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angular-canvas-painter

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Angular.js directive to paint on a canvas on desktop or touch devices

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angular-canvas-painter ====================== :warning: **This project is not under active development! PRs welcome!** Angular.js directive to paint on a canvas on desktop or touch devices [View Demo](http://pwambach.github.io/angular-canvas-painter/) ## Usage 1. `bower install angular-canvas-painter` 2. Include `dist/angular-canvas-painter(.min).js` from `bower_components/angular-canvas-painter/dist`. 5. Add `pw.canvas-painter` as an angular module dependency. 6. Use the `pw-canvas` directive in your template to create the painting canvas. 7. Optionally you can use the `pw-color-selector` directive to choose colors from. ####pwCanvas ```html <div pw-canvas options="{width: 400, height: 300, color: '#ff0'}"></div> ``` ##### Options ```javascript { width: 400, //px height: 300, //px backgroundColor: '#fff', color: '#000', lineWidth: 1, //px opacity: 0.9, //0-1 undo: false // boolean or a number of versions to keep in memory imageSrc: 'images/example.jpg', // loads the specified image and sets it as background image, customCanvasId: 'myCustomId' // define a custom value for the id attribute of the canvas element (default: 'pwCanvasMain') } ``` #### Undo To enable the undo function set `undo: true` in the options and provide a `version` attribute: ```html <div pw-canvas options="{undo: true, width: 400, height: 300, color: '#ff0'}" version="model.version"></div> ``` The version attribute will always be set to the amount of available versions in memory. To undo a stroke just decrease the version number in your surrounding controller e.g. `model.version = model.version - 1`. To jump back 3 versions set `model.version = model.version - 3`. You can set a maximum number of saved versions to prevent too much memory consumption by setting a number instead of `true` in the options, e.g. `{undo: 20}` ####pwColorSelector ```html <div pw-color-selector="['#000', '#00f', '#0f0', '#f00']" color="selectedColor"></div> ``` To use `pwColorSelector` with `pwCanvas` set the color option in `pwCanvas` to the color variable of the selecot: ```html <div pw-canvas options="{color: model.myColor}"></div> <div pw-color-selector="['#000', '#00f', '#0f0', '#f00']" color="model.myColor"></div> ``` ## Drawing algorithm The drawing algorithm to produce clear and smooth edges is based on a great [article](http://codetheory.in/html5-canvas-drawing-lines-with-smooth-edges/) by Rishabh ## License MIT