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ai-for-shogi-like-games

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javascript library of A.I. algorithms for Shogi-like games

36 lines (27 loc) 585 B
// @flow 'use strict'; class Side { constructor(){ Object.freeze(this); } static A: Side = new Side(); static B: Side = new Side(); static fromWhetherIsSideA(isSideA: boolean): Side { if (isSideA) return Side.A; else return Side.B; } theOther(): Side { if (this===Side.A) return Side.B; if (this===Side.B) return Side.A; throw new Error(); } isSideA(): boolean { return (this===Side.A); } } Object.freeze(Side); exports.Side = Side;