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Angular 2 - a web framework for modern web apps

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import { isBlank } from 'angular2/src/facade/lang'; /** * Describes the current state of the change detector. */ export var ChangeDetectorState; (function (ChangeDetectorState) { /** * `NeverChecked` means that the change detector has not been checked yet, and * initialization methods should be called during detection. */ ChangeDetectorState[ChangeDetectorState["NeverChecked"] = 0] = "NeverChecked"; /** * `CheckedBefore` means that the change detector has successfully completed at least * one detection previously. */ ChangeDetectorState[ChangeDetectorState["CheckedBefore"] = 1] = "CheckedBefore"; /** * `Errored` means that the change detector encountered an error checking a binding * or calling a directive lifecycle method and is now in an inconsistent state. Change * detectors in this state will no longer detect changes. */ ChangeDetectorState[ChangeDetectorState["Errored"] = 2] = "Errored"; })(ChangeDetectorState || (ChangeDetectorState = {})); /** * Describes within the change detector which strategy will be used the next time change * detection is triggered. */ export var ChangeDetectionStrategy; (function (ChangeDetectionStrategy) { /** * `CheckedOnce` means that after calling detectChanges the mode of the change detector * will become `Checked`. */ ChangeDetectionStrategy[ChangeDetectionStrategy["CheckOnce"] = 0] = "CheckOnce"; /** * `Checked` means that the change detector should be skipped until its mode changes to * `CheckOnce`. */ ChangeDetectionStrategy[ChangeDetectionStrategy["Checked"] = 1] = "Checked"; /** * `CheckAlways` means that after calling detectChanges the mode of the change detector * will remain `CheckAlways`. */ ChangeDetectionStrategy[ChangeDetectionStrategy["CheckAlways"] = 2] = "CheckAlways"; /** * `Detached` means that the change detector sub tree is not a part of the main tree and * should be skipped. */ ChangeDetectionStrategy[ChangeDetectionStrategy["Detached"] = 3] = "Detached"; /** * `OnPush` means that the change detector's mode will be set to `CheckOnce` during hydration. */ ChangeDetectionStrategy[ChangeDetectionStrategy["OnPush"] = 4] = "OnPush"; /** * `Default` means that the change detector's mode will be set to `CheckAlways` during hydration. */ ChangeDetectionStrategy[ChangeDetectionStrategy["Default"] = 5] = "Default"; })(ChangeDetectionStrategy || (ChangeDetectionStrategy = {})); /** * List of possible {@link ChangeDetectionStrategy} values. */ export var CHANGE_DETECTION_STRATEGY_VALUES = [ ChangeDetectionStrategy.CheckOnce, ChangeDetectionStrategy.Checked, ChangeDetectionStrategy.CheckAlways, ChangeDetectionStrategy.Detached, ChangeDetectionStrategy.OnPush, ChangeDetectionStrategy.Default ]; /** * List of possible {@link ChangeDetectorState} values. */ export var CHANGE_DETECTOR_STATE_VALUES = [ ChangeDetectorState.NeverChecked, ChangeDetectorState.CheckedBefore, ChangeDetectorState.Errored ]; export function isDefaultChangeDetectionStrategy(changeDetectionStrategy) { return isBlank(changeDetectionStrategy) || changeDetectionStrategy === ChangeDetectionStrategy.Default; }