algs4js
Version:
Basic algorithms and data structures implemented with es6
47 lines (34 loc) • 1.57 kB
JavaScript
Object.defineProperty(exports, "__esModule", {
value: true
});
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _winston = require('winston');
var _winston2 = _interopRequireDefault(_winston);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
_winston2.default.level = process.env.LOG_LEVEL;
/**
* Class LogUtil
*
* Provides a simple Winston stdout logger that has its
* log level set by the LOG_LEVEL environment variable
*/
var LogUtil = function () {
function LogUtil() {
_classCallCheck(this, LogUtil);
}
_createClass(LogUtil, null, [{
key: 'getLogger',
/**
* Static Function getLogger
*
* @return {Object} the Winsotn stdout logger
*/
value: function getLogger() {
return _winston2.default;
}
}]);
return LogUtil;
}();
exports.default = LogUtil.getLogger();
;