ai-for-shogi-like-games
Version:
javascript library of A.I. algorithms for Shogi-like games
36 lines (27 loc) • 585 B
Flow
// @flow
;
class Side {
constructor(){
Object.freeze(this);
}
static A: Side = new Side();
static B: Side = new Side();
static fromWhetherIsSideA(isSideA: boolean): Side {
if (isSideA)
return Side.A;
else
return Side.B;
}
theOther(): Side {
if (this===Side.A)
return Side.B;
if (this===Side.B)
return Side.A;
throw new Error();
}
isSideA(): boolean {
return (this===Side.A);
}
}
Object.freeze(Side);
exports.Side = Side;