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animation-stepper

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Javascript library to handle several animations at once using a singleton approach. One window.requestAnimationFrame instance will be running in the background to orchest all animations.

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>Script-based animation using requestAnimationFrame</title> <style> body { background-color: black; color: rgb(77, 77, 77); background-color: black; color: rgb(77, 77, 77); font-family: sans-serif; font-size: 12px; font-weight: 100; } .box { position: relative; left: 10px; padding: 0; background: rgb(31, 31, 31); color: rgb(77, 77, 77); width: 100px; margin-bottom: 10px; height: 75px; display: block; line-height: 75px; text-align: center; } .box.white{ color: whitesmoke; } .box.yellow{ color: yellow; } .box.cyan{ color: cyan; } .box.red{ color: red; } </style> <script> /* Opera engineer Erik Möller wrote about rAF and developed a polyfill that better handles browsers without native support. You can read about it, but basically his code will choose a delay of between 4ms and 16ms in order to more closely match 60fps. Here it is, in case you’d like to use it. Note it uses the standard method name. I have also fixed the cancel* method’s name, as it has changed in WebKit. */ /* (function() { var lastTime = 0; var vendors = ['webkit', 'moz']; for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame']; window.cancelAnimationFrame = window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame']; } if (!window.requestAnimationFrame) window.requestAnimationFrame = function(callback, element) { var currTime = new Date().getTime(); var timeToCall = Math.max(0, 16 - (currTime - lastTime)); var id = window.setTimeout(function() { callback(currTime + timeToCall); }, timeToCall); lastTime = currTime + timeToCall; return id; }; if (!window.cancelAnimationFrame) window.cancelAnimationFrame = function(id) { clearTimeout(id); }; }()); */ (function() { var lastTime = 0, vendors = ['ms', 'moz', 'webkit', 'o'], x, length, currTime, timeToCall; for(x = 0, length = vendors.length; x < length && !window.requestAnimationFrame; ++x) { window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame']; window.cancelAnimationFrame = window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame']; } if (!window.requestAnimationFrame) window.requestAnimationFrame = function(callback, element) { currTime = new Date().getTime(); timeToCall = Math.max(0, 16 - (currTime - lastTime)); lastTime = currTime + timeToCall; return window.setTimeout(function() { callback(currTime + timeToCall); }, timeToCall); }; if (!window.cancelAnimationFrame) window.cancelAnimationFrame = function(id) { clearTimeout(id); }; }()); // requestAnimationFrame polyfill ends here. </script> </head> <body> https://www.w3.org/TR/animation-timing/ <br> https://developers.google.com/web/fundamentals/performance/rendering/optimize-javascript-execution?hl=es-419 <br> <b>Check the console and reload to see this example working</b> <br> <!-- <button onclick="start()">Click me to start!</button> <button onclick="stop()">Click me to stop!</button> --> <button onclick="resetByLabel('yellow-label')">Click me to rest by label 'yellow-label'</button> <br> <div id="animated-1" class="box cyan">Hello there 1</div> <div id="animated-2" class="box red">Hello there 2</div> <div id="animated-3" class="box white">Hello there 3</div> <div id="animated-4" class="box yellow">Hello there 4</div> <div id="animated-5" class="box white">Hello there 5</div> <script src="https://code.jquery.com/jquery-2.2.4.min.js" integrity="sha256-BbhdlvQf/xTY9gja0Dq3HiwQF8LaCRTXxZKRutelT44=" crossorigin="anonymous"></script> <script type="text/javascript" src="./../../src/animation-stepper.js"></script> <script type="text/javascript" src="./demo-2.js"></script> <script type="text/javascript" src="./demo-2-animations.js"></script> </body> </html>