alclient
Version:
A node client for interacting with Adventure Land - The Code MMORPG. This package extends the functionality of 'alclient' by managing a mongo database.
63 lines (62 loc) • 1.35 kB
TypeScript
import pkg from "mongoose";
declare const PlayerSchema: pkg.Schema<any, pkg.Model<any, any, any, any, any, any>, {}, {}, {}, {}, pkg.DefaultSchemaOptions, {
name: string;
map?: string;
type?: string;
x?: number;
y?: number;
s?: any;
__v?: number;
items?: any;
owner?: string;
serverRegion?: string;
serverIdentifier?: string;
in?: string;
lastSeen?: number;
party?: string;
aldata?: string;
discord?: string;
rip?: boolean;
slots?: any;
}, pkg.Document<unknown, {}, pkg.FlatRecord<{
name: string;
map?: string;
type?: string;
x?: number;
y?: number;
s?: any;
__v?: number;
items?: any;
owner?: string;
serverRegion?: string;
serverIdentifier?: string;
in?: string;
lastSeen?: number;
party?: string;
aldata?: string;
discord?: string;
rip?: boolean;
slots?: any;
}>> & pkg.FlatRecord<{
name: string;
map?: string;
type?: string;
x?: number;
y?: number;
s?: any;
__v?: number;
items?: any;
owner?: string;
serverRegion?: string;
serverIdentifier?: string;
in?: string;
lastSeen?: number;
party?: string;
aldata?: string;
discord?: string;
rip?: boolean;
slots?: any;
}> & {
_id: pkg.Types.ObjectId;
}>;
export default PlayerSchema;