alclient
Version:
A node client for interacting with Adventure Land - The Code MMORPG. This package extends the functionality of 'alclient' by managing a mongo database.
85 lines • 2.73 kB
JavaScript
import { Character } from "./Character.js";
export * from "./Character.js";
import { Constants } from "./Constants.js";
export * from "./Constants.js";
import { Entity } from "./Entity.js";
export * from "./Entity.js";
import { Game } from "./Game.js";
export * from "./Game.js";
import { Item } from "./Item.js";
export * from "./Item.js";
import { Mage } from "./Mage.js";
export * from "./Mage.js";
import { Merchant } from "./Merchant.js";
export * from "./Merchant.js";
import { Observer } from "./Observer.js";
export * from "./Observer.js";
import { Paladin } from "./Paladin.js";
export * from "./Paladin.js";
import { Pathfinder } from "./Pathfinder.js";
export * from "./Pathfinder.js";
import { PingCompensatedCharacter } from "./PingCompensatedCharacter.js";
export * from "./PingCompensatedCharacter.js";
import { Player } from "./Player.js";
export * from "./Player.js";
import { Priest } from "./Priest.js";
export * from "./Priest.js";
import { Ranger } from "./Ranger.js";
export * from "./Ranger.js";
import { Rogue } from "./Rogue.js";
export * from "./Rogue.js";
import { Tools } from "./Tools.js";
export * from "./Tools.js";
import { TradeItem } from "./TradeItem.js";
export * from "./TradeItem.js";
import { Warrior } from "./Warrior.js";
export * from "./Warrior.js";
// Mongo database
import { Database } from "./database/Database.js";
export * from "./database/Database.js";
import { AchievementModel } from "./database/achievements/achievements.model.js";
import { BankModel } from "./database/banks/banks.model.js";
import { DeathModel } from "./database/deaths/deaths.model.js";
import { EntityModel } from "./database/entities/entities.model.js";
import { InstanceModel } from "./database/instances/instances.model.js";
import { NPCModel } from "./database/npcs/npcs.model.js";
import { PlayerModel } from "./database/players/players.model.js";
import { RespawnModel } from "./database/respawns/respawns.model.js";
import { ServerModel } from "./database/servers/servers.model.js";
// Export AL definitions
export * from "./definitions/adventureland.js";
export * from "./definitions/adventureland-server.js";
export * from "./definitions/adventureland-data.js";
// Export ALClient definitions
export * from "./definitions/alclient.js";
export default {
AchievementModel,
BankModel,
Character,
Constants,
Database,
DeathModel,
Entity,
EntityModel,
Game,
InstanceModel,
Item,
Mage,
Merchant,
NPCModel,
Observer,
Paladin,
Pathfinder,
PingCompensatedCharacter,
Player,
PlayerModel,
Priest,
Ranger,
RespawnModel,
Rogue,
ServerModel,
Tools,
TradeItem,
Warrior,
};
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