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aima-checkers-gui

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Checkers browser game,made with aima.js and React.

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import React from 'react' import { checkers, eq, dist, direction } from 'aima-checkers' export default class ErrorMessage extends React.Component { message (type, state, y, x, player) { let message if (type === 'invalid move') { // invalid click on a square if (state.selectedChecker.length !== 2) { message = 'Please select the checker you want to move.' } else if ((y + x) % 2 === 1) { message = 'You can only move diagonally – that is, to another black square.' } else if ((y - state.selectedChecker[0]) * direction(state.state.player) <= 0) { message = 'You can only move forward (unless you are royal).' } else if ( checkers.actions(state.state).some(action => eq(action[0], state.selectedChecker) && dist(action[0], action[1]) / 2 === 2) && dist(state.selectedChecker, [y, x]) / 2 === 1 ) { message = 'There is a jump available, so you need to jump.' // the modal fallacy } else { message = 'You can only move one step at a time (unless you jump over your opponent\'s checker).' } } else if (type === 'invalid checker') { // invalid click on a checker if (state.state.player !== player) { // checker has the wrong colour if (state.selectedChecker.length === 2) { // another checker is already clicked, so this is probably an attempted move message = 'You can only move to an empty square.' } else { // no other checker is clicked, so this is probably an attempted checker selection message = (state.state.player === 'p' ? ' Brown ' : ' Beige ') + ' is next.' } } else if (!checkers.actions(state.state).some(action => eq(action[0], [y, x]))) { // checker has the right colour if ( checkers.actions(state.state).some(action => dist(action[0], action[1]) / 2 === 2) && !checkers.actions(state.state).some(action => eq(action[0], [y, x]) && dist(action[0], action[1]) / 2 === 2) ) { message = 'There is a jump available for one or more different checkers, so you need to perform one of these jumps.' } else { message = 'All moves of this checker are blocked.' } } } return message } render () { const message = this.message(...this.props.error) return message ? ( <div> <p> {message} </p> <div> <span onClick={() => this.props.parentCallback('help')}> Read the rules. </span> </div> </div>) : '' } }