agentscript
Version:
AgentScript Model in Model/View architecture
56 lines (48 loc) • 1.65 kB
HTML
<html>
<head>
<title>exit</title>
</head>
<body>
<script type="module">
import * as util from '/src/utils.js'
import Animator from '/src/Animator.js'
import ThreeDraw from '/src/ThreeDraw.js'
// import Color from '/src/Color.js'
import ColorMap from '/src/ColorMap.js'
import Model from '/models/ExitModel.js'
const model = new Model()
// await model.startup()
model.setup()
// DrawOptions here due to using model
const patchColors = model.patches.map(p => {
switch (p.breed.name) {
case 'exits':
return ColorMap.Basic16.atIndex(p.exitNumber + 4)
case 'inside':
return 'black'
case 'wall':
return 'gray'
default:
return ColorMap.LightGray.randomColor()
}
})
const drawOptions = {
turtlesColor: t => patchColors[t.exit.id],
turtlesSize: 1,
initPatches: () => patchColors,
}
const view = new ThreeDraw(model, { div: 'modelDiv' }, drawOptions)
util.toWindow({ util, model, view })
await new Animator(
() => {
model.step()
view.draw()
},
500,
30
)
view.idle()
</script>
<div id="modelDiv"></div>
</body>
</html>