angular-3d-viewer
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JavaScript
import { IsDefined } from '../core/core.js';
import { Direction } from '../geometry/geometry.js';
import { InputFilesFromFileObjects, InputFilesFromUrls } from '../import/importerfiles.js';
import { ImportErrorCode, ImportSettings } from '../import/importer.js';
import { TransformFileHostUrls } from '../io/fileutils.js';
import { ParameterConverter } from '../parameters/parameterlist.js';
import { ThreeModelLoader } from '../threejs/threemodelloader.js';
import { Viewer } from './viewer.js';
import { EnvironmentSettings } from './shadingmodel.js';
/**
* This is the main object for embedding the viewer on a website.
*/
export class EmbeddedViewer
{
/**
* @param {HTMLElement} parentElement The parent element for the viewer canvas. It must be an
* existing DOM element and it will be the container for the canvas. The size of the viewer will
* be automatically adjusted to the size of the parent element.
* @param {object} parameters Parameters for embedding.
* @param {Camera} [parameters.camera] Camera to use. If not specified, the default camera will
* be used and the model will be fitted to the window.
* @param {CameraMode} [parameters.cameraMode] Camera projection mode.
* @param {RGBAColor} [parameters.backgroundColor] Background color of the canvas.
* @param {RGBColor} [parameters.defaultColor] Default color of the model. It has effect only
* if the imported model doesn't specify any color.
* @param {EdgeSettings} [parameters.edgeSettings] Edge settings.
* @param {EnvironmentSettings} [parameters.environmentSettings] Environment settings.
* @param {function} [parameters.onModelLoaded] Callback that is called when the model with all
* of the textures is fully loaded.
*/
constructor (parentElement, parameters)
{
this.parentElement = parentElement;
this.parameters = {};
if (IsDefined (parameters)) {
this.parameters = parameters;
}
this.canvas = document.createElement ('canvas');
this.parentElement.appendChild (this.canvas);
this.viewer = new Viewer ();
this.viewer.Init (this.canvas);
let width = this.parentElement.clientWidth;
let height = this.parentElement.clientHeight;
this.viewer.Resize (width, height);
if (this.parameters.cameraMode) {
this.viewer.SetCameraMode (this.parameters.cameraMode);
}
if (this.parameters.backgroundColor) {
this.viewer.SetBackgroundColor (this.parameters.backgroundColor);
}
if (this.parameters.edgeSettings) {
this.viewer.SetEdgeSettings (this.parameters.edgeSettings);
}
if (this.parameters.environmentSettings) {
this.viewer.SetEnvironmentMapSettings (this.parameters.environmentSettings);
}
this.model = null;
this.modelLoader = new ThreeModelLoader ();
window.addEventListener ('resize', () => {
this.Resize ();
});
}
/**
* Loads the model based on a list of urls. The list must contain the main model file and all
* of the referenced files. For example in case of an obj file the list must contain the
* corresponding mtl and texture files, too.
* @param {string[]} modelUrls Url list of model files.
*/
LoadModelFromUrlList (modelUrls)
{
TransformFileHostUrls (modelUrls);
let inputFiles = InputFilesFromUrls (modelUrls);
this.LoadModelFromInputFiles (inputFiles);
}
/**
* Loads the model based on a list of {@link File} objects. The list must contain the main model
* file and all of the referenced files. You must use this method when you are using a file picker
* or drag and drop to select files from a computer.
* @param {File[]} fileList File object list of model files.
*/
LoadModelFromFileList (fileList)
{
let inputFiles = InputFilesFromFileObjects (fileList);
this.LoadModelFromInputFiles (inputFiles);
}
/**
* Loads the model based on a list of {@link InputFile} objects. This method is used
* internally, you should use LoadModelFromUrlList or LoadModelFromFileList instead.
* @param {InputFile[]} inputFiles List of model files.
*/
LoadModelFromInputFiles (inputFiles)
{
if (inputFiles === null || inputFiles.length === 0) {
return;
}
this.viewer.Clear ();
let settings = new ImportSettings ();
if (this.parameters.defaultColor) {
settings.defaultColor = this.parameters.defaultColor;
}
this.model = null;
let progressDiv = null;
this.modelLoader.LoadModel (inputFiles, settings, {
onLoadStart : () => {
this.canvas.style.display = 'none';
progressDiv = document.createElement ('div');
progressDiv.innerHTML = 'Loading model...';
this.parentElement.appendChild (progressDiv);
},
onFileListProgress : (current, total) => {
},
onFileLoadProgress : (current, total) => {
},
onImportStart : () => {
progressDiv.innerHTML = 'Importing model...';
},
onVisualizationStart : () => {
progressDiv.innerHTML = 'Visualizing model...';
},
onModelFinished : (importResult, threeObject) => {
this.parentElement.removeChild (progressDiv);
this.canvas.style.display = 'inherit';
this.viewer.SetMainObject (threeObject);
let boundingSphere = this.viewer.GetBoundingSphere ((meshUserData) => {
return true;
});
this.viewer.AdjustClippingPlanesToSphere (boundingSphere);
if (this.parameters.camera) {
this.viewer.SetCamera (this.parameters.camera);
} else {
this.viewer.SetUpVector (Direction.Y, false);
this.viewer.FitSphereToWindow (boundingSphere, false);
}
this.model = importResult.model;
if (this.parameters.onModelLoaded) {
this.parameters.onModelLoaded ();
}
},
onTextureLoaded : () => {
this.viewer.Render ();
},
onLoadError : (importError) => {
let message = 'Unknown error.';
if (importError.code === ImportErrorCode.NoImportableFile) {
message = 'No importable file found.';
} else if (importError.code === ImportErrorCode.FailedToLoadFile) {
message = 'Failed to load file for import.';
} else if (importError.code === ImportErrorCode.ImportFailed) {
message = 'Failed to import model.';
}
if (importError.message !== null) {
message += ' (' + importError.message + ')';
}
progressDiv.innerHTML = message;
}
});
}
/**
* Returns the underlying Viewer object.
* @returns {Viewer}
*/
GetViewer ()
{
return this.viewer;
}
/**
* Returns the underlying Model object.
* @returns {Model}
*/
GetModel ()
{
return this.model;
}
/**
* This method must be called when the size of the parent element changes to make sure that the
* context has the same dimensions as the parent element.
*/
Resize ()
{
let width = this.parentElement.clientWidth;
let height = this.parentElement.clientHeight;
this.viewer.Resize (width, height);
}
/**
* Frees up all the memory that is allocated by the viewer. You should call this function if
* yo don't need the viewer anymore.
*/
Destroy ()
{
this.modelLoader.Destroy ();
this.viewer.Destroy ();
this.model = null;
}
}
/**
* Loads the model specified by urls.
* @param {HTMLElement} parentElement The parent element for the viewer canvas.
* @param {string[]} modelUrls Url list of model files.
* @param {object} parameters See {@link EmbeddedViewer} constructor for details.
* @returns {EmbeddedViewer}
*/
export function Init3DViewerFromUrlList (parentElement, modelUrls, parameters)
{
let viewer = new EmbeddedViewer (parentElement, parameters);
viewer.LoadModelFromUrlList (modelUrls);
return viewer;
}
/**
* Loads the model specified by File objects.
* @param {HTMLElement} parentElement The parent element for the viewer canvas.
* @param {File[]} models File object list of model files.
* @param {object} parameters See {@link EmbeddedViewer} constructor for details.
* @returns {EmbeddedViewer}
*/
export function Init3DViewerFromFileList (parentElement, models, parameters)
{
let viewer = new EmbeddedViewer (parentElement, parameters);
viewer.LoadModelFromFileList (models);
return viewer;
}
/**
* Loads all the models on the page. This function looks for all the elements with online_3d_viewer
* class name, and loads the model according to the tag's parameters. It must be called after the
* document is loaded.
* @returns {EmbeddedViewer[]} Array of the created {@link EmbeddedViewer} objects.
*/
export function Init3DViewerElements (onReady)
{
function LoadElement (element)
{
let camera = null;
let cameraParams = element.getAttribute ('camera');
if (cameraParams) {
camera = ParameterConverter.StringToCamera (cameraParams);
}
let cameraMode = null;
let cameraModeParams = element.getAttribute ('cameramode');
if (cameraModeParams) {
cameraMode = ParameterConverter.StringToCameraMode (cameraModeParams);
}
let backgroundColor = null;
let backgroundColorParams = element.getAttribute ('backgroundcolor');
if (backgroundColorParams) {
backgroundColor = ParameterConverter.StringToRGBAColor (backgroundColorParams);
}
let defaultColor = null;
let defaultColorParams = element.getAttribute ('defaultcolor');
if (defaultColorParams) {
defaultColor = ParameterConverter.StringToRGBColor (defaultColorParams);
}
let edgeSettings = null;
let edgeSettingsParams = element.getAttribute ('edgesettings');
if (edgeSettingsParams) {
edgeSettings = ParameterConverter.StringToEdgeSettings (edgeSettingsParams);
}
let environmentSettings = null;
let environmentMapParams = element.getAttribute ('environmentmap');
if (environmentMapParams) {
let environmentMapParts = environmentMapParams.split (',');
if (environmentMapParts.length === 6) {
let backgroundIsEnvMap = false;
let backgroundIsEnvMapParam = element.getAttribute ('environmentmapbg');
if (backgroundIsEnvMapParam && backgroundIsEnvMapParam === 'true') {
backgroundIsEnvMap = true;
}
environmentSettings = new EnvironmentSettings (environmentMapParts, backgroundIsEnvMap);
}
}
let modelUrls = null;
let modelParams = element.getAttribute ('model');
if (modelParams) {
modelUrls = ParameterConverter.StringToModelUrls (modelParams);
}
return Init3DViewerFromUrlList (element, modelUrls, {
camera : camera,
cameraMode : cameraMode,
backgroundColor : backgroundColor,
defaultColor : defaultColor,
edgeSettings : edgeSettings,
environmentSettings : environmentSettings
});
}
let viewerElements = [];
let elements = document.getElementsByClassName ('online_3d_viewer');
for (let i = 0; i < elements.length; i++) {
let element = elements[i];
let viewerElement = LoadElement (element);
viewerElements.push (viewerElement);
}
return viewerElements;
}