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ambient-cbg-ts

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A React.js webpage backgrounds created using the HTML5 Canvas API and jwagner's Simplex Noise library

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var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; import React, { Component } from "react"; var InitialStyles = { position: "fixed", zIndex: -1, top: 0, left: 0, width: 100 + "vw", height: 100 + "vh", }; var CanvasBackground = /** @class */ (function (_super) { __extends(CanvasBackground, _super); function CanvasBackground(props) { var _this = _super.call(this, props) || this; _this.canvasA = React.createRef(); _this.canvasB = React.createRef(); _this.ctx = null; _this.center = []; _this.frameId = null; _this.tick = 0; return _this; } CanvasBackground.prototype.componentDidMount = function () { this.createCanvas(); this.resize(); this.init(); this.startLoop(); window.addEventListener("resize", this.resize.bind(this)); }; CanvasBackground.prototype.componentWillUnmount = function () { if (this.frameId) { window.cancelAnimationFrame(this.frameId); } }; CanvasBackground.prototype.init = function () { }; CanvasBackground.prototype.draw = function () { }; CanvasBackground.prototype.render = function () { var userStyles = this.props.styles; return (React.createElement(React.Fragment, null, React.createElement("canvas", { ref: this.canvasA, style: __assign(__assign({}, InitialStyles), userStyles) }), React.createElement("canvas", { ref: this.canvasB, style: __assign(__assign({}, InitialStyles), userStyles) }))); }; CanvasBackground.prototype.createCanvas = function () { if (this.canvasA.current && this.canvasB.current) { this.ctx = { a: this.canvasA.current.getContext("2d"), b: this.canvasB.current.getContext("2d"), }; } this.center = []; this.tick = 0; }; CanvasBackground.prototype.resize = function () { var _a, _b; var innerWidth = window.innerWidth, innerHeight = window.innerHeight; var ca = this.canvasA.current; var cb = this.canvasB.current; var ctxa = (_a = this.ctx) === null || _a === void 0 ? void 0 : _a.a; var ctxb = (_b = this.ctx) === null || _b === void 0 ? void 0 : _b.b; if (ca && cb && ctxa && ctxb) { // Canvas A ca.width = innerWidth; ca.height = innerHeight; ctxa.drawImage(cb, 0, 0); // Canvas B cb.width = innerWidth; cb.height = innerHeight; ctxb.drawImage(ca, 0, 0); this.center[0] = 0.5 * ca.width; this.center[1] = 0.5 * ca.height; } }; CanvasBackground.prototype.startLoop = function () { if (this.frameId == null) { this.frameId = window.requestAnimationFrame(this.initDraw.bind(this)); } }; CanvasBackground.prototype.initDraw = function () { this.draw(); this.frameId = window.requestAnimationFrame(this.initDraw.bind(this)); }; CanvasBackground.defaultProps = { styles: InitialStyles, }; return CanvasBackground; }(Component)); export default CanvasBackground;