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ami.js

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/*! image-JPEG2000 - v0.3.1 - 2015-08-26 | https://github.com/OHIF/image-JPEG2000 */
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
/* Copyright 2012 Mozilla Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
/* globals ArithmeticDecoder, globalScope, log2, readUint16, readUint32,
           info, warn */

'use strict';

var JpxImage = (function JpxImageClosure() {
  // Table E.1
  var SubbandsGainLog2 = {
    'LL': 0,
    'LH': 1,
    'HL': 1,
    'HH': 2
  };
  function JpxImage() {
    this.failOnCorruptedImage = false;
  }
  JpxImage.prototype = {
    parse: function JpxImage_parse(data) {

      var head = readUint16(data, 0);
      // No box header, immediate start of codestream (SOC)
      if (head === 0xFF4F) {
        this.parseCodestream(data, 0, data.length);
        return;
      }

      var position = 0, length = data.length;
      while (position < length) {
        var headerSize = 8;
        var lbox = readUint32(data, position);
        var tbox = readUint32(data, position + 4);
        position += headerSize;
        if (lbox === 1) {
          // XLBox: read UInt64 according to spec.
          // JavaScript's int precision of 53 bit should be sufficient here.
          lbox = readUint32(data, position) * 4294967296 +
                 readUint32(data, position + 4);
          position += 8;
          headerSize += 8;
        }
        if (lbox === 0) {
          lbox = length - position + headerSize;
        }
        if (lbox < headerSize) {
          throw new Error('JPX Error: Invalid box field size');
        }
        var dataLength = lbox - headerSize;
        var jumpDataLength = true;
        switch (tbox) {
          case 0x6A703268: // 'jp2h'
            jumpDataLength = false; // parsing child boxes
            break;
          case 0x636F6C72: // 'colr'
            // Colorspaces are not used, the CS from the PDF is used.
            var method = data[position];
            var precedence = data[position + 1];
            var approximation = data[position + 2];
            if (method === 1) {
              // enumerated colorspace
              var colorspace = readUint32(data, position + 3);
              switch (colorspace) {
                case 16: // this indicates a sRGB colorspace
                case 17: // this indicates a grayscale colorspace
                case 18: // this indicates a YUV colorspace
                  break;
                default:
                  warn('Unknown colorspace ' + colorspace);
                  break;
              }
            } else if (method === 2) {
              info('ICC profile not supported');
            }
            break;
          case 0x6A703263: // 'jp2c'
            this.parseCodestream(data, position, position + dataLength);
            break;
          case 0x6A502020: // 'jP\024\024'
            if (0x0d0a870a !== readUint32(data, position)) {
              warn('Invalid JP2 signature');
            }
            break;
          // The following header types are valid but currently not used:
          case 0x6A501A1A: // 'jP\032\032'
          case 0x66747970: // 'ftyp'
          case 0x72726571: // 'rreq'
          case 0x72657320: // 'res '
          case 0x69686472: // 'ihdr'
            break;
          default:
            var headerType = String.fromCharCode((tbox >> 24) & 0xFF,
                                                 (tbox >> 16) & 0xFF,
                                                 (tbox >> 8) & 0xFF,
                                                 tbox & 0xFF);
            warn('Unsupported header type ' + tbox + ' (' + headerType + ')');
            break;
        }
        if (jumpDataLength) {
          position += dataLength;
        }
      }
    },
    parseImageProperties: function JpxImage_parseImageProperties(stream) {
      var newByte = stream.getByte();
      while (newByte >= 0) {
        var oldByte = newByte;
        newByte = stream.getByte();
        var code = (oldByte << 8) | newByte;
        // Image and tile size (SIZ)
        if (code === 0xFF51) {
          stream.skip(4);
          var Xsiz = stream.getInt32() >>> 0; // Byte 4
          var Ysiz = stream.getInt32() >>> 0; // Byte 8
          var XOsiz = stream.getInt32() >>> 0; // Byte 12
          var YOsiz = stream.getInt32() >>> 0; // Byte 16
          stream.skip(16);
          var Csiz = stream.getUint16(); // Byte 36
          this.width = Xsiz - XOsiz;
          this.height = Ysiz - YOsiz;
          this.componentsCount = Csiz;
          // Results are always returned as Uint8Arrays
          this.bitsPerComponent = 8;
          return;
        }
      }
      throw new Error('JPX Error: No size marker found in JPX stream');
    },
    parseCodestream: function JpxImage_parseCodestream(data, start, end) {
      var context = {};
      try {
        var doNotRecover = false;
        var position = start;
        while (position + 1 < end) {
          var code = readUint16(data, position);
          position += 2;

          var length = 0, j, sqcd, spqcds, spqcdSize, scalarExpounded, tile;
          switch (code) {
            case 0xFF4F: // Start of codestream (SOC)
              context.mainHeader = true;
              break;
            case 0xFFD9: // End of codestream (EOC)
              break;
            case 0xFF51: // Image and tile size (SIZ)
              length = readUint16(data, position);
              var siz = {};
              siz.Xsiz = readUint32(data, position + 4);
              siz.Ysiz = readUint32(data, position + 8);
              siz.XOsiz = readUint32(data, position + 12);
              siz.YOsiz = readUint32(data, position + 16);
              siz.XTsiz = readUint32(data, position + 20);
              siz.YTsiz = readUint32(data, position + 24);
              siz.XTOsiz = readUint32(data, position + 28);
              siz.YTOsiz = readUint32(data, position + 32);
              var componentsCount = readUint16(data, position + 36);
              siz.Csiz = componentsCount;
              var components = [];
              j = position + 38;
              for (var i = 0; i < componentsCount; i++) {
                var component = {
                  precision: (data[j] & 0x7F) + 1,
                  isSigned: !!(data[j] & 0x80),
                  XRsiz: data[j + 1],
                  YRsiz: data[j + 1]
                };
                calculateComponentDimensions(component, siz);
                components.push(component);
              }
              context.SIZ = siz;
              context.components = components;
              calculateTileGrids(context, components);
              context.QCC = [];
              context.COC = [];
              break;
            case 0xFF5C: // Quantization default (QCD)
              length = readUint16(data, position);
              var qcd = {};
              j = position + 2;
              sqcd = data[j++];
              switch (sqcd & 0x1F) {
                case 0:
                  spqcdSize = 8;
                  scalarExpounded = true;
                  break;
                case 1:
                  spqcdSize = 16;
                  scalarExpounded = false;
                  break;
                case 2:
                  spqcdSize = 16;
                  scalarExpounded = true;
                  break;
                default:
                  throw new Error('JPX Error: Invalid SQcd value ' + sqcd);
              }
              qcd.noQuantization = (spqcdSize === 8);
              qcd.scalarExpounded = scalarExpounded;
              qcd.guardBits = sqcd >> 5;
              spqcds = [];
              while (j < length + position) {
                var spqcd = {};
                if (spqcdSize === 8) {
                  spqcd.epsilon = data[j++] >> 3;
                  spqcd.mu = 0;
                } else {
                  spqcd.epsilon = data[j] >> 3;
                  spqcd.mu = ((data[j] & 0x7) << 8) | data[j + 1];
                  j += 2;
                }
                spqcds.push(spqcd);
              }
              qcd.SPqcds = spqcds;
              if (context.mainHeader) {
                context.QCD = qcd;
              } else {
                context.currentTile.QCD = qcd;
                context.currentTile.QCC = [];
              }
              break;
            case 0xFF5D: // Quantization component (QCC)
              length = readUint16(data, position);
              var qcc = {};
              j = position + 2;
              var cqcc;
              if (context.SIZ.Csiz < 257) {
                cqcc = data[j++];
              } else {
                cqcc = readUint16(data, j);
                j += 2;
              }
              sqcd = data[j++];
              switch (sqcd & 0x1F) {
                case 0:
                  spqcdSize = 8;
                  scalarExpounded = true;
                  break;
                case 1:
                  spqcdSize = 16;
                  scalarExpounded = false;
                  break;
                case 2:
                  spqcdSize = 16;
                  scalarExpounded = true;
                  break;
                default:
                  throw new Error('JPX Error: Invalid SQcd value ' + sqcd);
              }
              qcc.noQuantization = (spqcdSize === 8);
              qcc.scalarExpounded = scalarExpounded;
              qcc.guardBits = sqcd >> 5;
              spqcds = [];
              while (j < (length + position)) {
                spqcd = {};
                if (spqcdSize === 8) {
                  spqcd.epsilon = data[j++] >> 3;
                  spqcd.mu = 0;
                } else {
                  spqcd.epsilon = data[j] >> 3;
                  spqcd.mu = ((data[j] & 0x7) << 8) | data[j + 1];
                  j += 2;
                }
                spqcds.push(spqcd);
              }
              qcc.SPqcds = spqcds;
              if (context.mainHeader) {
                context.QCC[cqcc] = qcc;
              } else {
                context.currentTile.QCC[cqcc] = qcc;
              }
              break;
            case 0xFF52: // Coding style default (COD)
              length = readUint16(data, position);
              var cod = {};
              j = position + 2;
              var scod = data[j++];
              cod.entropyCoderWithCustomPrecincts = !!(scod & 1);
              cod.sopMarkerUsed = !!(scod & 2);
              cod.ephMarkerUsed = !!(scod & 4);
              cod.progressionOrder = data[j++];
              cod.layersCount = readUint16(data, j);
              j += 2;
              cod.multipleComponentTransform = data[j++];

              cod.decompositionLevelsCount = data[j++];
              cod.xcb = (data[j++] & 0xF) + 2;
              cod.ycb = (data[j++] & 0xF) + 2;
              var blockStyle = data[j++];
              cod.selectiveArithmeticCodingBypass = !!(blockStyle & 1);
              cod.resetContextProbabilities = !!(blockStyle & 2);
              cod.terminationOnEachCodingPass = !!(blockStyle & 4);
              cod.verticalyStripe = !!(blockStyle & 8);
              cod.predictableTermination = !!(blockStyle & 16);
              cod.segmentationSymbolUsed = !!(blockStyle & 32);
              cod.reversibleTransformation = data[j++];
              if (cod.entropyCoderWithCustomPrecincts) {
                var precinctsSizes = [];
                while (j < length + position) {
                  var precinctsSize = data[j++];
                  precinctsSizes.push({
                    PPx: precinctsSize & 0xF,
                    PPy: precinctsSize >> 4
                  });
                }
                cod.precinctsSizes = precinctsSizes;
              }
              var unsupported = [];
              if (cod.selectiveArithmeticCodingBypass) {
                unsupported.push('selectiveArithmeticCodingBypass');
              }
              if (cod.resetContextProbabilities) {
                unsupported.push('resetContextProbabilities');
              }
              if (cod.terminationOnEachCodingPass) {
                unsupported.push('terminationOnEachCodingPass');
              }
              if (cod.verticalyStripe) {
                unsupported.push('verticalyStripe');
              }
              if (cod.predictableTermination) {
                unsupported.push('predictableTermination');
              }
              if (unsupported.length > 0) {
                doNotRecover = true;
                throw new Error('JPX Error: Unsupported COD options (' +
                                unsupported.join(', ') + ')');
              }
              if (context.mainHeader) {
                context.COD = cod;
              } else {
                context.currentTile.COD = cod;
                context.currentTile.COC = [];
              }
              break;
            case 0xFF90: // Start of tile-part (SOT)
              length = readUint16(data, position);
              tile = {};
              tile.index = readUint16(data, position + 2);
              tile.length = readUint32(data, position + 4);
              tile.dataEnd = tile.length + position - 2;
              tile.partIndex = data[position + 8];
              tile.partsCount = data[position + 9];

              context.mainHeader = false;
              if (tile.partIndex === 0) {
                // reset component specific settings
                tile.COD = context.COD;
                tile.COC = context.COC.slice(0); // clone of the global COC
                tile.QCD = context.QCD;
                tile.QCC = context.QCC.slice(0); // clone of the global COC
              }
              context.currentTile = tile;
              break;
            case 0xFF93: // Start of data (SOD)
              tile = context.currentTile;
              if (tile.partIndex === 0) {
                initializeTile(context, tile.index);
                buildPackets(context);
              }

              // moving to the end of the data
              length = tile.dataEnd - position;
              parseTilePackets(context, data, position, length);
              break;
            case 0xFF55: // Tile-part lengths, main header (TLM)
            case 0xFF57: // Packet length, main header (PLM)
            case 0xFF58: // Packet length, tile-part header (PLT)
            case 0xFF64: // Comment (COM)
              length = readUint16(data, position);
              // skipping content
              break;
            case 0xFF53: // Coding style component (COC)
              throw new Error('JPX Error: Codestream code 0xFF53 (COC) is ' +
                              'not implemented');
            default:
              throw new Error('JPX Error: Unknown codestream code: ' +
                              code.toString(16));
          }
          position += length;
        }
      } catch (e) {
        if (doNotRecover || this.failOnCorruptedImage) {
          throw e;
        } else {
          warn('Trying to recover from ' + e.message);
        }
      }
      this.tiles = transformComponents(context);
      this.width = context.SIZ.Xsiz - context.SIZ.XOsiz;
      this.height = context.SIZ.Ysiz - context.SIZ.YOsiz;
      this.componentsCount = context.SIZ.Csiz;
    }
  };
  function calculateComponentDimensions(component, siz) {
    // Section B.2 Component mapping
    component.x0 = Math.ceil(siz.XOsiz / component.XRsiz);
    component.x1 = Math.ceil(siz.Xsiz / component.XRsiz);
    component.y0 = Math.ceil(siz.YOsiz / component.YRsiz);
    component.y1 = Math.ceil(siz.Ysiz / component.YRsiz);
    component.width = component.x1 - component.x0;
    component.height = component.y1 - component.y0;
  }
  function calculateTileGrids(context, components) {
    var siz = context.SIZ;
    // Section B.3 Division into tile and tile-components
    var tile, tiles = [];
    var numXtiles = Math.ceil((siz.Xsiz - siz.XTOsiz) / siz.XTsiz);
    var numYtiles = Math.ceil((siz.Ysiz - siz.YTOsiz) / siz.YTsiz);
    for (var q = 0; q < numYtiles; q++) {
      for (var p = 0; p < numXtiles; p++) {
        tile = {};
        tile.tx0 = Math.max(siz.XTOsiz + p * siz.XTsiz, siz.XOsiz);
        tile.ty0 = Math.max(siz.YTOsiz + q * siz.YTsiz, siz.YOsiz);
        tile.tx1 = Math.min(siz.XTOsiz + (p + 1) * siz.XTsiz, siz.Xsiz);
        tile.ty1 = Math.min(siz.YTOsiz + (q + 1) * siz.YTsiz, siz.Ysiz);
        tile.width = tile.tx1 - tile.tx0;
        tile.height = tile.ty1 - tile.ty0;
        tile.components = [];
        tiles.push(tile);
      }
    }
    context.tiles = tiles;

    var componentsCount = siz.Csiz;
    for (var i = 0, ii = componentsCount; i < ii; i++) {
      var component = components[i];
      for (var j = 0, jj = tiles.length; j < jj; j++) {
        var tileComponent = {};
        tile = tiles[j];
        tileComponent.tcx0 = Math.ceil(tile.tx0 / component.XRsiz);
        tileComponent.tcy0 = Math.ceil(tile.ty0 / component.YRsiz);
        tileComponent.tcx1 = Math.ceil(tile.tx1 / component.XRsiz);
        tileComponent.tcy1 = Math.ceil(tile.ty1 / component.YRsiz);
        tileComponent.width = tileComponent.tcx1 - tileComponent.tcx0;
        tileComponent.height = tileComponent.tcy1 - tileComponent.tcy0;
        tile.components[i] = tileComponent;
      }
    }
  }
  function getBlocksDimensions(context, component, r) {
    var codOrCoc = component.codingStyleParameters;
    var result = {};
    if (!codOrCoc.entropyCoderWithCustomPrecincts) {
      result.PPx = 15;
      result.PPy = 15;
    } else {
      result.PPx = codOrCoc.precinctsSizes[r].PPx;
      result.PPy = codOrCoc.precinctsSizes[r].PPy;
    }
    // calculate codeblock size as described in section B.7
    result.xcb_ = (r > 0 ? Math.min(codOrCoc.xcb, result.PPx - 1) :
                   Math.min(codOrCoc.xcb, result.PPx));
    result.ycb_ = (r > 0 ? Math.min(codOrCoc.ycb, result.PPy - 1) :
                   Math.min(codOrCoc.ycb, result.PPy));
    return result;
  }
  function buildPrecincts(context, resolution, dimensions) {
    // Section B.6 Division resolution to precincts
    var precinctWidth = 1 << dimensions.PPx;
    var precinctHeight = 1 << dimensions.PPy;
    // Jasper introduces codeblock groups for mapping each subband codeblocks
    // to precincts. Precinct partition divides a resolution according to width
    // and height parameters. The subband that belongs to the resolution level
    // has a different size than the level, unless it is the zero resolution.

    // From Jasper documentation: jpeg2000.pdf, section K: Tier-2 coding:
    // The precinct partitioning for a particular subband is derived from a
    // partitioning of its parent LL band (i.e., the LL band at the next higher
    // resolution level)... The LL band associated with each resolution level is
    // divided into precincts... Each of the resulting precinct regions is then
    // mapped into its child subbands (if any) at the next lower resolution
    // level. This is accomplished by using the coordinate transformation
    // (u, v) = (ceil(x/2), ceil(y/2)) where (x, y) and (u, v) are the
    // coordinates of a point in the LL band and child subband, respectively.
    var isZeroRes = resolution.resLevel === 0;
    var precinctWidthInSubband = 1 << (dimensions.PPx + (isZeroRes ? 0 : -1));
    var precinctHeightInSubband = 1 << (dimensions.PPy + (isZeroRes ? 0 : -1));
    var numprecinctswide = (resolution.trx1 > resolution.trx0 ?
      Math.ceil(resolution.trx1 / precinctWidth) -
      Math.floor(resolution.trx0 / precinctWidth) : 0);
    var numprecinctshigh = (resolution.try1 > resolution.try0 ?
      Math.ceil(resolution.try1 / precinctHeight) -
      Math.floor(resolution.try0 / precinctHeight) : 0);
    var numprecincts = numprecinctswide * numprecinctshigh;

    resolution.precinctParameters = {
      precinctWidth: precinctWidth,
      precinctHeight: precinctHeight,
      numprecinctswide: numprecinctswide,
      numprecinctshigh: numprecinctshigh,
      numprecincts: numprecincts,
      precinctWidthInSubband: precinctWidthInSubband,
      precinctHeightInSubband: precinctHeightInSubband
    };
  }
  function buildCodeblocks(context, subband, dimensions) {
    // Section B.7 Division sub-band into code-blocks
    var xcb_ = dimensions.xcb_;
    var ycb_ = dimensions.ycb_;
    var codeblockWidth = 1 << xcb_;
    var codeblockHeight = 1 << ycb_;
    var cbx0 = subband.tbx0 >> xcb_;
    var cby0 = subband.tby0 >> ycb_;
    var cbx1 = (subband.tbx1 + codeblockWidth - 1) >> xcb_;
    var cby1 = (subband.tby1 + codeblockHeight - 1) >> ycb_;
    var precinctParameters = subband.resolution.precinctParameters;
    var codeblocks = [];
    var precincts = [];
    var i, j, codeblock, precinctNumber;
    for (j = cby0; j < cby1; j++) {
      for (i = cbx0; i < cbx1; i++) {
        codeblock = {
          cbx: i,
          cby: j,
          tbx0: codeblockWidth * i,
          tby0: codeblockHeight * j,
          tbx1: codeblockWidth * (i + 1),
          tby1: codeblockHeight * (j + 1)
        };

        codeblock.tbx0_ = Math.max(subband.tbx0, codeblock.tbx0);
        codeblock.tby0_ = Math.max(subband.tby0, codeblock.tby0);
        codeblock.tbx1_ = Math.min(subband.tbx1, codeblock.tbx1);
        codeblock.tby1_ = Math.min(subband.tby1, codeblock.tby1);

        // Calculate precinct number for this codeblock, codeblock position
        // should be relative to its subband, use actual dimension and position
        // See comment about codeblock group width and height
        var pi = Math.floor((codeblock.tbx0_ - subband.tbx0) /
          precinctParameters.precinctWidthInSubband);
        var pj = Math.floor((codeblock.tby0_ - subband.tby0) /
          precinctParameters.precinctHeightInSubband);
        precinctNumber = pi + (pj * precinctParameters.numprecinctswide);

        codeblock.precinctNumber = precinctNumber;
        codeblock.subbandType = subband.type;
        codeblock.Lblock = 3;

        if (codeblock.tbx1_ <= codeblock.tbx0_ ||
            codeblock.tby1_ <= codeblock.tby0_) {
          continue;
        }
        codeblocks.push(codeblock);
        // building precinct for the sub-band
        var precinct = precincts[precinctNumber];
        if (precinct !== undefined) {
          if (i < precinct.cbxMin) {
            precinct.cbxMin = i;
          } else if (i > precinct.cbxMax) {
            precinct.cbxMax = i;
          }
          if (j < precinct.cbyMin) {
            precinct.cbxMin = j;
          } else if (j > precinct.cbyMax) {
            precinct.cbyMax = j;
          }
        } else {
          precincts[precinctNumber] = precinct = {
            cbxMin: i,
            cbyMin: j,
            cbxMax: i,
            cbyMax: j
          };
        }
        codeblock.precinct = precinct;
      }
    }
    subband.codeblockParameters = {
      codeblockWidth: xcb_,
      codeblockHeight: ycb_,
      numcodeblockwide: cbx1 - cbx0 + 1,
      numcodeblockhigh: cby1 - cby0 + 1
    };
    subband.codeblocks = codeblocks;
    subband.precincts = precincts;
  }
  function createPacket(resolution, precinctNumber, layerNumber) {
    var precinctCodeblocks = [];
    // Section B.10.8 Order of info in packet
    var subbands = resolution.subbands;
    // sub-bands already ordered in 'LL', 'HL', 'LH', and 'HH' sequence
    for (var i = 0, ii = subbands.length; i < ii; i++) {
      var subband = subbands[i];
      var codeblocks = subband.codeblocks;
      for (var j = 0, jj = codeblocks.length; j < jj; j++) {
        var codeblock = codeblocks[j];
        if (codeblock.precinctNumber !== precinctNumber) {
          continue;
        }
        precinctCodeblocks.push(codeblock);
      }
    }
    return {
      layerNumber: layerNumber,
      codeblocks: precinctCodeblocks
    };
  }
  function LayerResolutionComponentPositionIterator(context) {
    var siz = context.SIZ;
    var tileIndex = context.currentTile.index;
    var tile = context.tiles[tileIndex];
    var layersCount = tile.codingStyleDefaultParameters.layersCount;
    var componentsCount = siz.Csiz;
    var maxDecompositionLevelsCount = 0;
    for (var q = 0; q < componentsCount; q++) {
      maxDecompositionLevelsCount = Math.max(maxDecompositionLevelsCount,
        tile.components[q].codingStyleParameters.decompositionLevelsCount);
    }

    var l = 0, r = 0, i = 0, k = 0;

    this.nextPacket = function JpxImage_nextPacket() {
      // Section B.12.1.1 Layer-resolution-component-position
      for (; l < layersCount; l++) {
        for (; r <= maxDecompositionLevelsCount; r++) {
          for (; i < componentsCount; i++) {
            var component = tile.components[i];
            if (r > component.codingStyleParameters.decompositionLevelsCount) {
              continue;
            }

            var resolution = component.resolutions[r];
            var numprecincts = resolution.precinctParameters.numprecincts;
            for (; k < numprecincts;) {
              var packet = createPacket(resolution, k, l);
              k++;
              return packet;
            }
            k = 0;
          }
          i = 0;
        }
        r = 0;
      }
    };
  }
  function ResolutionLayerComponentPositionIterator(context) {
    var siz = context.SIZ;
    var tileIndex = context.currentTile.index;
    var tile = context.tiles[tileIndex];
    var layersCount = tile.codingStyleDefaultParameters.layersCount;
    var componentsCount = siz.Csiz;
    var maxDecompositionLevelsCount = 0;
    for (var q = 0; q < componentsCount; q++) {
      maxDecompositionLevelsCount = Math.max(maxDecompositionLevelsCount,
        tile.components[q].codingStyleParameters.decompositionLevelsCount);
    }

    var r = 0, l = 0, i = 0, k = 0;

    this.nextPacket = function JpxImage_nextPacket() {
      // Section B.12.1.2 Resolution-layer-component-position
      for (; r <= maxDecompositionLevelsCount; r++) {
        for (; l < layersCount; l++) {
          for (; i < componentsCount; i++) {
            var component = tile.components[i];
            if (r > component.codingStyleParameters.decompositionLevelsCount) {
              continue;
            }

            var resolution = component.resolutions[r];
            var numprecincts = resolution.precinctParameters.numprecincts;
            for (; k < numprecincts;) {
              var packet = createPacket(resolution, k, l);
              k++;
              return packet;
            }
            k = 0;
          }
          i = 0;
        }
        l = 0;
      }
    };
  }
  function ResolutionPositionComponentLayerIterator(context) {
    var siz = context.SIZ;
    var tileIndex = context.currentTile.index;
    var tile = context.tiles[tileIndex];
    var layersCount = tile.codingStyleDefaultParameters.layersCount;
    var componentsCount = siz.Csiz;
    var l, r, c, p;
    var maxDecompositionLevelsCount = 0;
    for (c = 0; c < componentsCount; c++) {
      var component = tile.components[c];
      maxDecompositionLevelsCount = Math.max(maxDecompositionLevelsCount,
        component.codingStyleParameters.decompositionLevelsCount);
    }
    var maxNumPrecinctsInLevel = new Int32Array(
      maxDecompositionLevelsCount + 1);
    for (r = 0; r <= maxDecompositionLevelsCount; ++r) {
      var maxNumPrecincts = 0;
      for (c = 0; c < componentsCount; ++c) {
        var resolutions = tile.components[c].resolutions;
        if (r < resolutions.length) {
          maxNumPrecincts = Math.max(maxNumPrecincts,
            resolutions[r].precinctParameters.numprecincts);
        }
      }
      maxNumPrecinctsInLevel[r] = maxNumPrecincts;
    }
    l = 0;
    r = 0;
    c = 0;
    p = 0;

    this.nextPacket = function JpxImage_nextPacket() {
      // Section B.12.1.3 Resolution-position-component-layer
      for (; r <= maxDecompositionLevelsCount; r++) {
        for (; p < maxNumPrecinctsInLevel[r]; p++) {
          for (; c < componentsCount; c++) {
            var component = tile.components[c];
            if (r > component.codingStyleParameters.decompositionLevelsCount) {
              continue;
            }
            var resolution = component.resolutions[r];
            var numprecincts = resolution.precinctParameters.numprecincts;
            if (p >= numprecincts) {
              continue;
            }
            for (; l < layersCount;) {
              var packet = createPacket(resolution, p, l);
              l++;
              return packet;
            }
            l = 0;
          }
          c = 0;
        }
        p = 0;
      }
    };
  }
  function PositionComponentResolutionLayerIterator(context) {
    var siz = context.SIZ;
    var tileIndex = context.currentTile.index;
    var tile = context.tiles[tileIndex];
    var layersCount = tile.codingStyleDefaultParameters.layersCount;
    var componentsCount = siz.Csiz;
    var precinctsSizes = getPrecinctSizesInImageScale(tile);
    var precinctsIterationSizes = precinctsSizes;
    var l = 0, r = 0, c = 0, px = 0, py = 0;

    this.nextPacket = function JpxImage_nextPacket() {
      // Section B.12.1.4 Position-component-resolution-layer
      for (; py < precinctsIterationSizes.maxNumHigh; py++) {
        for (; px < precinctsIterationSizes.maxNumWide; px++) {
          for (; c < componentsCount; c++) {
            var component = tile.components[c];
            var decompositionLevelsCount =
              component.codingStyleParameters.decompositionLevelsCount;
            for (; r <= decompositionLevelsCount; r++) {
              var resolution = component.resolutions[r];
              var sizeInImageScale =
                precinctsSizes.components[c].resolutions[r];
              var k = getPrecinctIndexIfExist(
                px,
                py,
                sizeInImageScale,
                precinctsIterationSizes,
                resolution);
              if (k === null) {
                continue;
              }
              for (; l < layersCount;) {
                var packet = createPacket(resolution, k, l);
                l++;
                return packet;
              }
              l = 0;
            }
            r = 0;
          }
          c = 0;
        }
        px = 0;
      }
    };
  }
  function ComponentPositionResolutionLayerIterator(context) {
    var siz = context.SIZ;
    var tileIndex = context.currentTile.index;
    var tile = context.tiles[tileIndex];
    var layersCount = tile.codingStyleDefaultParameters.layersCount;
    var componentsCount = siz.Csiz;
    var precinctsSizes = getPrecinctSizesInImageScale(tile);
    var l = 0, r = 0, c = 0, px = 0, py = 0;

    this.nextPacket = function JpxImage_nextPacket() {
      // Section B.12.1.5 Component-position-resolution-layer
      for (; c < componentsCount; ++c) {
        var component = tile.components[c];
        var precinctsIterationSizes = precinctsSizes.components[c];
        var decompositionLevelsCount =
          component.codingStyleParameters.decompositionLevelsCount;
        for (; py < precinctsIterationSizes.maxNumHigh; py++) {
          for (; px < precinctsIterationSizes.maxNumWide; px++) {
            for (; r <= decompositionLevelsCount; r++) {
              var resolution = component.resolutions[r];
              var sizeInImageScale = precinctsIterationSizes.resolutions[r];
              var k = getPrecinctIndexIfExist(
                px,
                py,
                sizeInImageScale,
                precinctsIterationSizes,
                resolution);
              if (k === null) {
                continue;
              }
              for (; l < layersCount;) {
                var packet = createPacket(resolution, k, l);
                l++;
                return packet;
              }
              l = 0;
            }
            r = 0;
          }
          px = 0;
        }
        py = 0;
      }
    };
  }
  function getPrecinctIndexIfExist(
    pxIndex, pyIndex, sizeInImageScale, precinctIterationSizes, resolution) {
    var posX = pxIndex * precinctIterationSizes.minWidth;
    var posY = pyIndex * precinctIterationSizes.minHeight;
    if (posX % sizeInImageScale.width !== 0 ||
        posY % sizeInImageScale.height !== 0) {
      return null;
    }
    var startPrecinctRowIndex =
      (posY / sizeInImageScale.width) *
      resolution.precinctParameters.numprecinctswide;
    return (posX / sizeInImageScale.height) + startPrecinctRowIndex;
  }
  function getPrecinctSizesInImageScale(tile) {
    var componentsCount = tile.components.length;
    var minWidth = Number.MAX_VALUE;
    var minHeight = Number.MAX_VALUE;
    var maxNumWide = 0;
    var maxNumHigh = 0;
    var sizePerComponent = new Array(componentsCount);
    for (var c = 0; c < componentsCount; c++) {
      var component = tile.components[c];
      var decompositionLevelsCount =
        component.codingStyleParameters.decompositionLevelsCount;
      var sizePerResolution = new Array(decompositionLevelsCount + 1);
      var minWidthCurrentComponent = Number.MAX_VALUE;
      var minHeightCurrentComponent = Number.MAX_VALUE;
      var maxNumWideCurrentComponent = 0;
      var maxNumHighCurrentComponent = 0;
      var scale = 1;
      for (var r = decompositionLevelsCount; r >= 0; --r) {
        var resolution = component.resolutions[r];
        var widthCurrentResolution =
          scale * resolution.precinctParameters.precinctWidth;
        var heightCurrentResolution =
          scale * resolution.precinctParameters.precinctHeight;
        minWidthCurrentComponent = Math.min(
          minWidthCurrentComponent,
          widthCurrentResolution);
        minHeightCurrentComponent = Math.min(
          minHeightCurrentComponent,
          heightCurrentResolution);
        maxNumWideCurrentComponent = Math.max(maxNumWideCurrentComponent,
          resolution.precinctParameters.numprecinctswide);
        maxNumHighCurrentComponent = Math.max(maxNumHighCurrentComponent,
          resolution.precinctParameters.numprecinctshigh);
        sizePerResolution[r] = {
          width: widthCurrentResolution,
          height: heightCurrentResolution
        };
        scale <<= 1;
      }
      minWidth = Math.min(minWidth, minWidthCurrentComponent);
      minHeight = Math.min(minHeight, minHeightCurrentComponent);
      maxNumWide = Math.max(maxNumWide, maxNumWideCurrentComponent);
      maxNumHigh = Math.max(maxNumHigh, maxNumHighCurrentComponent);
      sizePerComponent[c] = {
        resolutions: sizePerResolution,
        minWidth: minWidthCurrentComponent,
        minHeight: minHeightCurrentComponent,
        maxNumWide: maxNumWideCurrentComponent,
        maxNumHigh: maxNumHighCurrentComponent
      };
    }
    return {
      components: sizePerComponent,
      minWidth: minWidth,
      minHeight: minHeight,
      maxNumWide: maxNumWide,
      maxNumHigh: maxNumHigh
    };
  }
  function buildPackets(context) {
    var siz = context.SIZ;
    var tileIndex = context.currentTile.index;
    var tile = context.tiles[tileIndex];
    var componentsCount = siz.Csiz;
    // Creating resolutions and sub-bands for each component
    for (var c = 0; c < componentsCount; c++) {
      var component = tile.components[c];
      var decompositionLevelsCount =
        component.codingStyleParameters.decompositionLevelsCount;
      // Section B.5 Resolution levels and sub-bands
      var resolutions = [];
      var subbands = [];
      for (var r = 0; r <= decompositionLevelsCount; r++) {
        var blocksDimensions = getBlocksDimensions(context, component, r);
        var resolution = {};
        var scale = 1 << (decompositionLevelsCount - r);
        resolution.trx0 = Math.ceil(component.tcx0 / scale);
        resolution.try0 = Math.ceil(component.tcy0 / scale);
        resolution.trx1 = Math.ceil(component.tcx1 / scale);
        resolution.try1 = Math.ceil(component.tcy1 / scale);
        resolution.resLevel = r;
        buildPrecincts(context, resolution, blocksDimensions);
        resolutions.push(resolution);

        var subband;
        if (r === 0) {
          // one sub-band (LL) with last decomposition
          subband = {};
          subband.type = 'LL';
          subband.tbx0 = Math.ceil(component.tcx0 / scale);
          subband.tby0 = Math.ceil(component.tcy0 / scale);
          subband.tbx1 = Math.ceil(component.tcx1 / scale);
          subband.tby1 = Math.ceil(component.tcy1 / scale);
          subband.resolution = resolution;
          buildCodeblocks(context, subband, blocksDimensions);
          subbands.push(subband);
          resolution.subbands = [subband];
        } else {
          var bscale = 1 << (decompositionLevelsCount - r + 1);
          var resolutionSubbands = [];
          // three sub-bands (HL, LH and HH) with rest of decompositions
          subband = {};
          subband.type = 'HL';
          subband.tbx0 = Math.ceil(component.tcx0 / bscale - 0.5);
          subband.tby0 = Math.ceil(component.tcy0 / bscale);
          subband.tbx1 = Math.ceil(component.tcx1 / bscale - 0.5);
          subband.tby1 = Math.ceil(component.tcy1 / bscale);
          subband.resolution = resolution;
          buildCodeblocks(context, subband, blocksDimensions);
          subbands.push(subband);
          resolutionSubbands.push(subband);

          subband = {};
          subband.type = 'LH';
          subband.tbx0 = Math.ceil(component.tcx0 / bscale);
          subband.tby0 = Math.ceil(component.tcy0 / bscale - 0.5);
          subband.tbx1 = Math.ceil(component.tcx1 / bscale);
          subband.tby1 = Math.ceil(component.tcy1 / bscale - 0.5);
          subband.resolution = resolution;
          buildCodeblocks(context, subband, blocksDimensions);
          subbands.push(subband);
          resolutionSubbands.push(subband);

          subband = {};
          subband.type = 'HH';
          subband.tbx0 = Math.ceil(component.tcx0 / bscale - 0.5);
          subband.tby0 = Math.ceil(component.tcy0 / bscale - 0.5);
          subband.tbx1 = Math.ceil(component.tcx1 / bscale - 0.5);
          subband.tby1 = Math.ceil(component.tcy1 / bscale - 0.5);
          subband.resolution = resolution;
          buildCodeblocks(context, subband, blocksDimensions);
          subbands.push(subband);
          resolutionSubbands.push(subband);

          resolution.subbands = resolutionSubbands;
        }
      }
      component.resolutions = resolutions;
      component.subbands = subbands;
    }
    // Generate the packets sequence
    var progressionOrder = tile.codingStyleDefaultParameters.progressionOrder;
    switch (progressionOrder) {
      case 0:
        tile.packetsIterator =
          new LayerResolutionComponentPositionIterator(context);
        break;
      case 1:
        tile.packetsIterator =
          new ResolutionLayerComponentPositionIterator(context);
        break;
      case 2:
        tile.packetsIterator =
          new ResolutionPositionComponentLayerIterator(context);
        break;
      case 3:
        tile.packetsIterator =
          new PositionComponentResolutionLayerIterator(context);
        break;
      case 4:
        tile.packetsIterator =
          new ComponentPositionResolutionLayerIterator(context);
        break;
      default:
        throw new Error('JPX Error: Unsupported progression order ' +
                        progressionOrder);
    }
  }
  function parseTilePackets(context, data, offset, dataLength) {
    var position = 0;
    var buffer, bufferSize = 0, skipNextBit = false;
    function readBits(count) {
      while (bufferSize < count) {
        if(offset + position  >= data.length){
          throw new Error("Unexpected EOF");
        }
        var b = data[offset + position];
        position++;
        if (skipNextBit) {
          buffer = (buffer << 7) | b;
          bufferSize += 7;
          skipNextBit = false;
        } else {
          buffer = (buffer << 8) | b;
          bufferSize += 8;
        }
        if (b === 0xFF) {
          skipNextBit = true;
        }
      }
      bufferSize -= count;
      return (buffer >>> bufferSize) & ((1 << count) - 1);
    }
    function skipMarkerIfEqual(value) {
      if (data[offset + position - 1] === 0xFF &&
          data[offset + position] === value) {
        skipBytes(1);
        return true;
      } else if (data[offset + position] === 0xFF &&
                 data[offset + position + 1] === value) {
        skipBytes(2);
        return true;
      }
      return false;
    }
    function skipBytes(count) {
      position += count;
    }
    function alignToByte() {
      bufferSize = 0;
      if (skipNextBit) {
        position++;
        skipNextBit = false;
      }
    }
    function readCodingpasses() {
      if (readBits(1) === 0) {
        return 1;
      }
      if (readBits(1) === 0) {
        return 2;
      }
      var value = readBits(2);
      if (value < 3) {
        return value + 3;
      }
      value = readBits(5);
      if (value < 31) {
        return value + 6;
      }
      value = readBits(7);
      return value + 37;
    }
    var tileIndex = context.currentTile.index;
    var tile = context.tiles[tileIndex];
    var sopMarkerUsed = context.COD.sopMarkerUsed;
    var ephMarkerUsed = context.COD.ephMarkerUsed;
    var packetsIterator = tile.packetsIterator;
    while (position < dataLength) {
      try{
        alignToByte();
        if (sopMarkerUsed && skipMarkerIfEqual(0x91)) {
          // Skip also marker segment length and packet sequence ID
          skipBytes(4);
        }
        var packet = packetsIterator.nextPacket();
        if (packet === undefined) {
          //No more packets. Stream is probably truncated.
          return;
        }
        if (!readBits(1)) {
          continue;
        }
        var layerNumber = packet.layerNumber;
        var queue = [], codeblock;
        for (var i = 0, ii = packet.codeblocks.length; i < ii; i++) {
          codeblock = packet.codeblocks[i];
          var precinct = codeblock.precinct;
          var codeblockColumn = codeblock.cbx - precinct.cbxMin;
          var codeblockRow = codeblock.cby - precinct.cbyMin;
          var codeblockIncluded = false;
          var firstTimeInclusion = false;
          var valueReady;
          if (codeblock['included'] !== undefined) {
            codeblockIncluded = !!readBits(1);
          } else {
            // reading inclusion tree
            precinct = codeblock.precinct;
            var inclusionTree, zeroBitPlanesTree;
            if (precinct['inclusionTree'] !== undefined) {
              inclusionTree = precinct.inclusionTree;
            } else {
              // building inclusion and zero bit-planes trees
              var width = precinct.cbxMax - precinct.cbxMin + 1;
              var height = precinct.cbyMax - precinct.cbyMin + 1;
              inclusionTree = new InclusionTree(width, height);
              zeroBitPlanesTree = new TagTree(width, height);
              precinct.inclusionTree = inclusionTree;
              precinct.zeroBitPlanesTree = zeroBitPlanesTree;
            }

            inclusionTree.reset(codeblockColumn, codeblockRow, layerNumber);
            while (true) {
              if (position >= data.length) {
                return;
              }
              if (inclusionTree.isAboveThreshold()){
                break;
              }
              if (inclusionTree.isKnown()) {
                inclusionTree.nextLevel();
                continue;
              }
              if (readBits(1)) {
                inclusionTree.setKnown();
                if (inclusionTree.isLeaf()) {
                  codeblock.included = true;
                  codeblockIncluded = firstTimeInclusion = true;
                  break;
                } else {
                  inclusionTree.nextLevel();
                }
              } else {
                inclusionTree.incrementValue();
              }
            }
          }
          if (!codeblockIncluded) {
            continue;
          }
          if (firstTimeInclusion) {
            zeroBitPlanesTree = precinct.zeroBitPlanesTree;
            zeroBitPlanesTree.reset(codeblockColumn, codeblockRow);
            while (true) {
              if (position >= data.length) {
                return;
              }
              if (readBits(1)) {
                valueReady = !zeroBitPlanesTree.nextLevel();
                if (valueReady) {
                  break;
                }
              } else {
                zeroBitPlanesTree.incrementValue();
              }
            }
            codeblock.zeroBitPlanes = zeroBitPlanesTree.value;
          }
          var codingpasses = readCodingpasses();
          while (readBits(1)) {
            codeblock.Lblock++;
          }
          var codingpassesLog2 = log2(codingpasses);
          // rounding down log2
          var bits = ((codingpasses < (1 << codingpassesLog2)) ?
                      codingpassesLog2 - 1 : codingpassesLog2) + codeblock.Lblock;
          var codedDataLength = readBits(bits);
          queue.push({
            codeblock: codeblock,
            codingpasses: codingpasses,
            dataLength: codedDataLength
          });
        }
        alignToByte();
        if (ephMarkerUsed) {
          skipMarkerIfEqual(0x92);
        }
        while (queue.length > 0) {
          var packetItem = queue.shift();
          codeblock = packetItem.codeblock;
          if (codeblock['data'] === undefined) {
            codeblock.data = [];
          }
          codeblock.data.push({
            data: data,
            start: offset + position,
            end: offset + position + packetItem.dataLength,
            codingpasses: packetItem.codingpasses
          });
          position += packetItem.dataLength;
        }
      } catch (e) {
        return;
      }
    }
    return position;
  }
  function copyCoefficients(coefficients, levelWidth, levelHeight, subband,
                            delta, mb, reversible, segmentationSymbolUsed) {
    var x0 = subband.tbx0;
    var y0 = subband.tby0;
    var width = subband.tbx1 - subband.tbx0;
    var codeblocks = subband.codeblocks;
    var right = subband.type.charAt(0) === 'H' ? 1 : 0;
    var bottom = subband.type.charAt(1) === 'H' ? levelWidth : 0;

    for (var i = 0, ii = codeblocks.length; i < ii; ++i) {
      var codeblock = codeblocks[i];
      var blockWidth = codeblock.tbx1_ - codeblock.tbx0_;
      var blockHeight = codeblock.tby1_ - codeblock.tby0_;
      if (blockWidth === 0 || blockHeight === 0) {
        continue;
      }
      if (codeblock['data'] === undefined) {
        continue;
      }

      var bitModel, currentCodingpassType;
      bitModel = new BitModel(blockWidth, blockHeight, codeblock.subbandType,
                              codeblock.zeroBitPlanes, mb);
      currentCodingpassType = 2; // first bit plane starts from cleanup

      // collect data
      var data = codeblock.data, totalLength = 0, codingpasses = 0;
      var j, jj, dataItem;
      for (j = 0, jj = data.length; j < jj; j++) {
        dataItem = data[j];
        totalLength += dataItem.end - dataItem.start;
        codingpasses += dataItem.codingpasses;
      }
      var encodedData = new Int16Array(totalLength);
      var position = 0;
      for (j = 0, jj = data.length; j < jj; j++) {
        dataItem = data[j];
        var chunk = dataItem.data.subarray(dataItem.start, dataItem.end);
        encodedData.set(chunk, position);
        position += chunk.length;
      }
      // decoding the item
      var decoder = new ArithmeticDecoder(encodedData, 0, totalLength);
      bitModel.setDecoder(decoder);

      for (j = 0; j < codingpasses; j++) {
        switch (currentCodingpassType) {
          case 0:
            bitModel.runSignificancePropogationPass();
            break;
          case 1:
            bitModel.runMagnitudeRefinementPass();
            break;
          case 2:
            bitModel.runCleanupPass();
            if (segmentationSymbolUsed) {
              bitModel.checkSegmentationSymbol();
            }
            break;
        }
        currentCodingpassType = (currentCodingpassType + 1) % 3;
      }

      var offset = (codeblock.tbx0_ - x0) + (codeblock.tby0_ - y0) * width;
      var sign = bitModel.coefficentsSign;
      var magnitude = bitModel.coefficentsMagnitude;
      var bitsDecoded = bitModel.bitsDecoded;
      var magnitudeCorrection = reversible ? 0 : 0.5;
      var k, n, nb;
      position = 0;
      // Do the interleaving of Section F.3.3 here, so we do not need
      // to copy later. LL level is not interleaved, just copied.
      var interleave = (subband.type !== 'LL');
      for (j = 0; j < blockHeight; j++) {
        var row = (offset / width) | 0; // row in the non-interleaved subband
        var levelOffset = 2 * row * (levelWidth - width) + right + bottom;
        for (k = 0; k < blockWidth; k++) {
          n = magnitude[position];
          if (n !== 0) {
            n = (n + magnitudeCorrection) * delta;
            if (sign[position] !== 0) {
              n = -n;
            }
            nb = bitsDecoded[position];
            var pos = interleave ? (levelOffset + (offset << 1)) : offset;
            if (reversible && (nb >= mb)) {
              coefficients[pos] = n;
            } else {
              coefficients[pos] = n * (1 << (mb - nb));
            }
          }
          offset++;
          position++;
        }
        offset += width - blockWidth;
      }
    }
  }
  function transformTile(context, tile, c) {
    var component = tile.components[c];
    var codingStyleParameters = component.codingStyleParameters;
    var quantizationParameters = component.quantizationParameters;
    var decompositionLevelsCount =
      codingStyleParameters.decompositionLevelsCount;
    var spqcds = quantizationParameters.SPqcds;
    var scalarExpounded = quantizationParameters.scalarExpounded;
    var guardBits = quantizationParameters.guardBits;
    var segmentationSymbolUsed = codingStyleParameters.segmentationSymbolUsed;
    var precision = context.components[c].precision;

    var reversible = codingStyleParameters.reversibleTransformation;
    var transform = (reversible ? new ReversibleTransform() :
                                  new IrreversibleTransform());

    var subbandCoefficients = [];
    var b = 0;
    for (var i = 0; i <= decompositionLevelsCount; i++) {
      var resolution = component.resolutions[i];

      var width = resolution.trx1 - resolution.trx0;
      var height = resolution.try1 - resolution.try0;
      // Allocate space for the whole sublevel.
      var coefficients = new Float32Array(width * height);

      for (var j = 0, jj = resolution.subbands.length; j < jj; j++) {
        var mu, epsilon;
        if (!scalarExpounded) {
          // formula E-5
          mu = spqcds[0].mu;
          epsilon = spqcds[0].epsilon + (i > 0 ? 1 - i : 0);
        } else {
          mu = spqcds[b].mu;
          epsilon = spqcds[b].epsilon;
          b++;
        }

        var subband = resolution.subbands[j];
        var gainLog2 = SubbandsGainLog2[subband.type];

        // calulate quantization coefficient (Section E.1.1.1)
        var delta = (reversible ? 1 :
          Math.pow(2, precision + gainLog2 - epsilon) * (1 + mu / 2048));
        var mb = (guardBits + epsilon - 1);

        // In the first resolution level, copyCoefficients will fill the
        // whole array with coefficients. In the succeding passes,
        // copyCoefficients will consecutively fill in the values that belong
        // to the interleaved positions of the HL, LH, and HH coefficients.
        // The LL coefficients will then be interleaved in Transform.iterate().
        copyCoefficients(coefficients, width, height, subband, delta, mb,
                         reversible, segmentationSymbolUsed);
      }
      subbandCoefficients.push({
        width: width,
        height: height,
        items: coefficients
      });
    }

    var result = transform.calculate(subbandCoefficients,
                                     component.tcx0, component.tcy0);
    return {
      left: component.tcx0,
      top: component.tcy0,
      width: result.width,
      height: result.height,
      items: result.items
    };
  }
  function transformComponents(context) {
    var siz = context.SIZ;
    var components = context.components;
    var componentsCount = siz.Csiz;
    var resultImages = [];
    for (var i = 0, ii = context.tiles.length; i < ii; i++) {
      var tile = context.tiles[i];
      var transformedTiles = [];
      var c;
      for (c = 0; c < componentsCount; c++) {
        transformedTiles[c] = transformTile(context, tile, c);
      }
      var tile0 = transformedTiles[0];
      var isSigned = components[0].isSigned;
      if (isSigned) {
        var out = new Int16Array(tile0.items.length * componentsCount);
      } else {
        var out = new Uint16Array(tile0.items.length * componentsCount);
      }
      var result = {
        left: tile0.left,
        top: tile0.top,
        width: tile0.width,
        height: tile0.height,
        items: out
      };

      // Section G.2.2 Inverse multi component transform
      var shift, offset, max, min, maxK;
      var pos = 0, j, jj, y0, y1, y2, r, g, b, k, val;
      if (tile.codingStyleDefaultParameters.multipleComponentTransform) {
        var fourComponents = componentsCount === 4;
        var y0items = transformedTiles[0].items;
        var y1items = transformedTiles[1].items;
        var y2items = transformedTiles[2].items;
        var y3items = fourComponents ? transformedTiles[3].items : null;

        // HACK: The multiple component transform formulas below assume that
        // all components have the same precision. With this in mind, we
        // compute shift and offset only once.
        shift = components[0].precision - 8;
        offset = (128 << shift) + 0.5;
        max = 255 * (1 << shift);
        maxK = max * 0.5;
        min = -maxK;

        var component0 = tile.components[0];
        var alpha01 = componentsCount - 3;
        jj = y0items.length;
        if (!component0.codingStyleParameters.reversibleTransformation) {
          // inverse irreversible multiple component transform
          for (j = 0; j < jj; j++, pos += alpha01) {
            y0 = y0items[j] + offset;
            y1 = y1items[j];
            y2 = y2items[j];
            r = y0 + 1.402 * y2;
            g = y0 - 0.34413 * y1 - 0.71414 * y2;
            b = y0 + 1.772 * y1;
            out[pos++] = r <= 0 ? 0 : r >= max ? 255 : r >> shift;
            out[pos++] = g <= 0 ? 0 : g >= max ? 255 : g >> shift;
            out[pos++] = b <= 0 ? 0 : b >= max ? 255 : b >> shift;
          }
        } else {
          // inverse reversible multiple component transform
          for (j = 0; j < jj; j++, pos += alpha01) {
            y0 = y0items[j] + offset;
            y1 = y1items[j];
            y2 = y2items[j];
            g = y0 - ((y2 + y1) >> 2);
            r = g + y2;
            b = g + y1;
            out[pos++] = r <= 0 ? 0 : r >= max ? 255 : r >> shift;
            out[pos++] = g <= 0 ? 0 : g >= max ? 255 : g >> shift;
            out[pos++] = b <= 0 ? 0 : b >= max ? 255 : b >> shift;
          }
        }
        if (fourComponents) {
          for (j = 0, pos = 3; j < jj; j++, pos += 4) {
            k = y3items[j];
            out[pos] = k <= min ? 0 : k >= maxK ? 255 : (k + offset) >> shift;
          }
        }
      } else { // no multi-component transform
        for (c = 0; c < componentsCount; c++) {
          if (components[c].precision === 8){
            var items = transformedTiles[c].items;
            shift = components[c].precision - 8;
            offset = (128 << shift) + 0.5;
            max = (127.5 * (1 << shift));
            min = -max;
            for (pos = c, j = 0, jj = items.length; j < jj; j++) {
              val = items[j];
              out[pos] = val <= min ? 0 :
                         val >= max ? 255 : (val + offset) >> shift;
              pos += componentsCount;
            }
          }else{
            var isSigned = components[c].isSigned;
            var items = transformedTiles[c].items;

            if(isSigned){
              for (pos = c, j = 0, jj = items.length; j < jj; j++) {
                out[pos] = items[j];
                pos += componentsCount;
              }
            }else{
              shift = components[c].precision - 8;
              offset = (128 << shift) + 0.5;
              var precisionMax = Math.pow(2,components[c].precision)-1;
              for (pos = c, j = 0, jj = items.length; j < jj; j++) {
                val = items[j];
                out[pos] = Math.max(Math.min((val + offset),precisionMax),0);
                pos += componentsCount;
              }
            }
          }
        }
      }
      resultImages.push(result);
    }
    return resultImages;
  }
  function initializeTile(context, tileIndex) {
    var siz = context.SIZ;
    var componentsCount = siz.Csiz;
    var tile = context.tiles[tileIndex];
    for (var c = 0; c < componentsCount; c++) {
      var component = tile.components[c];
      var qcdOrQcc = (context.currentTile.QCC[c] !== undefined ?
        context.currentTile.QCC[c] : context.currentTile.QCD);
      component.quantizationParameters = qcdOrQcc;
      var codOrCoc = (context.currentTile.COC[c] !== undefined  ?
        context.currentTile.COC[c] : context.currentTile.COD);
      component.codingStyleParameters = codOrCoc;
    }
    tile.codingStyleDefaultParameters = context.currentTile.COD;
  }

  // Section B.10.2 Tag trees
  var TagTree = (function TagTreeClosure() {
    function TagTree(width, height) {
      var levelsLength = log2(Math.max(width, height)) + 1;
      this.levels = [];
      for (var i = 0; i < levelsLength; i++) {
        var level = {
          width: width,
          height: height,
          items: []
        };
        this.levels.push(level);
        width = Math.ceil(width / 2);
        height = Math.ceil(height / 2);
      }
    }
    TagTree.prototype = {
      reset: function TagTree_reset(i, j) {
        var currentLevel = 0, value = 0, level;
        while (currentLevel < this.levels.length) {
          level = this.levels[currentLevel];
          var index = i + j * level.width;
          if (level.items[index] !== undefined) {
            value = level.items[index];
            break;
          }
          level.index = index;
          i >>= 1;
          j >>= 1;
          currentLevel++;
        }
        currentLevel--;
        level = this.levels[currentLevel];
        level.items[level.index] = value;
        this.currentLevel = currentLevel;
        delete this.value;
      },
      incrementValue: function TagTree_incrementValue() {
        var level = this.levels[this.currentLevel];
        level.items[level.index]++;
      },
      nextLevel: function TagTree_nextLevel() {
        var currentLevel = this.currentLevel;
        var level = this.levels[currentLevel];
        var value = level.items[level.index];
        currentLevel--;
        if (currentLevel < 0) {
          this.value = value;
          return false;
        }

        this.currentLevel = currentLevel;
        level = this.levels[currentLevel];
        level.items[level.index] = value;
        return true;
      }
    };
    return TagTree;
  })();

  var InclusionTree = (function InclusionTreeClosure() {
    function InclusionTree(width, height) {
      var levelsLength = log2(Math.max(width, height)) + 1;
      this.levels = [];
      for (var i = 0; i < levelsLength; i++) {
        var items = new Uint8Array(width * height);
        var status = new Uint8Array(width * height);
        for (var j = 0, jj = items.length; j < jj; j++) {
          items[j] = 0;
          status[j] = 0;
        }

        var level = {
          width: width,
          height: height,
          items: items,
          status: status
        };
        this.levels.push(level);

        width = Math.ceil(width / 2);
        height = Math.ceil(height / 2);
      }
    }
    InclusionTree.prototype = {
      reset: function InclusionTree_reset(i, j, stopValue) {
        this.currentStopValue = stopValue;
        var currentLevel = 0;
        while (currentLevel < this.levels.length) {
          var level = this.levels[currentLevel];
          var index = i + j * level.width;
          level.index = index;

          i >>= 1;
          j >>= 1;
          currentLevel++;
        }

        this.currentLevel = this.levels.length - 1;
        this.minValue =this.levels[this.currentLevel].items[0];
        return;
      },
      incrementValue: function InclusionTree_incrementValue() {
        var level = this.levels[this.currentLevel];
        level.items[level.index] = level.items[level.index] + 1;
        if(level.items[level.index] > this.minValue) {
          this.minValue = level.items[level.index];
        }
      },
      nextLevel: function InclusionTree_nextLevel() {
        var currentLevel = this.currentLevel;
        currentLevel--;
        if (currentLevel < 0) {
          return false;
        } else {
          this.currentLevel = currentLevel;
          var level = this.levels[currentLevel];
          if(level.items[level.index] < this.minValue) {
            level.items[level.index] = this.minValue;
          }else if (level.items[level.index] > this.minValue) {
            this.minValue = level.items[level.index];
          }
          return true;
        }
      },
    isLeaf: function InclusionTree_isLeaf(){
      return (this.currentLevel === 0);
    },
    isAboveThreshold: function InclusionTree_isAboveThreshold(){
      var levelindex = this.currentLevel;
      var level = this.levels[levelindex];
      return (level.items[level.index] > this.currentStopValue);
    },
    isKnown: function InclusionTree_isKnown(){
      var levelindex = this.currentLevel;
      var level = this.levels[levelindex];
      return (level.status[level.index] > 0);
    },
    setKnown: function InclusionTree_setKnown(){
      var levelindex = this.currentLevel;
      var level = this.levels[levelindex];
      level.status[level.index] = 1;
      return;
    }

    };
    return InclusionTree;
  })();

  // Section D. Coefficient bit modeling
  var BitModel = (function BitModelClosure() {
    var UNIFORM_CONTEXT = 17;
    var RUNLENGTH_CONTEXT = 18;
    // Table D-1
    // The index is binary presentation: 0dddvvhh, ddd - sum of Di (0..4),
    // vv - sum of Vi (0..2), and hh - sum of Hi (0..2)
    var LLAndLHContextsLabel = new Uint8Array([
      0, 5, 8, 0, 3, 7, 8, 0, 4, 7, 8, 0, 0, 0, 0, 0, 1, 6, 8, 0, 3, 7, 8, 0, 4,
      7, 8, 0, 0, 0, 0, 0, 2, 6, 8, 0, 3, 7, 8, 0, 4, 7, 8, 0, 0, 0, 0, 0, 2, 6,
      8, 0, 3, 7, 8, 0, 4, 7, 8, 0, 0, 0, 0, 0, 2, 6, 8, 0, 3, 7, 8, 0, 4, 7, 8
    ]);
    var HLContextLabel = new Uint8Array([
      0, 3, 4, 0, 5, 7, 7, 0, 8, 8, 8, 0, 0, 0, 0, 0, 1, 3, 4, 0, 6, 7, 7, 0, 8,
      8, 8, 0, 0, 0, 0, 0, 2, 3, 4, 0, 6, 7, 7, 0, 8, 8, 8, 0, 0, 0, 0, 0, 2, 3,
      4, 0, 6, 7, 7, 0, 8, 8, 8, 0, 0, 0, 0, 0, 2, 3, 4, 0, 6, 7, 7, 0, 8, 8, 8
    ]);
    var HHContextLabel = new Uint8Array([
      0, 1, 2, 0, 1, 2, 2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 3, 4, 5, 0, 4, 5, 5, 0, 5,
      5, 5, 0, 0, 0, 0, 0, 6, 7, 7, 0, 7, 7, 7, 0, 7, 7, 7, 0, 0, 0, 0, 0, 8, 8,
      8, 0, 8, 8, 8, 0, 8, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 0, 8, 8, 8, 0, 8, 8, 8
    ]);

    function BitModel(width, height, subband, zeroBitPlanes, mb) {
      this.width = width;
      this.height = height;

      this.contextLabelTable = (subband === 'HH' ? HHContextLabel :
        (subband === 'HL' ? HLContextLabel : LLAndLHContextsLabel));

      var coefficientCount = width * height;

      // coefficients outside the encoding region treated as insignificant
      // add border state cells for significanceState
      this.neighborsSignificance = new Uint8Array(coefficientCount);
      this.coefficentsSign = new Uint8Array(coefficientCount);
      this.coefficentsMagnitude = mb > 14 ? new Uint32Array(coefficientCount) :
                                  mb > 6 ? new Uint16Array(coefficientCount) :
                                  new Uint8Array(coefficientCount);
      this.processingFlags = new Uint8Array(coefficientCount);

      var bitsDecoded = new Uint8Array(coefficientCount);
      if (zeroBitPlanes !== 0) {
        for (var i = 0; i < coefficientCount; i++) {
          bitsDecoded[i] = zeroBitPlanes;
        }
      }
      this.bitsDecoded = bitsDecoded;

      this.reset();
    }

    BitModel.prototype = {
      setDecoder: function BitModel_setDecoder(decoder) {
        this.decoder = decoder;
      },
      reset: function BitModel_reset() {
        // We have 17 contexts that are accessed via context labels,
        // plus the uniform and runlength context.
        this.contexts = new Int8Array(19);

        // Contexts are packed into 1 byte:
        // highest 7 bits carry the index, lowest bit carries mps
        this.contexts[0] = (4 << 1) | 0;
        this.contexts[UNIFORM_CONTEXT] = (46 << 1) | 0;
        this.contexts[RUNLENGTH_CONTEXT] = (3 << 1) | 0;
      },
      setNeighborsSignificance:
        function BitModel_setNeighborsSignificance(row, column, index) {
        var neighborsSignificance = this.neighborsSignificance;
        var width = this.width, height = this.height;
        var left = (column > 0);
        var right = (column + 1 < width);
        var i;

        if (row > 0) {
          i = index - width;
          if (left) {
            neighborsSignificance[i - 1] += 0x10;
          }
          if (right) {
            neighborsSignificance[i + 1] += 0x10;
          }
          neighborsSignificance[i] += 0x04;
        }

        if (row + 1 < height) {
          i = index + width;
          if (left) {
            neighborsSignificance[i - 1] += 0x10;
          }
          if (right) {
            neighborsSignificance[i + 1] += 0x10;
          }
          neighborsSignificance[i] += 0x04;
        }

        if (left) {
          neighborsSignificance[index - 1] += 0x01;
        }
        if (right) {
          neighborsSignificance[index + 1] += 0x01;
        }
        neighborsSignificance[index] |= 0x80;
      },
      runSignificancePropogationPass:
        function BitModel_runSignificancePropogationPass() {
        var decoder = this.decoder;
        var width = this.width, height = this.height;
        var coefficentsMagnitude = this.coefficentsMagnitude;
        var coefficentsSign = this.coefficentsSign;
        var neighborsSignificance = this.neighborsSignificance;
        var processingFlags = this.processingFlags;
        var contexts = this.contexts;
        var labels = this.contextLabelTable;
        var bitsDecoded = this.bitsDecoded;
        var processedInverseMask = ~1;
        var processedMask = 1;
        var firstMagnitudeBitMask = 2;

        for (var i0 = 0; i0 < height; i0 += 4) {
          for (var j = 0; j < width; j++) {
            var index = i0 * width + j;
            for (var i1 = 0; i1 < 4; i1++, index += width) {
              var i = i0 + i1;
              if (i >= height) {
                break;
              }
              // clear processed flag first
              processingFlags[index] &= processedInverseMask;

              if (coefficentsMagnitude[index] ||
                  !neighborsSignificance[index]) {
                continue;
              }

              var contextLabel = labels[neighborsSignificance[index]];
              var decision = decoder.readBit(contexts, contextLabel);
              if (decision) {
                var sign = this.decodeSignBit(i, j, index);
                coefficentsSign[index] = sign;
                coefficentsMagnitude[index] = 1;
                this.setNeighborsSignificance(i, j, index);
                processingFlags[index] |= firstMagnitudeBitMask;
              }
              bitsDecoded[index]++;
              processingFlags[index] |= processedMask;
            }
          }
        }
      },
      decodeSignBit: function BitModel_decodeSignBit(row, column, index) {
        var width = this.width, height = this.height;
        var coefficentsMagnitude = this.coefficentsMagnitude;
        var coefficentsSign = this.coefficentsSign;
        var contribution, sign0, sign1, significance1;
        var contextLabel, decoded;

        // calculate horizontal contribution
        significance1 = (column > 0 && coefficentsMagnitude[index - 1] !== 0);
        if (column + 1 < width && coefficentsMagnitude[index + 1] !== 0) {
          sign1 = coefficentsSign[index + 1];
          if (significance1) {
            sign0 = coefficentsSign[index - 1];
            contribution = 1 - sign1 - sign0;
          } else {
            contribution = 1 - sign1 - sign1;
          }
        } else if (significance1) {
          sign0 = coefficentsSign[index - 1];
          contribution = 1 - sign0 - sign0;
        } else {
          contribution = 0;
        }
        var horizontalContribution = 3 * contribution;

        // calculate vertical contribution and combine with the horizontal
        significance1 = (row > 0 && coefficentsMagnitude[index - width] !== 0);
        if (row + 1 < height && coefficentsMagnitude[index + width] !== 0) {
          sign1 = coefficentsSign[index + width];
          if (significance1) {
            sign0 = coefficentsSign[index - width];
            contribution = 1 - sign1 - sign0 + horizontalContribution;
          } else {
            contribution = 1 - sign1 - sign1 + horizontalContribution;
          }
        } else if (significance1) {
          sign0 = coefficentsSign[index - width];
          contribution = 1 - sign0 - sign0 + horizontalContribution;
        } else {
          contribution = horizontalContribution;
        }

        if (contribution >= 0) {
          contextLabel = 9 + contribution;
          decoded = this.decoder.readBit(this.contexts, contextLabel);
        } else {
          contextLabel = 9 - contribution;
          decoded = this.decoder.readBit(this.contexts, contextLabel) ^ 1;
        }
        return decoded;
      },
      runMagnitudeRefinementPass:
        function BitModel_runMagnitudeRefinementPass() {
        var decoder = this.decoder;
        var width = this.width, height = this.height;
        var coefficentsMagnitude = this.coefficentsMagnitude;
        var neighborsSignificance = this.neighborsSignificance;
        var contexts = this.contexts;
        var bitsDecoded = this.bitsDecoded;
        var processingFlags = this.processingFlags;
        var processedMask = 1;
        var firstMagnitudeBitMask = 2;
        var length = width * height;
        var width4 = width * 4;

        for (var index0 = 0, indexNext; index0 < length; index0 = indexNext) {
          indexNext = Math.min(length, index0 + width4);
          for (var j = 0; j < width; j++) {
            for (var index = index0 + j; index < indexNext; index += width) {

              // significant but not those that have just become
              if (!coefficentsMagnitude[index] ||
                (processingFlags[index] & processedMask) !== 0) {
                continue;
              }

              var contextLabel = 16;
              if ((processingFlags[index] & firstMagnitudeBitMask) !== 0) {
                processingFlags[index] ^= firstMagnitudeBitMask;
                // first refinement
               var significance = neighborsSignificance[index] & 127;
               contextLabel = significance === 0 ? 15 : 14;
              }

              var bit = decoder.readBit(contexts, contextLabel);
              coefficentsMagnitude[index] =
                (coefficentsMagnitude[index] << 1) | bit;
              bitsDecoded[index]++;
              processingFlags[index] |= processedMask;
            }
          }
        }
      },
      runCleanupPass: function BitModel_runCleanupPass() {
        var decoder = this.decoder;
        var width = this.width, height = this.height;
        var neighborsSignificance = this.neighborsSignificance;
        var coefficentsMagnitude = this.coefficentsMagnitude;
        var coefficentsSign = this.coefficentsSign;
        var contexts = this.contexts;
        var labels = this.contextLabelTable;
        var bitsDecoded = this.bitsDecoded;
        var processingFlags = this.processingFlags;
        var processedMask = 1;
        var firstMagnitudeBitMask = 2;
        var oneRowDown = width;
        var twoRowsDown = width * 2;
        var threeRowsDown = width * 3;
        var iNext;
        for (var i0 = 0; i0 < height; i0 = iNext) {
          iNext = Math.min(i0 + 4, height);
          var indexBase = i0 * width;
          var checkAllEmpty = i0 + 3 < height;
          for (var j = 0; j < width; j++) {
            var index0 = indexBase + j;
            // using the property: labels[neighborsSignificance[index]] === 0
            // when neighborsSignificance[index] === 0
            var allEmpty = (checkAllEmpty &&
              processingFlags[index0] === 0 &&
              processingFlags[index0 + oneRowDown] === 0 &&
              processingFlags[index0 + twoRowsDown] === 0 &&
              processingFlags[index0 + threeRowsDown] === 0 &&
              neighborsSignificance[index0] === 0 &&
              neighborsSignificance[index0 + oneRowDown] === 0 &&
              neighborsSignificance[index0 + twoRowsDown] === 0 &&
              neighborsSignificance[index0 + threeRowsDown] === 0);
            var i1 = 0, index = index0;
            var i = i0, sign;
            if (allEmpty) {
              var hasSignificantCoefficent =
                decoder.readBit(contexts, RUNLENGTH_CONTEXT);
              if (!hasSignificantCoefficent) {
                bitsDecoded[index0]++;
                bitsDecoded[index0 + oneRowDown]++;
                bitsDecoded[index0 + twoRowsDown]++;
                bitsDecoded[index0 + threeRowsDown]++;
                continue; // next column
              }
              i1 = (decoder.readBit(contexts, UNIFORM_CONTEXT) << 1) |
                    decoder.readBit(contexts, UNIFORM_CONTEXT);
              if (i1 !== 0) {
                i = i0 + i1;
                index += i1 * width;
              }

              sign = this.decodeSignBit(i, j, index);
              coefficentsSign[index] = sign;
              coefficentsMagnitude[index] = 1;
              this.setNeighborsSignificance(i, j, index);
              processingFlags[index] |= firstMagnitudeBitMask;

              index = index0;
              for (var i2 = i0; i2 <= i; i2++, index += width) {
                bitsDecoded[index]++;
              }

              i1++;
            }
            for (i = i0 + i1; i < iNext; i++, index += width) {
              if (coefficentsMagnitude[index] ||
                (processingFlags[index] & processedMask) !== 0) {
                continue;
              }

              var contextLabel = labels[neighborsSignificance[index]];
              var decision = decoder.readBit(contexts, contextLabel);
              if (decision === 1) {
                sign = this.decodeSignBit(i, j, index);
                coefficentsSign[index] = sign;
                coefficentsMagnitude[index] = 1;
                this.setNeighborsSignificance(i, j, index);
                processingFlags[index] |= firstMagnitudeBitMask;
              }
              bitsDecoded[index]++;
            }
          }
        }
      },
      checkSegmentationSymbol: function BitModel_checkSegmentationSymbol() {
        var decoder = this.decoder;
        var contexts = this.contexts;
        var symbol = (decoder.readBit(contexts, UNIFORM_CONTEXT) << 3) |
                     (decoder.readBit(contexts, UNIFORM_CONTEXT) << 2) |
                     (decoder.readBit(contexts, UNIFORM_CONTEXT) << 1) |
                      decoder.readBit(contexts, UNIFORM_CONTEXT);
        if (symbol !== 0xA) {
          throw new Error('JPX Error: Invalid segmentation symbol');
        }
      }
    };

    return BitModel;
  })();

  // Section F, Discrete wavelet transformation
  var Transform = (function TransformClosure() {
    function Transform() {}

    Transform.prototype.calculate =
      function transformCalculate(subbands, u0, v0) {
      var ll = subbands[0];
      for (var i = 1, ii = subbands.length; i < ii; i++) {
        ll = this.iterate(ll, subbands[i], u0, v0);
      }
      return ll;
    };
    Transform.prototype.extend = function extend(buffer, offset, size) {
      // Section F.3.7 extending... using max extension of 4
      var i1 = offset - 1, j1 = offset + 1;
      var i2 = offset + size - 2, j2 = offset + size;
      buffer[i1--] = buffer[j1++];
      buffer[j2++] = buffer[i2--];
      buffer[i1--] = buffer[j1++];
      buffer[j2++] = buffer[i2--];
      buffer[i1--] = buffer[j1++];
      buffer[j2++] = buffer[i2--];
      buffer[i1] = buffer[j1];
      buffer[j2] = buffer[i2];
    };
    Transform.prototype.iterate = function Transform_iterate(ll, hl_lh_hh,
                                                             u0, v0) {
      var llWidth = ll.width, llHeight = ll.height, llItems = ll.items;
      var width = hl_lh_hh.width;
      var height = hl_lh_hh.height;
      var items = hl_lh_hh.items;
      var i, j, k, l, u, v;

      // Interleave LL according to Section F.3.3
      for (k = 0, i = 0; i < llHeight; i++) {
        l = i * 2 * width;
        for (j = 0; j < llWidth; j++, k++, l += 2) {
          items[l] = llItems[k];
        }
      }
      // The LL band is not needed anymore.
      llItems = ll.items = null;

      var bufferPadding = 4;
      var rowBuffer = new Float32Array(width + 2 * bufferPadding);

      // Section F.3.4 HOR_SR
      if (width === 1) {
        // if width = 1, when u0 even keep items as is, when odd divide by 2
        if ((u0 & 1) !== 0) {
          for (v = 0, k = 0; v < height; v++, k += width) {
            items[k] *= 0.5;
          }
        }
      } else {
        for (v = 0, k = 0; v < height; v++, k += width) {
          rowBuffer.set(items.subarray(k, k + width), bufferPadding);

          this.extend(rowBuffer, bufferPadding, width);
          this.filter(rowBuffer, bufferPadding, width);

          items.set(
            rowBuffer.subarray(bufferPadding, bufferPadding + width),
            k);
        }
      }

      // Accesses to the items array can take long, because it may not fit into
      // CPU cache and has to be fetched from main memory. Since subsequent
      // accesses to the items array are not local when reading columns, we
      // have a cache miss every time. To reduce cache misses, get up to
      // 'numBuffers' items at a time and store them into the individual
      // buffers. The colBuffers should be small enough to fit into CPU cache.
      var numBuffers = 16;
      var colBuffers = [];
      for (i = 0; i < numBuffers; i++) {
        colBuffers.push(new Float32Array(height + 2 * bufferPadding));
      }
      var b, currentBuffer = 0;
      ll = bufferPadding + height;

      // Section F.3.5 VER_SR
      if (height === 1) {
          // if height = 1, when v0 even keep items as is, when odd divide by 2
        if ((v0 & 1) !== 0) {
          for (u = 0; u < width; u++) {
            items[u] *= 0.5;
          }
        }
      } else {
        for (u = 0; u < width; u++) {
          // if we ran out of buffers, copy several image columns at once
          if (currentBuffer === 0) {
            numBuffers = Math.min(width - u, numBuffers);
            for (k = u, l = bufferPadding; l < ll; k += width, l++) {
              for (b = 0; b < numBuffers; b++) {
                colBuffers[b][l] = items[k + b];
              }
            }
            currentBuffer = numBuffers;
          }

          currentBuffer--;
          var buffer = colBuffers[currentBuffer];
          this.extend(buffer, bufferPadding, height);
          this.filter(buffer, bufferPadding, height);

          // If this is last buffer in this group of buffers, flush all buffers.
          if (currentBuffer === 0) {
            k = u - numBuffers + 1;
            for (l = bufferPadding; l < ll; k += width, l++) {
              for (b = 0; b < numBuffers; b++) {
                items[k + b] = colBuffers[b][l];
              }
            }
          }
        }
      }

      return {
        width: width,
        height: height,
        items: items
      };
    };
    return Transform;
  })();

  // Section 3.8.2 Irreversible 9-7 filter
  var IrreversibleTransform = (function IrreversibleTransformClosure() {
    function IrreversibleTransform() {
      Transform.call(this);
    }

    IrreversibleTransform.prototype = Object.create(Transform.prototype);
    IrreversibleTransform.prototype.filter =
      function irreversibleTransformFilter(x, offset, length) {
      var len = length >> 1;
      offset = offset | 0;
      var j, n, current, next;

      var alpha = -1.586134342059924;
      var beta = -0.052980118572961;
      var gamma = 0.882911075530934;
      var delta = 0.443506852043971;
      var K = 1.230174104914001;
      var K_ = 1 / K;

      // step 1 is combined with step 3

      // step 2
      j = offset - 3;
      for (n = len + 4; n--; j += 2) {
        x[j] *= K_;
      }

      // step 1 & 3
      j = offset - 2;
      current = delta * x[j -1];
      for (n = len + 3; n--; j += 2) {
        next = delta * x[j + 1];
        x[j] = K * x[j] - current - next;
        if (n--) {
          j += 2;
          current = delta * x[j + 1];
          x[j] = K * x[j] - current - next;
        } else {
          break;
        }
      }

      // step 4
      j = offset - 1;
      current = gamma * x[j - 1];
      for (n = len + 2; n--; j += 2) {
        next = gamma * x[j + 1];
        x[j] -= current + next;
        if (n--) {
          j += 2;
          current = gamma * x[j + 1];
          x[j] -= current + next;
        } else {
          break;
        }
      }

      // step 5
      j = offset;
      current = beta * x[j - 1];
      for (n = len + 1; n--; j += 2) {
        next = beta * x[j + 1];
        x[j] -= current + next;
        if (n--) {
          j += 2;
          current = beta * x[j + 1];
          x[j] -= current + next;
        } else {
          break;
        }
      }

      // step 6
      if (len !== 0) {
        j = offset + 1;
        current = alpha * x[j - 1];
        for (n = len; n--; j += 2) {
          next = alpha * x[j + 1];
          x[j] -= current + next;
          if (n--) {
            j += 2;
            current = alpha * x[j + 1];
            x[j] -= current + next;
          } else {
            break;
          }
        }
      }
    };

    return IrreversibleTransform;
  })();

  // Section 3.8.1 Reversible 5-3 filter
  var ReversibleTransform = (function ReversibleTransformClosure() {
    function ReversibleTransform() {
      Transform.call(this);
    }

    ReversibleTransform.prototype = Object.create(Transform.prototype);
    ReversibleTransform.prototype.filter =
      function reversibleTransformFilter(x, offset, length) {
      var len = length >> 1;
      offset = offset | 0;
      var j, n;

      for (j = offset, n = len + 1; n--; j += 2) {
        x[j] -= (x[j - 1] + x[j + 1] + 2) >> 2;
      }

      for (j = offset + 1, n = len; n--; j += 2) {
        x[j] += (x[j - 1] + x[j + 1]) >> 1;
      }
    };

    return ReversibleTransform;
  })();

  return JpxImage;
})();


/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
/* Copyright 2012 Mozilla Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

'use strict';

/* This class implements the QM Coder decoding as defined in
 *   JPEG 2000 Part I Final Committee Draft Version 1.0
 *   Annex C.3 Arithmetic decoding procedure 
 * available at http://www.jpeg.org/public/fcd15444-1.pdf
 * 
 * The arithmetic decoder is used in conjunction with context models to decode
 * JPEG2000 and JBIG2 streams.
 */
var ArithmeticDecoder = (function ArithmeticDecoderClosure() {
  // Table C-2
  var QeTable = [
    {qe: 0x5601, nmps: 1, nlps: 1, switchFlag: 1},
    {qe: 0x3401, nmps: 2, nlps: 6, switchFlag: 0},
    {qe: 0x1801, nmps: 3, nlps: 9, switchFlag: 0},
    {qe: 0x0AC1, nmps: 4, nlps: 12, switchFlag: 0},
    {qe: 0x0521, nmps: 5, nlps: 29, switchFlag: 0},
    {qe: 0x0221, nmps: 38, nlps: 33, switchFlag: 0},
    {qe: 0x5601, nmps: 7, nlps: 6, switchFlag: 1},
    {qe: 0x5401, nmps: 8, nlps: 14, switchFlag: 0},
    {qe: 0x4801, nmps: 9, nlps: 14, switchFlag: 0},
    {qe: 0x3801, nmps: 10, nlps: 14, switchFlag: 0},
    {qe: 0x3001, nmps: 11, nlps: 17, switchFlag: 0},
    {qe: 0x2401, nmps: 12, nlps: 18, switchFlag: 0},
    {qe: 0x1C01, nmps: 13, nlps: 20, switchFlag: 0},
    {qe: 0x1601, nmps: 29, nlps: 21, switchFlag: 0},
    {qe: 0x5601, nmps: 15, nlps: 14, switchFlag: 1},
    {qe: 0x5401, nmps: 16, nlps: 14, switchFlag: 0},
    {qe: 0x5101, nmps: 17, nlps: 15, switchFlag: 0},
    {qe: 0x4801, nmps: 18, nlps: 16, switchFlag: 0},
    {qe: 0x3801, nmps: 19, nlps: 17, switchFlag: 0},
    {qe: 0x3401, nmps: 20, nlps: 18, switchFlag: 0},
    {qe: 0x3001, nmps: 21, nlps: 19, switchFlag: 0},
    {qe: 0x2801, nmps: 22, nlps: 19, switchFlag: 0},
    {qe: 0x2401, nmps: 23, nlps: 20, switchFlag: 0},
    {qe: 0x2201, nmps: 24, nlps: 21, switchFlag: 0},
    {qe: 0x1C01, nmps: 25, nlps: 22, switchFlag: 0},
    {qe: 0x1801, nmps: 26, nlps: 23, switchFlag: 0},
    {qe: 0x1601, nmps: 27, nlps: 24, switchFlag: 0},
    {qe: 0x1401, nmps: 28, nlps: 25, switchFlag: 0},
    {qe: 0x1201, nmps: 29, nlps: 26, switchFlag: 0},
    {qe: 0x1101, nmps: 30, nlps: 27, switchFlag: 0},
    {qe: 0x0AC1, nmps: 31, nlps: 28, switchFlag: 0},
    {qe: 0x09C1, nmps: 32, nlps: 29, switchFlag: 0},
    {qe: 0x08A1, nmps: 33, nlps: 30, switchFlag: 0},
    {qe: 0x0521, nmps: 34, nlps: 31, switchFlag: 0},
    {qe: 0x0441, nmps: 35, nlps: 32, switchFlag: 0},
    {qe: 0x02A1, nmps: 36, nlps: 33, switchFlag: 0},
    {qe: 0x0221, nmps: 37, nlps: 34, switchFlag: 0},
    {qe: 0x0141, nmps: 38, nlps: 35, switchFlag: 0},
    {qe: 0x0111, nmps: 39, nlps: 36, switchFlag: 0},
    {qe: 0x0085, nmps: 40, nlps: 37, switchFlag: 0},
    {qe: 0x0049, nmps: 41, nlps: 38, switchFlag: 0},
    {qe: 0x0025, nmps: 42, nlps: 39, switchFlag: 0},
    {qe: 0x0015, nmps: 43, nlps: 40, switchFlag: 0},
    {qe: 0x0009, nmps: 44, nlps: 41, switchFlag: 0},
    {qe: 0x0005, nmps: 45, nlps: 42, switchFlag: 0},
    {qe: 0x0001, nmps: 45, nlps: 43, switchFlag: 0},
    {qe: 0x5601, nmps: 46, nlps: 46, switchFlag: 0}
  ];

  // C.3.5 Initialisation of the decoder (INITDEC)
  function ArithmeticDecoder(data, start, end) {
    this.data = data;
    this.bp = start;
    this.dataEnd = end;

    this.chigh = data[start];
    this.clow = 0;

    this.byteIn();

    this.chigh = ((this.chigh << 7) & 0xFFFF) | ((this.clow >> 9) & 0x7F);
    this.clow = (this.clow << 7) & 0xFFFF;
    this.ct -= 7;
    this.a = 0x8000;
  }

  ArithmeticDecoder.prototype = {
    // C.3.4 Compressed data input (BYTEIN)
    byteIn: function ArithmeticDecoder_byteIn() {
      var data = this.data;
      var bp = this.bp;
      if (data[bp] === 0xFF) {
        var b1 = data[bp + 1];
        if (b1 > 0x8F) {
          this.clow += 0xFF00;
          this.ct = 8;
        } else {
          bp++;
          this.clow += (data[bp] << 9);
          this.ct = 7;
          this.bp = bp;
        }
      } else {
        bp++;
        this.clow += bp < this.dataEnd ? (data[bp] << 8) : 0xFF00;
        this.ct = 8;
        this.bp = bp;
      }
      if (this.clow > 0xFFFF) {
        this.chigh += (this.clow >> 16);
        this.clow &= 0xFFFF;
      }
    },
    // C.3.2 Decoding a decision (DECODE)
    readBit: function ArithmeticDecoder_readBit(contexts, pos) {
      // contexts are packed into 1 byte:
      // highest 7 bits carry cx.index, lowest bit carries cx.mps
      var cx_index = contexts[pos] >> 1, cx_mps = contexts[pos] & 1;
      var qeTableIcx = QeTable[cx_index];
      var qeIcx = qeTableIcx.qe;
      var d;
      var a = this.a - qeIcx;

      if (this.chigh < qeIcx) {
        // exchangeLps
        if (a < qeIcx) {
          a = qeIcx;
          d = cx_mps;
          cx_index = qeTableIcx.nmps;
        } else {
          a = qeIcx;
          d = 1 ^ cx_mps;
          if (qeTableIcx.switchFlag === 1) {
            cx_mps = d;
          }
          cx_index = qeTableIcx.nlps;
        }
      } else {
        this.chigh -= qeIcx;
        if ((a & 0x8000) !== 0) {
          this.a = a;
          return cx_mps;
        }
        // exchangeMps
        if (a < qeIcx) {
          d = 1 ^ cx_mps;
          if (qeTableIcx.switchFlag === 1) {
            cx_mps = d;
          }
          cx_index = qeTableIcx.nlps;
        } else {
          d = cx_mps;
          cx_index = qeTableIcx.nmps;
        }
      }
      // C.3.3 renormD;
      do {
        if (this.ct === 0) {
          this.byteIn();
        }

        a <<= 1;
        this.chigh = ((this.chigh << 1) & 0xFFFF) | ((this.clow >> 15) & 1);
        this.clow = (this.clow << 1) & 0xFFFF;
        this.ct--;
      } while ((a & 0x8000) === 0);
      this.a = a;

      contexts[pos] = cx_index << 1 | cx_mps;
      return d;
    }
  };

  return ArithmeticDecoder;
})();

/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
/* Copyright 2012 Mozilla Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
/* globals Cmd, ColorSpace, Dict, MozBlobBuilder, Name, PDFJS, Ref, URL,
           Promise */

'use strict';

var globalScope = (typeof window === 'undefined') ? this : window;

var isWorker = (typeof window === 'undefined');

var FONT_IDENTITY_MATRIX = [0.001, 0, 0, 0.001, 0, 0];

var TextRenderingMode = {
  FILL: 0,
  STROKE: 1,
  FILL_STROKE: 2,
  INVISIBLE: 3,
  FILL_ADD_TO_PATH: 4,
  STROKE_ADD_TO_PATH: 5,
  FILL_STROKE_ADD_TO_PATH: 6,
  ADD_TO_PATH: 7,
  FILL_STROKE_MASK: 3,
  ADD_TO_PATH_FLAG: 4
};

var ImageKind = {
  GRAYSCALE_1BPP: 1,
  RGB_24BPP: 2,
  RGBA_32BPP: 3
};

var AnnotationType = {
  WIDGET: 1,
  TEXT: 2,
  LINK: 3
};

var StreamType = {
  UNKNOWN: 0,
  FLATE: 1,
  LZW: 2,
  DCT: 3,
  JPX: 4,
  JBIG: 5,
  A85: 6,
  AHX: 7,
  CCF: 8,
  RL: 9
};

var FontType = {
  UNKNOWN: 0,
  TYPE1: 1,
  TYPE1C: 2,
  CIDFONTTYPE0: 3,
  CIDFONTTYPE0C: 4,
  TRUETYPE: 5,
  CIDFONTTYPE2: 6,
  TYPE3: 7,
  OPENTYPE: 8,
  TYPE0: 9,
  MMTYPE1: 10
};

// The global PDFJS object exposes the API
// In production, it will be declared outside a global wrapper
// In development, it will be declared here
if (!globalScope.PDFJS) {
  globalScope.PDFJS = {};
}

globalScope.PDFJS.pdfBug = false;

PDFJS.VERBOSITY_LEVELS = {
  errors: 0,
  warnings: 1,
  infos: 5
};

// All the possible operations for an operator list.
var OPS = PDFJS.OPS = {
  // Intentionally start from 1 so it is easy to spot bad operators that will be
  // 0's.
  dependency: 1,
  setLineWidth: 2,
  setLineCap: 3,
  setLineJoin: 4,
  setMiterLimit: 5,
  setDash: 6,
  setRenderingIntent: 7,
  setFlatness: 8,
  setGState: 9,
  save: 10,
  restore: 11,
  transform: 12,
  moveTo: 13,
  lineTo: 14,
  curveTo: 15,
  curveTo2: 16,
  curveTo3: 17,
  closePath: 18,
  rectangle: 19,
  stroke: 20,
  closeStroke: 21,
  fill: 22,
  eoFill: 23,
  fillStroke: 24,
  eoFillStroke: 25,
  closeFillStroke: 26,
  closeEOFillStroke: 27,
  endPath: 28,
  clip: 29,
  eoClip: 30,
  beginText: 31,
  endText: 32,
  setCharSpacing: 33,
  setWordSpacing: 34,
  setHScale: 35,
  setLeading: 36,
  setFont: 37,
  setTextRenderingMode: 38,
  setTextRise: 39,
  moveText: 40,
  setLeadingMoveText: 41,
  setTextMatrix: 42,
  nextLine: 43,
  showText: 44,
  showSpacedText: 45,
  nextLineShowText: 46,
  nextLineSetSpacingShowText: 47,
  setCharWidth: 48,
  setCharWidthAndBounds: 49,
  setStrokeColorSpace: 50,
  setFillColorSpace: 51,
  setStrokeColor: 52,
  setStrokeColorN: 53,
  setFillColor: 54,
  setFillColorN: 55,
  setStrokeGray: 56,
  setFillGray: 57,
  setStrokeRGBColor: 58,
  setFillRGBColor: 59,
  setStrokeCMYKColor: 60,
  setFillCMYKColor: 61,
  shadingFill: 62,
  beginInlineImage: 63,
  beginImageData: 64,
  endInlineImage: 65,
  paintXObject: 66,
  markPoint: 67,
  markPointProps: 68,
  beginMarkedContent: 69,
  beginMarkedContentProps: 70,
  endMarkedContent: 71,
  beginCompat: 72,
  endCompat: 73,
  paintFormXObjectBegin: 74,
  paintFormXObjectEnd: 75,
  beginGroup: 76,
  endGroup: 77,
  beginAnnotations: 78,
  endAnnotations: 79,
  beginAnnotation: 80,
  endAnnotation: 81,
  paintJpegXObject: 82,
  paintImageMaskXObject: 83,
  paintImageMaskXObjectGroup: 84,
  paintImageXObject: 85,
  paintInlineImageXObject: 86,
  paintInlineImageXObjectGroup: 87,
  paintImageXObjectRepeat: 88,
  paintImageMaskXObjectRepeat: 89,
  paintSolidColorImageMask: 90,
  constructPath: 91
};

// A notice for devs. These are good for things that are helpful to devs, such
// as warning that Workers were disabled, which is important to devs but not
// end users.
function info(msg) {
  if (PDFJS.verbosity >= PDFJS.VERBOSITY_LEVELS.infos) {
    console.log('Info: ' + msg);
  }
}

// Non-fatal warnings.
function warn(msg) {
  if (PDFJS.verbosity >= PDFJS.VERBOSITY_LEVELS.warnings) {
    console.log('Warning: ' + msg);
  }
}

// Fatal errors that should trigger the fallback UI and halt execution by
// throwing an exception.
function error(msg) {
  // If multiple arguments were passed, pass them all to the log function.
  if (arguments.length > 1) {
    var logArguments = ['Error:'];
    logArguments.push.apply(logArguments, arguments);
    console.log.apply(console, logArguments);
    // Join the arguments into a single string for the lines below.
    msg = [].join.call(arguments, ' ');
  } else {
    console.log('Error: ' + msg);
  }
  console.log(backtrace());
  UnsupportedManager.notify(UNSUPPORTED_FEATURES.unknown);
  throw new Error(msg);
}

function backtrace() {
  try {
    throw new Error();
  } catch (e) {
    return e.stack ? e.stack.split('\n').slice(2).join('\n') : '';
  }
}

function assert(cond, msg) {
  if (!cond) {
    error(msg);
  }
}

var UNSUPPORTED_FEATURES = PDFJS.UNSUPPORTED_FEATURES = {
  unknown: 'unknown',
  forms: 'forms',
  javaScript: 'javaScript',
  smask: 'smask',
  shadingPattern: 'shadingPattern',
  font: 'font'
};

var UnsupportedManager = PDFJS.UnsupportedManager =
  (function UnsupportedManagerClosure() {
  var listeners = [];
  return {
    listen: function (cb) {
      listeners.push(cb);
    },
    notify: function (featureId) {
      warn('Unsupported feature "' + featureId + '"');
      for (var i = 0, ii = listeners.length; i < ii; i++) {
        listeners[i](featureId);
      }
    }
  };
})();

// Combines two URLs. The baseUrl shall be absolute URL. If the url is an
// absolute URL, it will be returned as is.
function combineUrl(baseUrl, url) {
  if (!url) {
    return baseUrl;
  }
  if (/^[a-z][a-z0-9+\-.]*:/i.test(url)) {
    return url;
  }
  var i;
  if (url.charAt(0) === '/') {
    // absolute path
    i = baseUrl.indexOf('://');
    if (url.charAt(1) === '/') {
      ++i;
    } else {
      i = baseUrl.indexOf('/', i + 3);
    }
    return baseUrl.substring(0, i) + url;
  } else {
    // relative path
    var pathLength = baseUrl.length;
    i = baseUrl.lastIndexOf('#');
    pathLength = i >= 0 ? i : pathLength;
    i = baseUrl.lastIndexOf('?', pathLength);
    pathLength = i >= 0 ? i : pathLength;
    var prefixLength = baseUrl.lastIndexOf('/', pathLength);
    return baseUrl.substring(0, prefixLength + 1) + url;
  }
}

// Validates if URL is safe and allowed, e.g. to avoid XSS.
function isValidUrl(url, allowRelative) {
  if (!url) {
    return false;
  }
  // RFC 3986 (http://tools.ietf.org/html/rfc3986#section-3.1)
  // scheme = ALPHA *( ALPHA / DIGIT / "+" / "-" / "." )
  var protocol = /^[a-z][a-z0-9+\-.]*(?=:)/i.exec(url);
  if (!protocol) {
    return allowRelative;
  }
  protocol = protocol[0].toLowerCase();
  switch (protocol) {
    case 'http':
    case 'https':
    case 'ftp':
    case 'mailto':
    case 'tel':
      return true;
    default:
      return false;
  }
}
PDFJS.isValidUrl = isValidUrl;

function shadow(obj, prop, value) {
  Object.defineProperty(obj, prop, { value: value,
                                     enumerable: true,
                                     configurable: true,
                                     writable: false });
  return value;
}
PDFJS.shadow = shadow;

var PasswordResponses = PDFJS.PasswordResponses = {
  NEED_PASSWORD: 1,
  INCORRECT_PASSWORD: 2
};

var PasswordException = (function PasswordExceptionClosure() {
  function PasswordException(msg, code) {
    this.name = 'PasswordException';
    this.message = msg;
    this.code = code;
  }

  PasswordException.prototype = new Error();
  PasswordException.constructor = PasswordException;

  return PasswordException;
})();
PDFJS.PasswordException = PasswordException;

var UnknownErrorException = (function UnknownErrorExceptionClosure() {
  function UnknownErrorException(msg, details) {
    this.name = 'UnknownErrorException';
    this.message = msg;
    this.details = details;
  }

  UnknownErrorException.prototype = new Error();
  UnknownErrorException.constructor = UnknownErrorException;

  return UnknownErrorException;
})();
PDFJS.UnknownErrorException = UnknownErrorException;

var InvalidPDFException = (function InvalidPDFExceptionClosure() {
  function InvalidPDFException(msg) {
    this.name = 'InvalidPDFException';
    this.message = msg;
  }

  InvalidPDFException.prototype = new Error();
  InvalidPDFException.constructor = InvalidPDFException;

  return InvalidPDFException;
})();
PDFJS.InvalidPDFException = InvalidPDFException;

var MissingPDFException = (function MissingPDFExceptionClosure() {
  function MissingPDFException(msg) {
    this.name = 'MissingPDFException';
    this.message = msg;
  }

  MissingPDFException.prototype = new Error();
  MissingPDFException.constructor = MissingPDFException;

  return MissingPDFException;
})();
PDFJS.MissingPDFException = MissingPDFException;

var UnexpectedResponseException =
    (function UnexpectedResponseExceptionClosure() {
  function UnexpectedResponseException(msg, status) {
    this.name = 'UnexpectedResponseException';
    this.message = msg;
    this.status = status;
  }

  UnexpectedResponseException.prototype = new Error();
  UnexpectedResponseException.constructor = UnexpectedResponseException;

  return UnexpectedResponseException;
})();
PDFJS.UnexpectedResponseException = UnexpectedResponseException;

var NotImplementedException = (function NotImplementedExceptionClosure() {
  function NotImplementedException(msg) {
    this.message = msg;
  }

  NotImplementedException.prototype = new Error();
  NotImplementedException.prototype.name = 'NotImplementedException';
  NotImplementedException.constructor = NotImplementedException;

  return NotImplementedException;
})();

var MissingDataException = (function MissingDataExceptionClosure() {
  function MissingDataException(begin, end) {
    this.begin = begin;
    this.end = end;
    this.message = 'Missing data [' + begin + ', ' + end + ')';
  }

  MissingDataException.prototype = new Error();
  MissingDataException.prototype.name = 'MissingDataException';
  MissingDataException.constructor = MissingDataException;

  return MissingDataException;
})();

var XRefParseException = (function XRefParseExceptionClosure() {
  function XRefParseException(msg) {
    this.message = msg;
  }

  XRefParseException.prototype = new Error();
  XRefParseException.prototype.name = 'XRefParseException';
  XRefParseException.constructor = XRefParseException;

  return XRefParseException;
})();


function bytesToString(bytes) {
  assert(bytes !== null && typeof bytes === 'object' &&
         bytes.length !== undefined, 'Invalid argument for bytesToString');
  var length = bytes.length;
  var MAX_ARGUMENT_COUNT = 8192;
  if (length < MAX_ARGUMENT_COUNT) {
    return String.fromCharCode.apply(null, bytes);
  }
  var strBuf = [];
  for (var i = 0; i < length; i += MAX_ARGUMENT_COUNT) {
    var chunkEnd = Math.min(i + MAX_ARGUMENT_COUNT, length);
    var chunk = bytes.subarray(i, chunkEnd);
    strBuf.push(String.fromCharCode.apply(null, chunk));
  }
  return strBuf.join('');
}

function stringToBytes(str) {
  assert(typeof str === 'string', 'Invalid argument for stringToBytes');
  var length = str.length;
  var bytes = new Uint8Array(length);
  for (var i = 0; i < length; ++i) {
    bytes[i] = str.charCodeAt(i) & 0xFF;
  }
  return bytes;
}

function string32(value) {
  return String.fromCharCode((value >> 24) & 0xff, (value >> 16) & 0xff,
                             (value >> 8) & 0xff, value & 0xff);
}

function log2(x) {
  var n = 1, i = 0;
  while (x > n) {
    n <<= 1;
    i++;
  }
  return i;
}

function readInt8(data, start) {
  return (data[start] << 24) >> 24;
}

function readUint16(data, offset) {
  return (data[offset] << 8) | data[offset + 1];
}

function readUint32(data, offset) {
  return ((data[offset] << 24) | (data[offset + 1] << 16) |
         (data[offset + 2] << 8) | data[offset + 3]) >>> 0;
}

// Lazy test the endianness of the platform
// NOTE: This will be 'true' for simulated TypedArrays
function isLittleEndian() {
  var buffer8 = new Uint8Array(2);
  buffer8[0] = 1;
  var buffer16 = new Uint16Array(buffer8.buffer);
  return (buffer16[0] === 1);
}

Object.defineProperty(PDFJS, 'isLittleEndian', {
  configurable: true,
  get: function PDFJS_isLittleEndian() {
    return shadow(PDFJS, 'isLittleEndian', isLittleEndian());
  }
});

//#if !(FIREFOX || MOZCENTRAL || B2G || CHROME)
//// Lazy test if the userAgant support CanvasTypedArrays
function hasCanvasTypedArrays() {
  var canvas = document.createElement('canvas');
  canvas.width = canvas.height = 1;
  var ctx = canvas.getContext('2d');
  var imageData = ctx.createImageData(1, 1);
  return (typeof imageData.data.buffer !== 'undefined');
}

Object.defineProperty(PDFJS, 'hasCanvasTypedArrays', {
  configurable: true,
  get: function PDFJS_hasCanvasTypedArrays() {
    return shadow(PDFJS, 'hasCanvasTypedArrays', hasCanvasTypedArrays());
  }
});

var Uint32ArrayView = (function Uint32ArrayViewClosure() {

  function Uint32ArrayView(buffer, length) {
    this.buffer = buffer;
    this.byteLength = buffer.length;
    this.length = length === undefined ? (this.byteLength >> 2) : length;
    ensureUint32ArrayViewProps(this.length);
  }
  Uint32ArrayView.prototype = Object.create(null);

  var uint32ArrayViewSetters = 0;
  function createUint32ArrayProp(index) {
    return {
      get: function () {
        var buffer = this.buffer, offset = index << 2;
        return (buffer[offset] | (buffer[offset + 1] << 8) |
          (buffer[offset + 2] << 16) | (buffer[offset + 3] << 24)) >>> 0;
      },
      set: function (value) {
        var buffer = this.buffer, offset = index << 2;
        buffer[offset] = value & 255;
        buffer[offset + 1] = (value >> 8) & 255;
        buffer[offset + 2] = (value >> 16) & 255;
        buffer[offset + 3] = (value >>> 24) & 255;
      }
    };
  }

  function ensureUint32ArrayViewProps(length) {
    while (uint32ArrayViewSetters < length) {
      Object.defineProperty(Uint32ArrayView.prototype,
        uint32ArrayViewSetters,
        createUint32ArrayProp(uint32ArrayViewSetters));
      uint32ArrayViewSetters++;
    }
  }

  return Uint32ArrayView;
})();
//#else
//PDFJS.hasCanvasTypedArrays = true;
//#endif

var IDENTITY_MATRIX = [1, 0, 0, 1, 0, 0];

var Util = PDFJS.Util = (function UtilClosure() {
  function Util() {}

  var rgbBuf = ['rgb(', 0, ',', 0, ',', 0, ')'];

  // makeCssRgb() can be called thousands of times. Using |rgbBuf| avoids
  // creating many intermediate strings.
  Util.makeCssRgb = function Util_makeCssRgb(r, g, b) {
    rgbBuf[1] = r;
    rgbBuf[3] = g;
    rgbBuf[5] = b;
    return rgbBuf.join('');
  };

  // Concatenates two transformation matrices together and returns the result.
  Util.transform = function Util_transform(m1, m2) {
    return [
      m1[0] * m2[0] + m1[2] * m2[1],
      m1[1] * m2[0] + m1[3] * m2[1],
      m1[0] * m2[2] + m1[2] * m2[3],
      m1[1] * m2[2] + m1[3] * m2[3],
      m1[0] * m2[4] + m1[2] * m2[5] + m1[4],
      m1[1] * m2[4] + m1[3] * m2[5] + m1[5]
    ];
  };

  // For 2d affine transforms
  Util.applyTransform = function Util_applyTransform(p, m) {
    var xt = p[0] * m[0] + p[1] * m[2] + m[4];
    var yt = p[0] * m[1] + p[1] * m[3] + m[5];
    return [xt, yt];
  };

  Util.applyInverseTransform = function Util_applyInverseTransform(p, m) {
    var d = m[0] * m[3] - m[1] * m[2];
    var xt = (p[0] * m[3] - p[1] * m[2] + m[2] * m[5] - m[4] * m[3]) / d;
    var yt = (-p[0] * m[1] + p[1] * m[0] + m[4] * m[1] - m[5] * m[0]) / d;
    return [xt, yt];
  };

  // Applies the transform to the rectangle and finds the minimum axially
  // aligned bounding box.
  Util.getAxialAlignedBoundingBox =
    function Util_getAxialAlignedBoundingBox(r, m) {

    var p1 = Util.applyTransform(r, m);
    var p2 = Util.applyTransform(r.slice(2, 4), m);
    var p3 = Util.applyTransform([r[0], r[3]], m);
    var p4 = Util.applyTransform([r[2], r[1]], m);
    return [
      Math.min(p1[0], p2[0], p3[0], p4[0]),
      Math.min(p1[1], p2[1], p3[1], p4[1]),
      Math.max(p1[0], p2[0], p3[0], p4[0]),
      Math.max(p1[1], p2[1], p3[1], p4[1])
    ];
  };

  Util.inverseTransform = function Util_inverseTransform(m) {
    var d = m[0] * m[3] - m[1] * m[2];
    return [m[3] / d, -m[1] / d, -m[2] / d, m[0] / d,
      (m[2] * m[5] - m[4] * m[3]) / d, (m[4] * m[1] - m[5] * m[0]) / d];
  };

  // Apply a generic 3d matrix M on a 3-vector v:
  //   | a b c |   | X |
  //   | d e f | x | Y |
  //   | g h i |   | Z |
  // M is assumed to be serialized as [a,b,c,d,e,f,g,h,i],
  // with v as [X,Y,Z]
  Util.apply3dTransform = function Util_apply3dTransform(m, v) {
    return [
      m[0] * v[0] + m[1] * v[1] + m[2] * v[2],
      m[3] * v[0] + m[4] * v[1] + m[5] * v[2],
      m[6] * v[0] + m[7] * v[1] + m[8] * v[2]
    ];
  };

  // This calculation uses Singular Value Decomposition.
  // The SVD can be represented with formula A = USV. We are interested in the
  // matrix S here because it represents the scale values.
  Util.singularValueDecompose2dScale =
    function Util_singularValueDecompose2dScale(m) {

    var transpose = [m[0], m[2], m[1], m[3]];

    // Multiply matrix m with its transpose.
    var a = m[0] * transpose[0] + m[1] * transpose[2];
    var b = m[0] * transpose[1] + m[1] * transpose[3];
    var c = m[2] * transpose[0] + m[3] * transpose[2];
    var d = m[2] * transpose[1] + m[3] * transpose[3];

    // Solve the second degree polynomial to get roots.
    var first = (a + d) / 2;
    var second = Math.sqrt((a + d) * (a + d) - 4 * (a * d - c * b)) / 2;
    var sx = first + second || 1;
    var sy = first - second || 1;

    // Scale values are the square roots of the eigenvalues.
    return [Math.sqrt(sx), Math.sqrt(sy)];
  };

  // Normalize rectangle rect=[x1, y1, x2, y2] so that (x1,y1) < (x2,y2)
  // For coordinate systems whose origin lies in the bottom-left, this
  // means normalization to (BL,TR) ordering. For systems with origin in the
  // top-left, this means (TL,BR) ordering.
  Util.normalizeRect = function Util_normalizeRect(rect) {
    var r = rect.slice(0); // clone rect
    if (rect[0] > rect[2]) {
      r[0] = rect[2];
      r[2] = rect[0];
    }
    if (rect[1] > rect[3]) {
      r[1] = rect[3];
      r[3] = rect[1];
    }
    return r;
  };

  // Returns a rectangle [x1, y1, x2, y2] corresponding to the
  // intersection of rect1 and rect2. If no intersection, returns 'false'
  // The rectangle coordinates of rect1, rect2 should be [x1, y1, x2, y2]
  Util.intersect = function Util_intersect(rect1, rect2) {
    function compare(a, b) {
      return a - b;
    }

    // Order points along the axes
    var orderedX = [rect1[0], rect1[2], rect2[0], rect2[2]].sort(compare),
        orderedY = [rect1[1], rect1[3], rect2[1], rect2[3]].sort(compare),
        result = [];

    rect1 = Util.normalizeRect(rect1);
    rect2 = Util.normalizeRect(rect2);

    // X: first and second points belong to different rectangles?
    if ((orderedX[0] === rect1[0] && orderedX[1] === rect2[0]) ||
        (orderedX[0] === rect2[0] && orderedX[1] === rect1[0])) {
      // Intersection must be between second and third points
      result[0] = orderedX[1];
      result[2] = orderedX[2];
    } else {
      return false;
    }

    // Y: first and second points belong to different rectangles?
    if ((orderedY[0] === rect1[1] && orderedY[1] === rect2[1]) ||
        (orderedY[0] === rect2[1] && orderedY[1] === rect1[1])) {
      // Intersection must be between second and third points
      result[1] = orderedY[1];
      result[3] = orderedY[2];
    } else {
      return false;
    }

    return result;
  };

  Util.sign = function Util_sign(num) {
    return num < 0 ? -1 : 1;
  };

  Util.appendToArray = function Util_appendToArray(arr1, arr2) {
    Array.prototype.push.apply(arr1, arr2);
  };

  Util.prependToArray = function Util_prependToArray(arr1, arr2) {
    Array.prototype.unshift.apply(arr1, arr2);
  };

  Util.extendObj = function extendObj(obj1, obj2) {
    for (var key in obj2) {
      obj1[key] = obj2[key];
    }
  };

  Util.getInheritableProperty = function Util_getInheritableProperty(dict,
                                                                     name) {
    while (dict && !dict.has(name)) {
      dict = dict.get('Parent');
    }
    if (!dict) {
      return null;
    }
    return dict.get(name);
  };

  Util.inherit = function Util_inherit(sub, base, prototype) {
    sub.prototype = Object.create(base.prototype);
    sub.prototype.constructor = sub;
    for (var prop in prototype) {
      sub.prototype[prop] = prototype[prop];
    }
  };

  Util.loadScript = function Util_loadScript(src, callback) {
    var script = document.createElement('script');
    var loaded = false;
    script.setAttribute('src', src);
    if (callback) {
      script.onload = function() {
        if (!loaded) {
          callback();
        }
        loaded = true;
      };
    }
    document.getElementsByTagName('head')[0].appendChild(script);
  };

  return Util;
})();

/**
 * PDF page viewport created based on scale, rotation and offset.
 * @class
 * @alias PDFJS.PageViewport
 */
var PageViewport = PDFJS.PageViewport = (function PageViewportClosure() {
  /**
   * @constructor
   * @private
   * @param viewBox {Array} xMin, yMin, xMax and yMax coordinates.
   * @param scale {number} scale of the viewport.
   * @param rotation {number} rotations of the viewport in degrees.
   * @param offsetX {number} offset X
   * @param offsetY {number} offset Y
   * @param dontFlip {boolean} if true, axis Y will not be flipped.
   */
  function PageViewport(viewBox, scale, rotation, offsetX, offsetY, dontFlip) {
    this.viewBox = viewBox;
    this.scale = scale;
    this.rotation = rotation;
    this.offsetX = offsetX;
    this.offsetY = offsetY;

    // creating transform to convert pdf coordinate system to the normal
    // canvas like coordinates taking in account scale and rotation
    var centerX = (viewBox[2] + viewBox[0]) / 2;
    var centerY = (viewBox[3] + viewBox[1]) / 2;
    var rotateA, rotateB, rotateC, rotateD;
    rotation = rotation % 360;
    rotation = rotation < 0 ? rotation + 360 : rotation;
    switch (rotation) {
      case 180:
        rotateA = -1; rotateB = 0; rotateC = 0; rotateD = 1;
        break;
      case 90:
        rotateA = 0; rotateB = 1; rotateC = 1; rotateD = 0;
        break;
      case 270:
        rotateA = 0; rotateB = -1; rotateC = -1; rotateD = 0;
        break;
      //case 0:
      default:
        rotateA = 1; rotateB = 0; rotateC = 0; rotateD = -1;
        break;
    }

    if (dontFlip) {
      rotateC = -rotateC; rotateD = -rotateD;
    }

    var offsetCanvasX, offsetCanvasY;
    var width, height;
    if (rotateA === 0) {
      offsetCanvasX = Math.abs(centerY - viewBox[1]) * scale + offsetX;
      offsetCanvasY = Math.abs(centerX - viewBox[0]) * scale + offsetY;
      width = Math.abs(viewBox[3] - viewBox[1]) * scale;
      height = Math.abs(viewBox[2] - viewBox[0]) * scale;
    } else {
      offsetCanvasX = Math.abs(centerX - viewBox[0]) * scale + offsetX;
      offsetCanvasY = Math.abs(centerY - viewBox[1]) * scale + offsetY;
      width = Math.abs(viewBox[2] - viewBox[0]) * scale;
      height = Math.abs(viewBox[3] - viewBox[1]) * scale;
    }
    // creating transform for the following operations:
    // translate(-centerX, -centerY), rotate and flip vertically,
    // scale, and translate(offsetCanvasX, offsetCanvasY)
    this.transform = [
      rotateA * scale,
      rotateB * scale,
      rotateC * scale,
      rotateD * scale,
      offsetCanvasX - rotateA * scale * centerX - rotateC * scale * centerY,
      offsetCanvasY - rotateB * scale * centerX - rotateD * scale * centerY
    ];

    this.width = width;
    this.height = height;
    this.fontScale = scale;
  }
  PageViewport.prototype = /** @lends PDFJS.PageViewport.prototype */ {
    /**
     * Clones viewport with additional properties.
     * @param args {Object} (optional) If specified, may contain the 'scale' or
     * 'rotation' properties to override the corresponding properties in
     * the cloned viewport.
     * @returns {PDFJS.PageViewport} Cloned viewport.
     */
    clone: function PageViewPort_clone(args) {
      args = args || {};
      var scale = 'scale' in args ? args.scale : this.scale;
      var rotation = 'rotation' in args ? args.rotation : this.rotation;
      return new PageViewport(this.viewBox.slice(), scale, rotation,
                              this.offsetX, this.offsetY, args.dontFlip);
    },
    /**
     * Converts PDF point to the viewport coordinates. For examples, useful for
     * converting PDF location into canvas pixel coordinates.
     * @param x {number} X coordinate.
     * @param y {number} Y coordinate.
     * @returns {Object} Object that contains 'x' and 'y' properties of the
     * point in the viewport coordinate space.
     * @see {@link convertToPdfPoint}
     * @see {@link convertToViewportRectangle}
     */
    convertToViewportPoint: function PageViewport_convertToViewportPoint(x, y) {
      return Util.applyTransform([x, y], this.transform);
    },
    /**
     * Converts PDF rectangle to the viewport coordinates.
     * @param rect {Array} xMin, yMin, xMax and yMax coordinates.
     * @returns {Array} Contains corresponding coordinates of the rectangle
     * in the viewport coordinate space.
     * @see {@link convertToViewportPoint}
     */
    convertToViewportRectangle:
      function PageViewport_convertToViewportRectangle(rect) {
      var tl = Util.applyTransform([rect[0], rect[1]], this.transform);
      var br = Util.applyTransform([rect[2], rect[3]], this.transform);
      return [tl[0], tl[1], br[0], br[1]];
    },
    /**
     * Converts viewport coordinates to the PDF location. For examples, useful
     * for converting canvas pixel location into PDF one.
     * @param x {number} X coordinate.
     * @param y {number} Y coordinate.
     * @returns {Object} Object that contains 'x' and 'y' properties of the
     * point in the PDF coordinate space.
     * @see {@link convertToViewportPoint}
     */
    convertToPdfPoint: function PageViewport_convertToPdfPoint(x, y) {
      return Util.applyInverseTransform([x, y], this.transform);
    }
  };
  return PageViewport;
})();

var PDFStringTranslateTable = [
  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  0x2D8, 0x2C7, 0x2C6, 0x2D9, 0x2DD, 0x2DB, 0x2DA, 0x2DC, 0, 0, 0, 0, 0, 0, 0,
  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x2022, 0x2020, 0x2021, 0x2026, 0x2014,
  0x2013, 0x192, 0x2044, 0x2039, 0x203A, 0x2212, 0x2030, 0x201E, 0x201C,
  0x201D, 0x2018, 0x2019, 0x201A, 0x2122, 0xFB01, 0xFB02, 0x141, 0x152, 0x160,
  0x178, 0x17D, 0x131, 0x142, 0x153, 0x161, 0x17E, 0, 0x20AC
];

function stringToPDFString(str) {
  var i, n = str.length, strBuf = [];
  if (str[0] === '\xFE' && str[1] === '\xFF') {
    // UTF16BE BOM
    for (i = 2; i < n; i += 2) {
      strBuf.push(String.fromCharCode(
        (str.charCodeAt(i) << 8) | str.charCodeAt(i + 1)));
    }
  } else {
    for (i = 0; i < n; ++i) {
      var code = PDFStringTranslateTable[str.charCodeAt(i)];
      strBuf.push(code ? String.fromCharCode(code) : str.charAt(i));
    }
  }
  return strBuf.join('');
}

function stringToUTF8String(str) {
  return decodeURIComponent(escape(str));
}

function isEmptyObj(obj) {
  for (var key in obj) {
    return false;
  }
  return true;
}

function isBool(v) {
  return typeof v === 'boolean';
}

function isInt(v) {
  return typeof v === 'number' && ((v | 0) === v);
}

function isNum(v) {
  return typeof v === 'number';
}

function isString(v) {
  return typeof v === 'string';
}

function isNull(v) {
  return v === null;
}

function isName(v) {
  return v instanceof Name;
}

function isCmd(v, cmd) {
  return v instanceof Cmd && (cmd === undefined || v.cmd === cmd);
}

function isDict(v, type) {
  if (!(v instanceof Dict)) {
    return false;
  }
  if (!type) {
    return true;
  }
  var dictType = v.get('Type');
  return isName(dictType) && dictType.name === type;
}

function isArray(v) {
  return v instanceof Array;
}

function isStream(v) {
  return typeof v === 'object' && v !== null && v.getBytes !== undefined;
}

function isArrayBuffer(v) {
  return typeof v === 'object' && v !== null && v.byteLength !== undefined;
}

function isRef(v) {
  return v instanceof Ref;
}

/**
 * Promise Capability object.
 *
 * @typedef {Object} PromiseCapability
 * @property {Promise} promise - A promise object.
 * @property {function} resolve - Fullfills the promise.
 * @property {function} reject - Rejects the promise.
 */

/**
 * Creates a promise capability object.
 * @alias PDFJS.createPromiseCapability
 *
 * @return {PromiseCapability} A capability object contains:
 * - a Promise, resolve and reject methods.
 */
function createPromiseCapability() {
  var capability = {};
  capability.promise = new Promise(function (resolve, reject) {
    capability.resolve = resolve;
    capability.reject = reject;
  });
  return capability;
}

PDFJS.createPromiseCapability = createPromiseCapability;

/**
 * Polyfill for Promises:
 * The following promise implementation tries to generally implement the
 * Promise/A+ spec. Some notable differences from other promise libaries are:
 * - There currently isn't a seperate deferred and promise object.
 * - Unhandled rejections eventually show an error if they aren't handled.
 *
 * Based off of the work in:
 * https://bugzilla.mozilla.org/show_bug.cgi?id=810490
 */
(function PromiseClosure() {
  if (globalScope.Promise) {
    // Promises existing in the DOM/Worker, checking presence of all/resolve
    if (typeof globalScope.Promise.all !== 'function') {
      globalScope.Promise.all = function (iterable) {
        var count = 0, results = [], resolve, reject;
        var promise = new globalScope.Promise(function (resolve_, reject_) {
          resolve = resolve_;
          reject = reject_;
        });
        iterable.forEach(function (p, i) {
          count++;
          p.then(function (result) {
            results[i] = result;
            count--;
            if (count === 0) {
              resolve(results);
            }
          }, reject);
        });
        if (count === 0) {
          resolve(results);
        }
        return promise;
      };
    }
    if (typeof globalScope.Promise.resolve !== 'function') {
      globalScope.Promise.resolve = function (value) {
        return new globalScope.Promise(function (resolve) { resolve(value); });
      };
    }
    if (typeof globalScope.Promise.reject !== 'function') {
      globalScope.Promise.reject = function (reason) {
        return new globalScope.Promise(function (resolve, reject) {
          reject(reason);
        });
      };
    }
    if (typeof globalScope.Promise.prototype.catch !== 'function') {
      globalScope.Promise.prototype.catch = function (onReject) {
        return globalScope.Promise.prototype.then(undefined, onReject);
      };
    }
    return;
  }
//#if !MOZCENTRAL
  var STATUS_PENDING = 0;
  var STATUS_RESOLVED = 1;
  var STATUS_REJECTED = 2;

  // In an attempt to avoid silent exceptions, unhandled rejections are
  // tracked and if they aren't handled in a certain amount of time an
  // error is logged.
  var REJECTION_TIMEOUT = 500;

  var HandlerManager = {
    handlers: [],
    running: false,
    unhandledRejections: [],
    pendingRejectionCheck: false,

    scheduleHandlers: function scheduleHandlers(promise) {
      if (promise._status === STATUS_PENDING) {
        return;
      }

      this.handlers = this.handlers.concat(promise._handlers);
      promise._handlers = [];

      if (this.running) {
        return;
      }
      this.running = true;

      setTimeout(this.runHandlers.bind(this), 0);
    },

    runHandlers: function runHandlers() {
      var RUN_TIMEOUT = 1; // ms
      var timeoutAt = Date.now() + RUN_TIMEOUT;
      while (this.handlers.length > 0) {
        var handler = this.handlers.shift();

        var nextStatus = handler.thisPromise._status;
        var nextValue = handler.thisPromise._value;

        try {
          if (nextStatus === STATUS_RESOLVED) {
            if (typeof handler.onResolve === 'function') {
              nextValue = handler.onResolve(nextValue);
            }
          } else if (typeof handler.onReject === 'function') {
              nextValue = handler.onReject(nextValue);
              nextStatus = STATUS_RESOLVED;

              if (handler.thisPromise._unhandledRejection) {
                this.removeUnhandeledRejection(handler.thisPromise);
              }
          }
        } catch (ex) {
          nextStatus = STATUS_REJECTED;
          nextValue = ex;
        }

        handler.nextPromise._updateStatus(nextStatus, nextValue);
        if (Date.now() >= timeoutAt) {
          break;
        }
      }

      if (this.handlers.length > 0) {
        setTimeout(this.runHandlers.bind(this), 0);
        return;
      }

      this.running = false;
    },

    addUnhandledRejection: function addUnhandledRejection(promise) {
      this.unhandledRejections.push({
        promise: promise,
        time: Date.now()
      });
      this.scheduleRejectionCheck();
    },

    removeUnhandeledRejection: function removeUnhandeledRejection(promise) {
      promise._unhandledRejection = false;
      for (var i = 0; i < this.unhandledRejections.length; i++) {
        if (this.unhandledRejections[i].promise === promise) {
          this.unhandledRejections.splice(i);
          i--;
        }
      }
    },

    scheduleRejectionCheck: function scheduleRejectionCheck() {
      if (this.pendingRejectionCheck) {
        return;
      }
      this.pendingRejectionCheck = true;
      setTimeout(function rejectionCheck() {
        this.pendingRejectionCheck = false;
        var now = Date.now();
        for (var i = 0; i < this.unhandledRejections.length; i++) {
          if (now - this.unhandledRejections[i].time > REJECTION_TIMEOUT) {
            var unhandled = this.unhandledRejections[i].promise._value;
            var msg = 'Unhandled rejection: ' + unhandled;
            if (unhandled.stack) {
              msg += '\n' + unhandled.stack;
            }
            warn(msg);
            this.unhandledRejections.splice(i);
            i--;
          }
        }
        if (this.unhandledRejections.length) {
          this.scheduleRejectionCheck();
        }
      }.bind(this), REJECTION_TIMEOUT);
    }
  };

  function Promise(resolver) {
    this._status = STATUS_PENDING;
    this._handlers = [];
    try {
      resolver.call(this, this._resolve.bind(this), this._reject.bind(this));
    } catch (e) {
      this._reject(e);
    }
  }
  /**
   * Builds a promise that is resolved when all the passed in promises are
   * resolved.
   * @param {array} array of data and/or promises to wait for.
   * @return {Promise} New dependant promise.
   */
  Promise.all = function Promise_all(promises) {
    var resolveAll, rejectAll;
    var deferred = new Promise(function (resolve, reject) {
      resolveAll = resolve;
      rejectAll = reject;
    });
    var unresolved = promises.length;
    var results = [];
    if (unresolved === 0) {
      resolveAll(results);
      return deferred;
    }
    function reject(reason) {
      if (deferred._status === STATUS_REJECTED) {
        return;
      }
      results = [];
      rejectAll(reason);
    }
    for (var i = 0, ii = promises.length; i < ii; ++i) {
      var promise = promises[i];
      var resolve = (function(i) {
        return function(value) {
          if (deferred._status === STATUS_REJECTED) {
            return;
          }
          results[i] = value;
          unresolved--;
          if (unresolved === 0) {
            resolveAll(results);
          }
        };
      })(i);
      if (Promise.isPromise(promise)) {
        promise.then(resolve, reject);
      } else {
        resolve(promise);
      }
    }
    return deferred;
  };

  /**
   * Checks if the value is likely a promise (has a 'then' function).
   * @return {boolean} true if value is thenable
   */
  Promise.isPromise = function Promise_isPromise(value) {
    return value && typeof value.then === 'function';
  };

  /**
   * Creates resolved promise
   * @param value resolve value
   * @returns {Promise}
   */
  Promise.resolve = function Promise_resolve(value) {
    return new Promise(function (resolve) { resolve(value); });
  };

  /**
   * Creates rejected promise
   * @param reason rejection value
   * @returns {Promise}
   */
  Promise.reject = function Promise_reject(reason) {
    return new Promise(function (resolve, reject) { reject(reason); });
  };

  Promise.prototype = {
    _status: null,
    _value: null,
    _handlers: null,
    _unhandledRejection: null,

    _updateStatus: function Promise__updateStatus(status, value) {
      if (this._status === STATUS_RESOLVED ||
          this._status === STATUS_REJECTED) {
        return;
      }

      if (status === STATUS_RESOLVED &&
          Promise.isPromise(value)) {
        value.then(this._updateStatus.bind(this, STATUS_RESOLVED),
                   this._updateStatus.bind(this, STATUS_REJECTED));
        return;
      }

      this._status = status;
      this._value = value;

      if (status === STATUS_REJECTED && this._handlers.length === 0) {
        this._unhandledRejection = true;
        HandlerManager.addUnhandledRejection(this);
      }

      HandlerManager.scheduleHandlers(this);
    },

    _resolve: function Promise_resolve(value) {
      this._updateStatus(STATUS_RESOLVED, value);
    },

    _reject: function Promise_reject(reason) {
      this._updateStatus(STATUS_REJECTED, reason);
    },

    then: function Promise_then(onResolve, onReject) {
      var nextPromise = new Promise(function (resolve, reject) {
        this.resolve = resolve;
        this.reject = reject;
      });
      this._handlers.push({
        thisPromise: this,
        onResolve: onResolve,
        onReject: onReject,
        nextPromise: nextPromise
      });
      HandlerManager.scheduleHandlers(this);
      return nextPromise;
    },

    catch: function Promise_catch(onReject) {
      return this.then(undefined, onReject);
    }
  };

  globalScope.Promise = Promise;
//#else
//throw new Error('DOM Promise is not present');
//#endif
})();

var StatTimer = (function StatTimerClosure() {
  function rpad(str, pad, length) {
    while (str.length < length) {
      str += pad;
    }
    return str;
  }
  function StatTimer() {
    this.started = {};
    this.times = [];
    this.enabled = true;
  }
  StatTimer.prototype = {
    time: function StatTimer_time(name) {
      if (!this.enabled) {
        return;
      }
      if (name in this.started) {
        warn('Timer is already running for ' + name);
      }
      this.started[name] = Date.now();
    },
    timeEnd: function StatTimer_timeEnd(name) {
      if (!this.enabled) {
        return;
      }
      if (!(name in this.started)) {
        warn('Timer has not been started for ' + name);
      }
      this.times.push({
        'name': name,
        'start': this.started[name],
        'end': Date.now()
      });
      // Remove timer from started so it can be called again.
      delete this.started[name];
    },
    toString: function StatTimer_toString() {
      var i, ii;
      var times = this.times;
      var out = '';
      // Find the longest name for padding purposes.
      var longest = 0;
      for (i = 0, ii = times.length; i < ii; ++i) {
        var name = times[i]['name'];
        if (name.length > longest) {
          longest = name.length;
        }
      }
      for (i = 0, ii = times.length; i < ii; ++i) {
        var span = times[i];
        var duration = span.end - span.start;
        out += rpad(span['name'], ' ', longest) + ' ' + duration + 'ms\n';
      }
      return out;
    }
  };
  return StatTimer;
})();

PDFJS.createBlob = function createBlob(data, contentType) {
  if (typeof Blob !== 'undefined') {
    return new Blob([data], { type: contentType });
  }
  // Blob builder is deprecated in FF14 and removed in FF18.
  var bb = new MozBlobBuilder();
  bb.append(data);
  return bb.getBlob(contentType);
};

PDFJS.createObjectURL = (function createObjectURLClosure() {
  // Blob/createObjectURL is not available, falling back to data schema.
  var digits =
    'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';

  return function createObjectURL(data, contentType) {
    if (!PDFJS.disableCreateObjectURL &&
        typeof URL !== 'undefined' && URL.createObjectURL) {
      var blob = PDFJS.createBlob(data, contentType);
      return URL.createObjectURL(blob);
    }

    var buffer = 'data:' + contentType + ';base64,';
    for (var i = 0, ii = data.length; i < ii; i += 3) {
      var b1 = data[i] & 0xFF;
      var b2 = data[i + 1] & 0xFF;
      var b3 = data[i + 2] & 0xFF;
      var d1 = b1 >> 2, d2 = ((b1 & 3) << 4) | (b2 >> 4);
      var d3 = i + 1 < ii ? ((b2 & 0xF) << 2) | (b3 >> 6) : 64;
      var d4 = i + 2 < ii ? (b3 & 0x3F) : 64;
      buffer += digits[d1] + digits[d2] + digits[d3] + digits[d4];
    }
    return buffer;
  };
})();

function MessageHandler(name, comObj) {
  this.name = name;
  this.comObj = comObj;
  this.callbackIndex = 1;
  this.postMessageTransfers = true;
  var callbacksCapabilities = this.callbacksCapabilities = {};
  var ah = this.actionHandler = {};

  ah['console_log'] = [function ahConsoleLog(data) {
    console.log.apply(console, data);
  }];
  ah['console_error'] = [function ahConsoleError(data) {
    console.error.apply(console, data);
  }];
  ah['_unsupported_feature'] = [function ah_unsupportedFeature(data) {
    UnsupportedManager.notify(data);
  }];

  comObj.onmessage = function messageHandlerComObjOnMessage(event) {
    var data = event.data;
    if (data.isReply) {
      var callbackId = data.callbackId;
      if (data.callbackId in callbacksCapabilities) {
        var callback = callbacksCapabilities[callbackId];
        delete callbacksCapabilities[callbackId];
        if ('error' in data) {
          callback.reject(data.error);
        } else {
          callback.resolve(data.data);
        }
      } else {
        error('Cannot resolve callback ' + callbackId);
      }
    } else if (data.action in ah) {
      var action = ah[data.action];
      if (data.callbackId) {
        Promise.resolve().then(function () {
          return action[0].call(action[1], data.data);
        }).then(function (result) {
          comObj.postMessage({
            isReply: true,
            callbackId: data.callbackId,
            data: result
          });
        }, function (reason) {
          comObj.postMessage({
            isReply: true,
            callbackId: data.callbackId,
            error: reason
          });
        });
      } else {
        action[0].call(action[1], data.data);
      }
    } else {
      error('Unknown action from worker: ' + data.action);
    }
  };
}

MessageHandler.prototype = {
  on: function messageHandlerOn(actionName, handler, scope) {
    var ah = this.actionHandler;
    if (ah[actionName]) {
      error('There is already an actionName called "' + actionName + '"');
    }
    ah[actionName] = [handler, scope];
  },
  /**
   * Sends a message to the comObj to invoke the action with the supplied data.
   * @param {String} actionName Action to call.
   * @param {JSON} data JSON data to send.
   * @param {Array} [transfers] Optional list of transfers/ArrayBuffers
   */
  send: function messageHandlerSend(actionName, data, transfers) {
    var message = {
      action: actionName,
      data: data
    };
    this.postMessage(message, transfers);
  },
  /**
   * Sends a message to the comObj to invoke the action with the supplied data.
   * Expects that other side will callback with the response.
   * @param {String} actionName Action to call.
   * @param {JSON} data JSON data to send.
   * @param {Array} [transfers] Optional list of transfers/ArrayBuffers.
   * @returns {Promise} Promise to be resolved with response data.
   */
  sendWithPromise:
    function messageHandlerSendWithPromise(actionName, data, transfers) {
    var callbackId = this.callbackIndex++;
    var message = {
      action: actionName,
      data: data,
      callbackId: callbackId
    };
    var capability = createPromiseCapability();
    this.callbacksCapabilities[callbackId] = capability;
    try {
      this.postMessage(message, transfers);
    } catch (e) {
      capability.reject(e);
    }
    return capability.promise;
  },
  /**
   * Sends raw message to the comObj.
   * @private
   * @param message {Object} Raw message.
   * @param transfers List of transfers/ArrayBuffers, or undefined.
   */
  postMessage: function (message, transfers) {
    if (transfers && this.postMessageTransfers) {
      this.comObj.postMessage(message, transfers);
    } else {
      this.comObj.postMessage(message);
    }
  }
};

var moduleType = typeof module;
if ((moduleType !== 'undefined') && module.exports) {
    module.exports = JpxImage;
}

function loadJpegStream(id, imageUrl, objs) {
  var img = new Image();
  img.onload = (function loadJpegStream_onloadClosure() {
    objs.resolve(id, img);
  });
  img.onerror = (function loadJpegStream_onerrorClosure() {
    objs.resolve(id, null);
    warn('Error during JPEG image loading');
  });
  img.src = imageUrl;
}