animated
Version:
Declarative Animations Library for React and React Native
84 lines (70 loc) • 2.28 kB
JavaScript
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @flow
*/
'use strict';
var Animation = require('./Animation');
var RequestAnimationFrame = require('./injectable/RequestAnimationFrame');
var CancelAnimationFrame = require('./injectable/CancelAnimationFrame');
import type { AnimationConfig, EndCallback } from './Animation';
type DecayAnimationConfigSingle = AnimationConfig & {
velocity: number;
deceleration?: number;
};
class DecayAnimation extends Animation {
_startTime: number;
_lastValue: number;
_fromValue: number;
_deceleration: number;
_velocity: number;
_onUpdate: (value: number) => void;
_animationFrame: any;
constructor(
config: DecayAnimationConfigSingle,
) {
super();
this._deceleration = config.deceleration !== undefined ? config.deceleration : 0.998;
this._velocity = config.velocity;
this.__isInteraction = config.isInteraction !== undefined ? config.isInteraction : true;
}
start(
fromValue: number,
onUpdate: (value: number) => void,
onEnd: ?EndCallback,
): void {
this.__active = true;
this._lastValue = fromValue;
this._fromValue = fromValue;
this._onUpdate = onUpdate;
this.__onEnd = onEnd;
this._startTime = Date.now();
this._animationFrame = RequestAnimationFrame.current(this.onUpdate.bind(this));
}
onUpdate(): void {
var now = Date.now();
var value = this._fromValue +
(this._velocity / (1 - this._deceleration)) *
(1 - Math.exp(-(1 - this._deceleration) * (now - this._startTime)));
this._onUpdate(value);
if (Math.abs(this._lastValue - value) < 0.1) {
this.__debouncedOnEnd({finished: true});
return;
}
this._lastValue = value;
if (this.__active) {
this._animationFrame = RequestAnimationFrame.current(this.onUpdate.bind(this));
}
}
stop(): void {
this.__active = false;
CancelAnimationFrame.current(this._animationFrame);
this.__debouncedOnEnd({finished: false});
}
}
module.exports = DecayAnimation;