ami.js
Version:
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20 lines (16 loc) • 374 B
JavaScript
export default class ShadersVertex {
compute() {
return `
// varying vec4 vPos;
varying vec4 vProjectedCoords;
//
// main
//
void main() {
vec4 vPos = modelMatrix * vec4(position, 1.0 );
vProjectedCoords = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0 );
}
`;
}
}