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alclient

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A node client for interacting with Adventure Land - The Code MMORPG. This package extends the functionality of 'alclient' by managing a mongo database.

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import { Character } from "./Character.js"; export * from "./Character.js"; import { Constants } from "./Constants.js"; export * from "./Constants.js"; import { Entity } from "./Entity.js"; export * from "./Entity.js"; import { Game } from "./Game.js"; export * from "./Game.js"; import { Item } from "./Item.js"; export * from "./Item.js"; import { Mage } from "./Mage.js"; export * from "./Mage.js"; import { Merchant } from "./Merchant.js"; export * from "./Merchant.js"; import { Observer } from "./Observer.js"; export * from "./Observer.js"; import { Paladin } from "./Paladin.js"; export * from "./Paladin.js"; import { Pathfinder } from "./Pathfinder.js"; export * from "./Pathfinder.js"; import { PingCompensatedCharacter } from "./PingCompensatedCharacter.js"; export * from "./PingCompensatedCharacter.js"; import { Player } from "./Player.js"; export * from "./Player.js"; import { Priest } from "./Priest.js"; export * from "./Priest.js"; import { Ranger } from "./Ranger.js"; export * from "./Ranger.js"; import { Rogue } from "./Rogue.js"; export * from "./Rogue.js"; import { Tools } from "./Tools.js"; export * from "./Tools.js"; import { TradeItem } from "./TradeItem.js"; export * from "./TradeItem.js"; import { Warrior } from "./Warrior.js"; export * from "./Warrior.js"; import { Database } from "./database/Database.js"; export * from "./database/Database.js"; export * from "./definitions/adventureland.js"; export * from "./definitions/adventureland-server.js"; export * from "./definitions/adventureland-data.js"; export * from "./definitions/alclient.js"; declare const _default: { AchievementModel: import("mongoose").Model<import("./database/Database.js").IAchievementDocument, {}, {}, {}, import("mongoose").Document<unknown, {}, import("./database/Database.js").IAchievementDocument, {}> & import("./database/Database.js").IAchievementDocument & Required<{ _id: unknown; }> & { __v: number; }, any>; BankModel: import("mongoose").Model<import("./database/Database.js").IBankDocument, {}, {}, {}, import("mongoose").Document<unknown, {}, import("./database/Database.js").IBankDocument, {}> & import("./database/Database.js").IBankDocument & Required<{ _id: unknown; }> & { __v: number; }, any>; Character: typeof Character; Constants: typeof Constants; Database: typeof Database; DeathModel: import("mongoose").Model<import("./database/Database.js").IDeathDocument, {}, {}, {}, import("mongoose").Document<unknown, {}, import("./database/Database.js").IDeathDocument, {}> & import("./database/Database.js").IDeathDocument & Required<{ _id: unknown; }> & { __v: number; }, any>; Entity: typeof Entity; EntityModel: import("mongoose").Model<import("./database/Database.js").IEntityDocument, {}, {}, {}, import("mongoose").Document<unknown, {}, import("./database/Database.js").IEntityDocument, {}> & import("./database/Database.js").IEntityDocument & Required<{ _id: unknown; }> & { __v: number; }, any>; Game: typeof Game; InstanceModel: import("mongoose").Model<import("./database/Database.js").IInstanceDocument, {}, {}, {}, import("mongoose").Document<unknown, {}, import("./database/Database.js").IInstanceDocument, {}> & import("./database/Database.js").IInstanceDocument & Required<{ _id: unknown; }> & { __v: number; }, any>; Item: typeof Item; Mage: typeof Mage; Merchant: typeof Merchant; NPCModel: import("mongoose").Model<import("./database/Database.js").INPCDocument, {}, {}, {}, import("mongoose").Document<unknown, {}, import("./database/Database.js").INPCDocument, {}> & import("./database/Database.js").INPCDocument & Required<{ _id: unknown; }> & { __v: number; }, any>; Observer: typeof Observer; Paladin: typeof Paladin; Pathfinder: typeof Pathfinder; PingCompensatedCharacter: typeof PingCompensatedCharacter; Player: typeof Player; PlayerModel: import("mongoose").Model<import("./database/Database.js").IPlayerDocument, {}, {}, {}, import("mongoose").Document<unknown, {}, import("./database/Database.js").IPlayerDocument, {}> & import("./database/Database.js").IPlayerDocument & Required<{ _id: unknown; }> & { __v: number; }, any>; Priest: typeof Priest; Ranger: typeof Ranger; RespawnModel: import("mongoose").Model<import("./database/Database.js").IRespawnDocument, {}, {}, {}, import("mongoose").Document<unknown, {}, import("./database/Database.js").IRespawnDocument, {}> & import("./database/Database.js").IRespawnDocument & Required<{ _id: unknown; }> & { __v: number; }, any>; Rogue: typeof Rogue; ServerModel: import("mongoose").Model<import("./database/servers/servers.types.js").IServerDocument, {}, {}, {}, import("mongoose").Document<unknown, {}, import("./database/servers/servers.types.js").IServerDocument, {}> & import("./database/servers/servers.types.js").IServerDocument & Required<{ _id: unknown; }> & { __v: number; }, any>; Tools: typeof Tools; TradeItem: typeof TradeItem; Warrior: typeof Warrior; }; export default _default;