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animated

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Declarative Animations Library for React and React Native

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/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @flow */ 'use strict'; var Animation = require('./Animation'); var RequestAnimationFrame = require('./injectable/RequestAnimationFrame'); var CancelAnimationFrame = require('./injectable/CancelAnimationFrame'); import type { AnimationConfig, EndCallback } from './Animation'; type DecayAnimationConfigSingle = AnimationConfig & { velocity: number; deceleration?: number; }; class DecayAnimation extends Animation { _startTime: number; _lastValue: number; _fromValue: number; _deceleration: number; _velocity: number; _onUpdate: (value: number) => void; _animationFrame: any; constructor( config: DecayAnimationConfigSingle, ) { super(); this._deceleration = config.deceleration !== undefined ? config.deceleration : 0.998; this._velocity = config.velocity; this.__isInteraction = config.isInteraction !== undefined ? config.isInteraction : true; } start( fromValue: number, onUpdate: (value: number) => void, onEnd: ?EndCallback, ): void { this.__active = true; this._lastValue = fromValue; this._fromValue = fromValue; this._onUpdate = onUpdate; this.__onEnd = onEnd; this._startTime = Date.now(); this._animationFrame = RequestAnimationFrame.current(this.onUpdate.bind(this)); } onUpdate(): void { var now = Date.now(); var value = this._fromValue + (this._velocity / (1 - this._deceleration)) * (1 - Math.exp(-(1 - this._deceleration) * (now - this._startTime))); this._onUpdate(value); if (Math.abs(this._lastValue - value) < 0.1) { this.__debouncedOnEnd({finished: true}); return; } this._lastValue = value; if (this.__active) { this._animationFrame = RequestAnimationFrame.current(this.onUpdate.bind(this)); } } stop(): void { this.__active = false; CancelAnimationFrame.current(this._animationFrame); this.__debouncedOnEnd({finished: false}); } } module.exports = DecayAnimation;