) ? val * -1 : -val : abs(maxValue - val)); if (fromRandom) values = shuffle(values); } const spacing = isRange ? (val2 - val1) / maxValue : val1; const offset = tl ? parseTimelinePosition(tl, isUnd(params.start) ? tl.iterationDuration : start) : /** @type {Number} */(start); /** @type {String|Number} */ let output = offset + ((spacing * round(values[staggerIndex], 2)) || 0); if (params.modifier) output = params.modifier(output); if (unitMatch) output = `${output}${unitMatch[2]}`; return output; } }; export { stagger };